I've dragged this old thing out and started a new game. I forgot how awful it looks - were we ever impressed with the look of it?
I'd also forgotten how much of a real 'car person' game it was, with the astonishing range of cars, particularly with the used car lot - shame you can't actually tell what that car following is once it's more than 3 car lengths behind.
The other thing I'd forgotten was how frenetic the racing was in the early races, particularly when you're shackled to a crap car (can't be bothered getting gold in the licenses) - the AI is much more inclined to try unusual lines into corners, and doesn't appear to realise that when drafting, it will arrive at a corner faster, and should have braked earlier.
You know, thinking on it, and I've probably said this before - if GT3 had been GT2, with GT3 standard graphics and car physics (including the GT Force wheel), and the bugs taken out, I think it would have been a more complete game than GT3 ended up being - much as I love GT3.
If GT4 is to GT3 what GT2 was to GT, then it will be awesome.
I'd also forgotten how much of a real 'car person' game it was, with the astonishing range of cars, particularly with the used car lot - shame you can't actually tell what that car following is once it's more than 3 car lengths behind.
The other thing I'd forgotten was how frenetic the racing was in the early races, particularly when you're shackled to a crap car (can't be bothered getting gold in the licenses) - the AI is much more inclined to try unusual lines into corners, and doesn't appear to realise that when drafting, it will arrive at a corner faster, and should have braked earlier.
You know, thinking on it, and I've probably said this before - if GT3 had been GT2, with GT3 standard graphics and car physics (including the GT Force wheel), and the bugs taken out, I think it would have been a more complete game than GT3 ended up being - much as I love GT3.
If GT4 is to GT3 what GT2 was to GT, then it will be awesome.