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Im guessing about 2-3 months for the next build. But will be worth the wait.
I hope it will. This is the timing i was thinking of.I'm just hoping to one day be able to buy a used Volvo
Should we get back on topic? Do you have a gut feeling telling you if Build 08 will be ready within 2 months @jujunosuke?
I hope that you guys won't be disapointed because it will not be so different from the Build 07.Im guessing about 2-3 months for the next build. But will be worth the wait.
I'm just hoping to one day be able to buy a used Volvo
Hey juju, how about a track editor (In Build 09 or 10 possibly, maybe later than that)
Also, I've been doing some 3D modeling in SketchUp and have some cars to show ya (maybe some inspiration)
They aren't very detailed. I like doing low poly cars.
Probably yes.1)Will be settings (like graphical perfomance) changeable?
Probably no2)Will you use new sounds for the cars?
That does not mean anything, all shaders are real-time3)Will you use real-time shaders in 08 build?
Well,yeah,but more polygons mean more accurate,sweet and smooth shapes of the car,more details(like engine and interior) and less sharp edges\corners\polygon errorsAbove post proves a point of mine: there's no need to double the poly count (and make the game heavier) if half of those already look good 👍
Well,yeah,but more polygons mean more accurate,sweet and smooth shapes of the car,more details(like engine and interior) and less sharp edges\corners\polygon errors
I can't make a car without a blueprint,but i think i can draw the blueprint,if we can find good pictures of this car.I'm trying to get good pictures to make the Toyota FT-1, but they aren't really good. Think you can make it ferrari gt?
I can't make a car without a blueprint,but i think i can draw the blueprint,if we can find good pictures of this car.
GT6 Photomode is probably the best way to do it,but i don't have GT6 :C
True, but, and I'll be honest with you, except from a few not-so-obvious details (e.g. the depth of lights), I can't really see the difference between a "Premium" and "Standard" car (apart from the outdated textures). Oh well, that might be because I actually play 15 year old games . The advantage of lower-poly, though, is that you can then put so much more on the track at once. GT's a perfect example, where the game would freeze with 16 P's bunched up together, it wouldn't get all that bad when it's 16 S'
It's so hard to understand english sometimes...I think mine could use some fresh air *cough*
Nice job... Still hate the deltawing though.@rallymorten will get the pictures i need and i will start modelling Toyota FT-1!👍
But right now i'm finishing a Nissan DeltaWing model,in low polycount (approx.10000)
In the future,if Jujunosuke will take my cars or make the game modable,it will be awesome to bring rare and special cars like theese
WIP
Gameplay video by me: