My obsession with the Nordschleife.

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3 weeks from now: I'm at the Race Challenge Nürburgring RCN and driving an Opel Astra Cup ;-) with 300BHP FWD 19th of June ;-) 27 different car classes and approx 200 cars. Normally it's a 2 drivers race, but I will do the whole race alone! It is imense feeling when you are out ther in that mix of cars and speeds .... So next Upgrade for GT6 will ba an ejector seat which throws you strait at your wall above your TV every time you crash in GT6,, just to get a sens of danger and feel for Nürburgring :banghead:
Good race for you! :cheers:
 
The Nurburgring is my favorite track of all time. I was lucky enough to do six laps of it in the BMW Z4 in my avatar photo. I managed to scrape in with a time of 11:40sec.

The track IRL is AMAZING.
If you get back there, make a video of the environment...:D in HD...:sly:
 
If you get back there, make a video of the environment...:D in HD...:sly:

I do have a video that I recorded with my Galaxy note phone. I couldn't go to the ring and not record it. I wedged the phone behind the pop up screen on the dash, so it worked out as the perfect bonnet view.

It was an hour and a half of pure adrenaline. The GP bikes were on the GP track on that weekend, so needless to say it was very busy.
 
I do have a video that I recorded with my Galaxy note phone. I couldn't go to the ring and not record it. I wedged the phone behind the pop up screen on the dash, so it worked out as the perfect bonnet view.

It was an hour and a half of pure adrenaline. The GP bikes were on the GP track on that weekend, so needless to say it was very busy.

I have to correct you: World Superbikes, not GP bikes
;)
 
I did 09:15 BTG (Bridge to Gantry) with my diesel Alfa 159 Ti (170 BHP) and with a passenger, which isn't too bad ;-) late March this year.. but from Breidscheid and uphill to Hohe Acht is Nordschleife so steep that a weak engine and a heavy car will be slow.
 
I believe Nordschleife has the most fans of all the virtual tracks in all racing games.

I bought my PS3 and GT5 only to play on Nordschleife and I only played this track, except for the mandatory career and money making tracks. I did the same in GT6. And I will do the same in any racing game I'll play. This is the only track that interests me.

When GT5 came it had the best virtual representation of Nordschleife, but now in GT6 it's really outdated and the battle between the best virtual version is between PCars and Forza 5 and at the end of the year Assetto Corsa will join them with it's next gen laser scanned version too.

At the moment I can't decide which one I like more, between PCars and Forza 5 versions, both have pros and cons. Take a look at these videos.

Forza 5 (full lap):


PCars (sunny):


PCars (sunny+rain):


PCars (cloudy+rain):


GT7 has some major catch-up to do if it wants to have a chance against these 3 racing games. I'm not bound to any racing game and I will go where I think is the best version of this track + cars + physics engine. But for me that's the priority 1st track quality, 2nd cars quality and 3rd physics engine. I'm not a purist that wants only the best simulation in detriment of the best immersion and the most fun MP.

I never thought I'll say this, but the only reason I don't go to Forza 5 and their great looking Nordschleife is because Turn 10 shot themselves in the foot by not supporting older wheels. I just bought a T500RS and I refuse to buy another wheel just to play that game (not to mention that I have to buy the Xbox 1 too). That was a very bad decision from them and I just hope GT7 will not do the same on PS4.

For now, I'm gonna wait for PCars to get released and for Assetto Corsa to finish their track and release the DLC with Nordschleife, but I have to say between so many options, the future of sim racing looks pretty good to me. :)
 
I believe Nordschleife has the most fans of all the virtual tracks in all racing games.

I bought my PS3 and GT5 only to play on Nordschleife and I only played this track, except for the mandatory career and money making tracks. I did the same in GT6. And I will do the same in any racing game I'll play. This is the only track that interests me.

When GT5 came it had the best virtual representation of Nordschleife, but now in GT6 it's really outdated and the battle between the best virtual version is between PCars and Forza 5 and at the end of the year Assetto Corsa will join them with it's next gen laser scanned version too.

At the moment I can't decide which one I like more, between PCars and Forza 5 versions, both have pros and cons. Take a look at these videos.

Forza 5 (full lap):


PCars (sunny):


PCars (sunny+rain):


PCars (cloudy+rain):


GT7 has some major catch-up to do if it wants to have a chance against these 3 racing games. I'm not bound to any racing game and I will go where I think is the best version of this track + cars + physics engine. But for me that's the priority 1st track quality, 2nd cars quality and 3rd physics engine. I'm not a purist that wants only the best simulation in detriment of the best immersion and the most fun MP.

I never thought I'll say this, but the only reason I don't go to Forza 5 and their great looking Nordschleife is because Turn 10 shot themselves in the foot by not supporting older wheels. I just bought a T500RS and I refuse to buy another wheel just to play that game (not to mention that I have to buy the Xbox 1 too). That was a very bad decision from them and I just hope GT7 will not do the same on PS4.

For now, I'm gonna wait for PCars to get released and for Assetto Corsa to finish their track and release the DLC with Nordschleife, but I have to say between so many options, the future of sim racing looks pretty good to me. :)

It isn't turn 10 lacking support, it's Microsoft's use of proprietary input requirements, if the manufacturer (logitech, fanatec, thrustmaster, etc) doesn't pay Microsoft, their equipment will not work on xBONE.
Apple is/was doing the same on iPhone 5 usb/charging cables, software looks for rfid chips, no chips no worky, very similar to many automobile immobilizer systems.

Fanatec's thoughts on xBONE compatibility.
http://us.fanatec.com/forum/discussion/85/xbox-one-compatibility-faq-and-poll
 
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It isn't turn 10 lacking support, it's Microsoft's use of proprietary input requirements, if the manufacturer (logitech, fanatec, thrustmaster, etc) doesn't pay Microsoft, their equipment will not work on xBONE.
Apple is/was doing the same on iPhone 5 usb/charging cables, software looks for rfid chips, no chips no worky, very similar to many automobile immobilizer systems.

Fanatec's thoughts on xBONE compatibility.
http://us.fanatec.com/forum/discussion/85/xbox-one-compatibility-faq-and-poll
Thanks for the correction. That FAQ from Fanatec pretty much explains everything I wanted to know.

I'm sure now I won't get Forza 5 and Xbox 1, because I don't want to buy another wheel just for "them".

The only question I still have is regarding GT7 and PS4 compatibility with T500RS and other old wheels... The fact that Thrustmaster just announced their T300RS especially for PS4 does not sound good from my point of view > http://www.thrustmaster.com/en_UK/press/t300-rs-first-official-force-feedback-wheel-playstation-4

edit: I found a partial answer to my question above, here > https://www.gtplanet.net/forum/threads/the-thrustmaster-t300rs-thread.311143/page-2#post-9760019
 
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I used to loved GT's Nurburgring a lot, like A LOT. Now, I can't even look at it anymore, due to loving Forza 5 and Project CARS's Nurburgring more. Their tracks are laser scanned, full of life, beautiful, etc etc. That quality! GT5/GT6's Nurburgring is just too outdated and is now a "standard" track too me unless PD laser scans it.
 
I used to loved GT's Nurburgring a lot, like A LOT. Now, I can't even look at it anymore, due to loving Forza 5 and Project CARS's Nurburgring more. Their tracks are laser scanned, full of life, beautiful, etc etc. That quality! GT5/GT6's Nurburgring is just too outdated and is now a "standard" track too me unless PD laser scans it.
Are you sure that Project CARS Nordschleife is laser scanned?
 
I like Nordschleife in GT,this is my favorite track.
I like it too, but after seeing Forza 5's Nurburgring, the GT version just looks so... Dull. :\ It's my opinion yes, but I don't like it anymore because of that. I love tracks that look alive and colourful.
 
I would say Nurburgring is the most demanding, ultimate race track, but I also like Le Mans a lot (Circuit de Sarthe in the game). Doing the 24 hours of Le Mans in GT5 with the Red Bull 2011x was a lot of fun! Edit: I watched this video the other day, this guy tears through Nurburgring super fast in the 2011x, 3 minutes and 33 seconds!
 
I used to loved GT's Nurburgring a lot, like A LOT. Now, I can't even look at it anymore, due to loving Forza 5 and Project CARS's Nurburgring more. Their tracks are laser scanned, full of life, beautiful, etc etc. That quality! GT5/GT6's Nurburgring is just too outdated and is now a "standard" track too me unless PD laser scans it.
I know exactly what you mean and I feel the same.

My biggest issue is not the missing track objects or no 3d grass or the fact that is not so perfect as a laser scanned version (because for a non-scanned version GT's version is the most accurate of them all), my biggest issue is with the PS3 because the hardware is so old it cannot render high resolution textures, no dx11 lightning, absolutely no anti-aliasing and not a constant and smooth 60 fps (at least) frame rate.


I just took some comparison pictures between GT6 and Assetto Corsa, and because AC does not have it's laser scanned version of Nords yet, I took them on Monza.
You can see below all those missing things I said above, except the anti-aliasing which you can see it in GT6 too because I used the photo mode to export the pictures and when it processes the picture it adds anti-aliasing, so they look actually better here than it looks when playing in game.

AC
1.jpg

GT6 (photo-mode which adds anti-alising, it looks worse in game)
1b.jpg
AC (close up pic with phone)
1x.jpg
GT6 (close up pic with phone, in game, not photo-mode)
1z.jpg


For me these are the major turn offs, the low res textures and horrible aliasing alone make it impossible to play this game anymore. Once you see the clarity and quality of a dx11 graphics engine with all the eye candy and anti-alising is almost impossible to like this old gen anymore.

I just came back after a few months of playing AC because their multiplayer is still in alpha and it's pretty bad at the moment, so I came here to have some MP fun on Nordschleife, but I don't plan to stay long. The differences are just to big.

GT5/6 looks good for a 8 year old game (console), but for today is very outdated. For me it looks, like a pixel soup with vacuum cleaner sounds, compared to what their competition looks and sounds like. And I don't even want to talk about physics.

So like I said, they need to make a huge jump forward with GT7 from this and I hope they do it good because I'm willing to give them a chance if they pull it off and not make me buy a new wheel, like MS does with Forza 5.

P.S. I forgot to say, both Forza 5 and especially PCars look better even than AC does, so consider that too. AC still needs a lot of graphics and all sorts of other optimizations.
 
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I used to loved GT's Nurburgring a lot, like A LOT. Now, I can't even look at it anymore, due to loving Forza 5 and Project CARS's Nurburgring more. Their tracks are laser scanned, full of life, beautiful, etc etc. That quality! GT5/GT6's Nurburgring is just too outdated and is now a "standard" track too me unless PD laser scans it.
Welcome to the next generation, looking prettier is a given. Although PD's current rendition of the ring is nothing to sneeze at, and pretty much the best of the 7th Generation. PD might be even laser scanning it right now just like they did Willow and Bathurst.
 
Ironically, the GT5 version looked better as that game had more effective AA.

 
Last time they built the course back in 2009 for GT5, they used a combination of of their artists, and scanning the course themselves. I'd say the did an awesome job of recreating the layout of the Ring. You couldn't tell much of a difference unless you started to nitpick.
I mostly agree, except you can tell about the differences if you 1) went to Nords in reality and know the track pretty well and when you get to play a laser scanned version.

GT5/6 version is pretty close, but I'm not gonna refuse a laser scanned one which obviously will be better.
VBR
Ironically, the GT5 version looked better as that game had more effective AA.
It did indeed, I don't know exactly where the trade off was i GT6 (maybe with the better shadows), but overall we gained some quality in one place and lost in another. That's not really a progress if you ask me. To bad, I would have opted for better AA than better shadows in GT6.
 
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