Nissan r390 gt1 road car 98 settings

  • Thread starter praiano63
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NISSAN R390 GT1 ROAD CAR '98 // ONLINE APPROVED //

This car was so bad online that i need to retune almost everything. Now it's one of the best. Test it online, you'll approve , believe me.


Tuned to the max with aero kit.

Transmission how to process:
1- Select default
2- Select final gear at 3429 (STOCK)
3- Select top speed at 360 km/h =223,7 mph
4- Set each gear at this ratio:
1: 2780
2: 2008
3: 1519
4: 1193
5: 0968
6: 0813

It 'll give a top speed (above on the right) of 349 km/h = 216,9 mph

Tracks: All around / adapt with final gear to each track

power 687 hp
weight 1062 kg
perf. points 668 pp

Downforce 35/80

LSD Rear 09/30/20

Ride Height -25/-05

Spring Rate 18.0/14.0
Extension 8/3
Compression 7/4
Anti-roll bars 6/4

Camber 1.6/1.4
Toe -0.15/+0.20

Brake Balance 6/7

tires: R3 / R3

Enjoy.

This thing is crazy man. It is prob the best road car out there. I tried to play with the tune a bit, but it always failed and i came back to this one.
 
An excellent tune overall but for somebody like me who races quite a bit online, there are a couple key issues:

1. It's rare to find a room where it's 670PP and you're restricted to road cars. If you're at 670PP, you'll be using a racing car so this tune, although quite excellent, aims for a target that may never show itself.

2. I tried the tune at a lower PP where the car's usefulness is likely more practical. I set downforce to minimum because even at minimum, you're losing performance in more important areas to your competitors. Downforce can be helpful on occasion, like Capering, but more often you'll be losing out. I used the stock turbo, bringing the PP to 589, which is spot on for high performance road cars.
I did a few laps at Laguna and Tokyo and it was very good but it understeered a bit, not a big deal. The understeer at high speeds vanished, due to the downforce. Also, normally I'd be worried about a -0.15 toe especially on elevation changing surfaces, but I was pleasantly surprised there was no worry, not even on the Nurburgring.
Then I lowered the rear suspension to be even with the front(and put the front toe back to 0.00) and the understeer vanished at all speeds and I was able to make much better lap times(nearly 2 seconds quicker[Tokyo, Laguna]). I did have to be more careful with the throttle when accelerating out of corners but it's much easier when 200hp has been cut.

Anyway, just my 2 cents. Carry on with the fine work!
 
An excellent tune overall but for somebody like me who races quite a bit online, there are a couple key issues:

1. It's rare to find a room where it's 670PP and you're restricted to road cars. If you're at 670PP, you'll be using a racing car so this tune, although quite excellent, aims for a target that may never show itself.

2. I tried the tune at a lower PP where the car's usefulness is likely more practical. I set downforce to minimum because even at minimum, you're losing performance in more important areas to your competitors. Downforce can be helpful on occasion, like Capering, but more often you'll be losing out. I used the stock turbo, bringing the PP to 589, which is spot on for high performance road cars.
I did a few laps at Laguna and Tokyo and it was very good but it understeered a bit, not a big deal. The understeer at high speeds vanished, due to the downforce. Also, normally I'd be worried about a -0.15 toe especially on elevation changing surfaces, but I was pleasantly surprised there was no worry, not even on the Nurburgring.
Then I lowered the rear suspension to be even with the front(and put the front toe back to 0.00) and the understeer vanished at all speeds and I was able to make much better lap times(nearly 2 seconds quicker[Tokyo, Laguna]). I did have to be more careful with the throttle when accelerating out of corners but it's much easier when 200hp has been cut.

Anyway, just my 2 cents. Carry on with the fine work!

Hello. Thanks for this very technical review. This car is one of my older tune and also one i like to drive. I'll check and test all the points and settings you mention later tonight.
Thanks a lot.
 
Hey, no rush take your time:tup:
I was too tired to finish my post last night. I just wanted to say that, in my opinion, a more useful tune would be at 625pp perhaps. In my experience, this is usually the maximum the PP will go in rooms that are road car only and at these speeds, you won't miss the deficit of HP as much. The R390's strength is definitely its high speed cornering ability. But at lower PP this is not as important because of the lower speeds.
The R390 is also quite light, which is good but again, takes away PP and a light car is definitely not necessary on high speed tracks. For example, at 600pp, I'm certain I could get much faster lap times in the Italia than the R390 at Tokyo. I guess you could add ballast to the R390 so then you could get more HP but then you may as well be using a another car. :ill:
I hope I am not sounding very negative! :crazy:
All I'm trying to say is that the R390 fills a very particular role:dopey:
 
Hey, no rush take your time:tup:
I was too tired to finish my post last night. I just wanted to say that, in my opinion, a more useful tune would be at 625pp perhaps. In my experience, this is usually the maximum the PP will go in rooms that are road car only and at these speeds, you won't miss the deficit of HP as much. The R390's strength is definitely its high speed cornering ability. But at lower PP this is not as important because of the lower speeds.
The R390 is also quite light, which is good but again, takes away PP and a light car is definitely not necessary on high speed tracks. For example, at 600pp, I'm certain I could get much faster lap times in the Italia than the R390 at Tokyo. I guess you could add ballast to the R390 so then you could get more HP but then you may as well be using a another car. :ill:
I hope I am not sounding very negative! :crazy:
All I'm trying to say is that the R390 fills a very particular role:dopey:

Don't worry my friend, positive feedback is allways welcome. I have a lot of cars in my garage, i do this alone, and it's impossible for me to upgrade and make them better without you and all the people that drive my tunes.
I don't have any lock tune, there is allways a way to let it better ,faster....
For the PP perhaps you are right, but i consider the Nissan R390 a frontier between race and road car. So you can adapt it to race in a lower and slower category or you can, what i think more challenging, tune it to the max of his possibility and race against the real race cars. Like david and Goliath you know. Believe me, you can give the change. Not everytime but sometime and it's a great epic race everytime. Not the first podium but the first in fun and crazy driving.Need to fly to beat them. If you don't ,you always will have their respect and this is as good as any victory.

Thanks again and have a good day.
 
An excellent tune overall but for somebody like me who races quite a bit online, there are a couple key issues:

1. It's rare to find a room where it's 670PP and you're restricted to road cars. If you're at 670PP, you'll be using a racing car so this tune, although quite excellent, aims for a target that may never show itself.

2. I tried the tune at a lower PP where the car's usefulness is likely more practical. I set downforce to minimum because even at minimum, you're losing performance in more important areas to your competitors. Downforce can be helpful on occasion, like Capering, but more often you'll be losing out. I used the stock turbo, bringing the PP to 589, which is spot on for high performance road cars.
I did a few laps at Laguna and Tokyo and it was very good but it understeered a bit, not a big deal. The understeer at high speeds vanished, due to the downforce. Also, normally I'd be worried about a -0.15 toe especially on elevation changing surfaces, but I was pleasantly surprised there was no worry, not even on the Nurburgring.
Then I lowered the rear suspension to be even with the front(and put the front toe back to 0.00) and the understeer vanished at all speeds and I was able to make much better lap times(nearly 2 seconds quicker[Tokyo, Laguna]). I did have to be more careful with the throttle when accelerating out of corners but it's much easier when 200hp has been cut.

Anyway, just my 2 cents. Carry on with the fine work!

I've tried your TOE Front 00 , and it's really good. But it need much more attention on the wheel. i'll try to drive it like this and se if i accostumate. just more throttle control, but the direction is more sharp and precise. Good for low speed turns .
Not for DS3 for shure. Thanks again.
 
Did you also lower the rear ride height?
The only reason I took out the toe was for a bit more control on wavy tracks where there are often sudden grip changes.
 
Did you also lower the rear ride height?
The only reason I took out the toe was for a bit more control on wavy tracks where there are often sudden grip changes.

Yes ,but did'nt change the front, it's only 5 points less it seems. I'm testing it. The tune need to be all around. But it can be presented as optional setting also.Because it's very good but very sharp too.
 
Hey, first off, this is a good tune. I've been playing around with this car on the Super Car Festival, Eifel Circuit, (in the Seasonal Events), and tweaked it slightly to suit my driving style. It felt a bit jumpy/twitchy so now is smoother (for me anyway). Was able to pull a 1,04.389.

Here is what I changed from your tune:

LSD Rear 7/24/15
Ride Height -25/-25
Toe -.03/.20
Brake Balance 3/4
Anti-Roll bars F4/R5
Oh, and no aids, except ABS at 1

You will pass all the cars on the second lap (of 5 for the race) and rack up 490,000 points per race...which is the fastest $$$ that is available ( I think).

Anyway, thanks for posting your tune!
 
Last edited:
DUDE! : Thumbs Up : Great Build!!!
Thanks.
Hey, first off, this is a good tune. I've been playing around with this car on the Super Car Festival, Eifel Circuit, (in the Seasonal Events), and tweaked it slightly to suit my driving style. It felt a bit jumpy/twitchy so now is smoother (for me anyway). Was able to pull a 1,04.867.

Here is what I changed from your tune:

LSD Rear 7/24/15
Ride Height -25/-25
Toe -.03/.20
Brake Balance 3/4
Oh, and no aids, except ABS at 1.

You will pass all the cars on the second lap (of 5 for the race) and rack up 490,000 points per race...which is the fastest $$$ that is available ( I think).

Anyway, thanks for posting your tune!

Thanks. all my tunes are made to fit most of the tracks. it's a base to do something like you 've done. Great if it work for you. i'll try your setting later .
Have a good night.
 
Hi,
Anyone have a good set up for the new seasonal tt at ssr5? I've been using yinato's set up from the last tt, but I'm sure ssr5 requires some changes- I'm a rookie at tuning and need help.

Fyi changing the weight balance to 44/55 seems to have improved yinato's set up for ssr5. What else might help?
 
By the way, praiano's set up is awesome all round and good for getting gold by over 8 seconds or more on ssr5.
 
Hi, no my friend, the race car have a very diferent tune. I have one that you can check in my garage if you want, here in my signature.
Have a good night.

Thank you! It works great! Incidently I tried the road car settings on the Race Car, they had a positive impact never the less.
 
This is just why I joined this forum, finding setups on cars. I'm in level 39, but still have not completeted all liscenses, and A-spec races. Still level 0 on B-spec. Probably will take me years to complete. Love Time Trails, and therby setups is just the key to those nice laptimes. Now I'm going to "fix" my R390, that finally apared, at l evel 38, last race before 39.:)
 
That NEW Seasonal Event at SS 5 is hard.Best is 1:27xxx on COMFORT SOFT.
My best is a 1:32.484 in the R390.
Best with Nardo Concept is 1:35xxx with Praiano's tune.
 
superb tune, very easy to drive. could be the fastest non-racer I have now. I cleared the lastest time trial on seasonal on the first try with a half hearted attempt with this set up.
 
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