This is out today. Anyone getting it?
Previews make it sound far better than previous years.
This is out today. Anyone getting it?
Previews make it sound far better than previous years.
I think you have to complete some historical events. Each one unlocks a specific team/rider if you complete them.👍What a huge improvement over 18. Graphics, sounds, the feel of the bikes. I'm really impressed.
I was surprised to find there's no tuck button this year, it's automatic. But you have to switch some buttons around as the forward lean takes you out of tucking for some reason. I'm so used to always pressing forward when not braking, I just remapped it to something else.
The helmet cam is much better too, they got rid of the yellow filter!
And yes, the AI doesn't bash you off as easily, which is really nice.
Can't wait to play more.
Anyone know how to unlock the 4-stroke historic bikes/riders?
What a huge improvement over 18. Graphics, sounds, the feel of the bikes. I'm really impressed.
I was surprised to find there's no tuck button this year, it's automatic. But you have to switch some buttons around as the forward lean takes you out of tucking for some reason. I'm so used to always pressing forward when not braking, I just remapped it to something else.
The helmet cam is much better too, they got rid of the yellow filter!
And yes, the AI doesn't bash you off as easily, which is really nice.
Can't wait to play more.
Anyone know how to unlock the 4-stroke historic bikes/riders?
Yes, a paid DLC pack for the 2-Strokes.Glad to hear all that, and helmet view being good, interesting about the tuckin.., there's also older 2strokes in this supposedly.
Thanks! I figured, but wasn't sure if it was like 17 where you unlocked them by various ways in quick races and career.I think you have to complete some historical events. Each one unlocks a specific team/rider if you complete them.👍
Ah yeah. Thats right paid dlc but its pretty cheap. How u find the tuckein in 18 and in ride3 if u have that too? I asked here about this before because it helps in ride3 in turn in, but so easier to follow the track line when not tucked seems, well depends on each bike in ride3, and the track too i guess.Yes, a paid DLC pack for the 2-Strokes.
Thanks! I figured, but wasn't sure if it was like 17 where you unlocked them by various ways in quick races and career.
Awesome.
Just a couple of things after a few hours of playing career mode a little more.
I've just had a bug where a random rider starts the race about 25 metres ahead of the grid.
Its not a problem if you are doing a quick race or a normal career race where you have race restarts enabled, as restarting the race sorts the issue.
However if you are playing Pro career with restarts disabled, this issue could get annoying.
I have also done a race in the rain at Sachsenring and the rain effects on the track looked poor, like the lighting was all too blue compared to the rest of the environment.
The bike also had what looked like Slick tyres equipped, however the bike handled fine so this must've just been a visual bug.
While not game breaking, it would be nice to see these few bugs ironed out soon.
The race I ran in MotoGP was a wet track (not the rain) and you can clearly see the "rain tires" on the bike.
I agree that the rain "effects", such as spray and whatnot, aren't quite as good in this version, but to me, meh, okay with that. I was hoping for a "Live" track, a'la Project Cars 2, where a dry line would form and you would have to cool your wets on the straights by looking for the wet to run through, maybe MotoGP 20. . .
I only did the one race and started at the back so don't know if there was anyone starting ahead of the line...
In all honesty, I didn't expect this game to be perfect - especially right out of the gate, figured there would need to be patches down the line. There hasn't been a game (of any genre) released in ages that hasn't needed a 1st day patch and multiple patches later to get better. Or be more ironed out, if you will. From what I've seen (which is limited) 19 is an improvement over 18, and it will just take some time to get better. I remember that Milestone patched the Ai alone (not only) 3 or 4 times before they left it alone. And from what I experienced last night in 10 laps around Red Bull ring the Ai are already better than last years iteration.
Hopefully Milestone will support this game, as well as get the dedicated servers working properly. 👍
In both of those two games I wouldn't use the tuck during turns, just when you level out of the turn and punch it.Ah yeah. Thats right paid dlc but its pretty cheap. How u find the tuckein in 18 and in ride3 if u have that too? I asked here about this before because it helps in ride3 in turn in, but so easier to follow the track line when not tucked seems, well depends on each bike in ride3, and the track too i guess.
The thing is, as i detailed more in ride3 thread, you have more control in turns when tucked in, you can tap, trail the front brake and power oversteer better. And less understeer.In both of those two games I wouldn't use the tuck during turns, just when you level out of the turn and punch it.
Did you already get motogp19 @John Wells ? Seems a better game overall.
Sorry for the late reply, I need to do some testing on this in MotoGP. Have you noticed any difference, similar to Ride?The thing is, as i detailed more in ride3 thread, you have more control in turns when tucked in, you can tap, trail the front brake and power oversteer better. And less understeer.
Sorry for the late reply, I need to do some testing on this in MotoGP. Have you noticed any difference, similar to Ride?
One odd thing that I hope they patch or at least give me an answer on fb is why when you're leaning forward does it take you OUT of tucking on the straight? What's faster, leaning forward or staying neutral and tucking?
Also, this game is so effing good! I'm still so damn impressed this year. Love it!
Yeah. Same me, also let them patch it for a few months and get it on discount.Not yet Jtheripper, once comes down in price get then, all looks good.
Well i only have rossi motogp16 in the gp series so i cant say if the newer gp games are same as ride and ride3 for that. Yeah makes me worry a little the tucking in motogp19. Hope it's good.Sorry for the late reply, I need to do some testing on this in MotoGP. Have you noticed any difference, similar to Ride?
One odd thing that I hope they patch or at least give me an answer on fb is why when you're leaning forward does it take you OUT of tucking on the straight? What's faster, leaning forward or staying neutral and tucking?
Also, this game is so effing good! I'm still so damn impressed this year. Love it!
I have played all of the GP and SBK games and 19 may just be the best one yet from MS. I can't stop playing it, unlike 18 which just didn't do it for me.
Once you get used to the longer braking distance, you can really just get into a racing groove. The A.I definitely has more awareness and are great to race against this year for a change.
There are a few bugs here and there but nothing that stops me from enjoying 19 that's for sure.
I am Xbox if anyone wants to add me. BIGGCAROLINA
Edit: Tire wear works not only for you but the A.I as well, it actually adds an element of strategy to GP. Don't forget to change your tires after each session and save a new pair for the race.