I agree, I still go back and play it quite often.Forza 4 is one of those rare gems that still holds its own despite a newer version being released. Not because of content willy waving, but because fundamentally it still feels good. Plus you can drive Porsche.
When you start a new race series and you're asked to buy a car it is auto upgraded to the top of that class, instead, back out and go and buy the car from the dealership and it will be stock
The thing with the content is completely reasonable to me. They started all over again to develope for next gen. And there wasnt a big amount of time. They could also have done it as PD and put 70% of old recycled stuff and upscaled it but thats not how its supposed to be. I am glad they took the decision to start everything from the scratch for next gen. FM6 maybe will bring what FM5 missed. Its a good launch titel.
I agree that anyone who has been into GT but wants to check out Forza should pick up a 360 and get Forza 4, not too expensive if you check eBay. When I'd pretty much finished GT5 I did this and was blown away by Forza 4. It has tons of tracks and plenty of cars, plus the physics for me feels a lot better, the cars feel weightier and pitch as they should, and the grip model is very rewarding, sometimes for me cars in GT feel a little like hovercrafts, the way their tyres seem to squeal on every corner as they drift outwards.
I used to love collecting all the cars in GT5, then did the same in Forza 4 but also took a lot more time with each car, testing them on the Top Gear track. Now I am playing GT6 and honestly it feels like something of a chore at times, I don't feel motivated to buy any more cars than I need, and some of the tougher races are just irritating but I still feel I must Gold them all. Finally, I know GT engine sounds are arguably more realistic and varied than Forza but as has been pointed it in many other threads they are just too smooth and muted at times. Forza 4 at least does the slightly lazy trick of washing everything in a little distortion, but real engines miss and "distort" too, and to be honest, it sounds awesome and adds a lot to the excitement factor.
I cant believe people are still defending GT's sound..
realistic tyre wear/fuel usage
Works great in Forza.
Yup works in 5 as well.Not in 5.
It works but poorly rather than great.Yup works in 5 as well.
Not sure I am following you. I was almost out of gas after 13 laps at Lemans (I was trying to get the Bone dry achievement), and the tires were nearly shot and car was sliding around every corner. The only reason I didn't lose all my fuel is because I slid around a corner, and pretty much totaled the car...the gears were hosed and the car would only do like 2 mph .It works but poorly rather than great.
Not sure I am following you. I was almost out of gas after 13 laps at Lemans (I was trying to get the Bone dry achievement), and the tires were nearly shot and car was sliding around every corner. The only reason I didn't lose all my fuel is because I slid around a corner, and pretty much totaled the car...the gears were hosed and the car would only do like 2 mph .
For most of us, the fuel and tires wear works great.
In what car with what tyres? Soft race tyres might be starting to wear out after an hour, any moderately road legal tyre probably won't be.
Hennessey Venom factory.
I have had tire wear and fuel depletion in every car I have raced to date. It's not limited to the Hennessey Venom. Factory tires on the Nissan R34 GTR were gone after 12 laps at Alps.
See, road tyres shouldn't be gone after 12 laps.
I've got Star Specs on my MX5, which is about as soft as a road legal tyre gets, and after about 25 laps at Philip Island on a track day they were nowhere near gone. And that includes the drive there, 2 hours each way. I'm still using them 10,000km later, and they're almost gone now although I did another track day at Sandown as well.
An MX5 is admittedly a light car and doesn't wear it's tyres that much, although I'm hardly kind to it (I do not in any way shape or form slide it around roundabouts and industrial estates when the roads are quiet...that would be an AUP violation ), but the difference between the wear in GT6 and the wear on real road tyres is marked.
Race tyres may wear at more or less the correct rate in game, endurance racers seem to change their tyres every hour or so. But road tyres don't wear appreciably in an hour, unless you're doing an hour of burnouts. Even the softest road tyres aren't dead after a day at the track unless you're just doing stupid ****.
The Venom doesn't have road tires for one, nor does the R34.
Well, FM5 has been very realistic in the case of tire wear and fuel consumption in my (and many other's experience). Other than showing screenshots of the fuel and tire monitors after certain laps with certain cars to show the wear and tear, there really isn't anything else we can do to convince you. I am not about to do that, as I don't have the time or desire to. I would rather just race and enjoy the game.Er, an R34 on factory tyres has road legal tyres. I think Bridgestone Potenzas? But anyway, road legal and almost certainly not the absolute softest compound available as a road tyre.
Bridgestone Potenzas will not be gone after 12 laps, even in a GTR R34. I doubt they'd be gone after 12 laps of the Nurburgring. Street tyres just don't wear out that fast.
The Hennessey I'm not even going to try and find out what it came from the factory with. It could have been anything, and it could very well have been not road legal. Whatever it was might have been gone after 12 laps. I doubt owners would have been very happy, because it would mean replacing tyres pretty quickly even with street driving, but if you can afford a Hennessey you can probably afford some more tyres for it every few thousand km.
The Venom doesn't have road tires for one, nor does the R34.
My tire wear and fuel wear is accurate pretty much to spec cars. The person in question said it doesn't exist in a realistic fasion. But it does, and it's actually better than the experience had in FM4 and previous GT's. In fact, Sim Racing also confirmed the accuracy.
Considering I have raced in real life for many years, I am fully aware of tire wear and fuel consumption.
Well, FM5 has been very realistic in the case of tire wear and fuel consumption in my (and many other's experience). Other than showing screenshots of the fuel and tire monitors after certain laps with certain cars to show the wear and tear, there really isn't anything else we can do to convince you. I am not about to do that, as I don't have the time or desire to. I would rather just race and enjoy the game.