Or, and I know this is going to be outrageously controversial, you could try, umm, y'know, playing the game?!?
Here's my credit balance, with absolutely no grinding, rubber banding, or any other nonsense...
just playing the game:
View attachment 762674
I've earned over 70m credits,
spent 50m, and failed to earn untold credits during races because I was already at 20m and there was nothing I wanted to spend credits on.
If I spend the afternoon in a car show lobby, do I get credits for winning first place in the car show?
How many credits have you made off the liveries you’ve designed?
There’s a lot to do in GTS, “just play the game” is a little ambiguous when I have absolutely no idea how you actually play the game.
Again though, your stance does nothing but support people who have the most amount of time to sink into the game. Your notion of “just play the game” equates to “play the game a lot”.
Why should someone who has limited time to play the game be prohibited from driving certain cars? Why is it that some of the most iconic race cars of all time need to be nothing more than trophy cars for players who can sink the most time into the game?
What’s so special about sinking hours into the game, versus either being a very skillful racer, or showing PD real support by sending them real money (just a side note, people sinking 100s of hours into the game doesn’t actually show support to PD. Sending money to PD shows them support)? Why is it that someone who is useless behind a steering wheel, and/or bought a used copy of every GT game to ever come out, but can sink the hours into the game to get the credits to purchase these cars; why do these players get to drive the rare cars, while players who are skillful online racers and/or willing to show PD support with real money, but have limited play time, blocked from accessing these cars?
The only counters people have come up with are:
It makes them “rare” - there’s other ways to make them rare, without putting them behind a grind wall, but people won’t support these alternatives because ‘it’s not fare’.
It’s always been this way - a) no it hasn’t, and b) that’s a terrible justification.
They’re “trophy cars” - in a sandbox driving game, the cars aren’t trophies, they’re one of the main reasons people buy the game. Furthermore, “trophies” for nothing more than a timesink are rediculous, not to mention that making some of the most iconic racecars in history as the trophy for a timesink is even more rediculous. If people need trophies for their timesink, how about stickers they can put on their cars, or some special colours, or wheels, or suits, or helmets, anything but the actual cars. If we’re going to have trophy cars for a timesink, why not have equivalent trophy cars for skill, and others for people who show PD real support with real money?