Number outside the tyres in the new HUD?

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I've noticed them before, but in this picture, they're clearly visible:

i1ERuromCOQ6mRH-640x360.jpg


The numbers outside the tyre indicators on the bottom left, what are they?

Brake wear? Brake temperature? Tyre pressure? Am I just wildly wishing for stuff?

Do we have an answer? I have missed any discussion/guesswork on the meaning of the numbers.
 
Or a grip meter, to show how much of the tire you're actually using.
 
Maybe shows wear in numbers, but each tyre 'block' is already divided into 5 segments, presumably to help quantify wear. I'm just not sure why they would bother to segment the tyre blocks if they are just going to tell you in numbers what the wear is?

Or maybe how many laps they will last before going off the cliff?
Definitely not that. It would have no way of knowing how you were going to treat the tyres. How long they last depends on how you drive.
 
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Would be cool if it were brake pad wear. It's odd to have numerical tyre wear as the tyre indicator works fine as is. Depending on laps
And type of car, maybe brake pads could last a couple races before replacing.
 
Or a grip meter, to show how much of the tire you're actually using.
That would imply that accelerating in a straight line uses just as much front grip as rear? Or vice versa if FF. Never.

It probably is for tyre wear. I guess it would solve the problem of trying to explain to each other how worn your tyres are during or after a race.

Has anyone seen a screenshot of them reading anything other than 10 all round?
 
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My first though was, that it was/is indicating how much tire there's left, exactly as described, by SCER, in post #4.

We'll see sooner or later :D.
 
It probably is for tyre wear. I guess it would solve the problem of trying to explain to each other how worn your tyres are during or after a race.

I'd have thought the five segments of the tyre did that. My guess is pressure. (Wishing) :scared:
 
Bigger pic

It looks like a numerical tyre wear indicator.

Wouldn't that be redundant to the little "tyres" that we also have in GT5? What would be the benefit of having both.

Or a grip meter, to show how much of the tire you're actually using.

Didn't think of this. Do you mean for suspension settings, or road conditions?
If it's for the suspension, I would rather have a "recorder function" for tuning instead of a live meter.
If it's for road conditions, would you really have any benefit of having one for each tyre instead of the general %-wet we have in GT5?

You got me thinking though, if they could be like the tyre load indicators we have in GT5. I haven't noticed them changing in any of the gameplay videos though, which is why I thought they were related to wear and tear.

Or maybe how many laps they will last before going off the cliff?

Hmm... This could be useful, in a way. If we can have actual flats, that breaks stuff when tyre goes "POP", it might be. I think lap times are a better indicator of when it's time to pit though, as too many factors weigh in during a race.
It has always read 10 in all I've seen of GT6, which is odd if it's a lap count. And why wouldn't they present a similar indicator for fuel?

I'm not saying you're wrong, just that I hope they're there for a good reason and am genuinely curious of what that might be. :)

Would be cool if it were brake pad wear. It's odd to have numerical tyre wear as the tyre indicator works fine as is. Depending on laps
And type of car, maybe brake pads could last a couple races before replacing.

Both of these would be very fine by me. :D

Also, I reply too slow to keep up. :P
 
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Hmm... This could be useful, in a way. If we can have actual flats, that breaks stuff when tyre goes "POP", it might be. I think lap times are a better indicator of when it's time to pit though, as too many factors weigh in during a race.
It has always read 10 in all I've seen of GT6, which is odd if it's a lap count. And why wouldn't they present a similar indicator for fuel?

I'm not saying you're wrong, just that I hope they're there for a good reason and am genuinely curious of what that might be. :)

I know, it's a good point you make.

I thought it could be viable depending on which tyres you fit on before the race and it calculates the laps of wear based on your previous lap times. Fuel level could be used the same way too. Just an idea is all.
 
I think that the HUD in this screenshot is photoshopped like many were before GT5-release.

  • Flags in the drivers-list? Completely useless. What about gaps?
  • Double indication of tyre wear?
  • Position indicator looks like in an old GT game.
 
I think that the numbers shows us how much are the tyres worn, dont you?

No, I don't, as we already have tyre wear indicators.

Those indicators have been further segmented into 5ths, to better judge at a glance how much tyre is left. An integer would be actually be a much worse indicator than what is already presented in the little tyre icons.

I think that the HUD in this screenshot is photoshopped like many were before GT5-release.

  • Flags in the drivers-list? Completely useless. What about gaps?
  • Double indication of tyre wear?
  • Position indicator looks like in an old GT game.
(emphasis added by me)

It could be. We don't know, but it would be a little annoying if it's just a 'shop.
But you hit a nerve with the gap in race times. How I wish the, bordering on useless, gap to only the lead car would be complemented with times up and down from your position. Please, Polyphony Digital?
 
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Maybe shows wear in numbers, but each tyre 'block' is already divided into 5 segments, presumably to help quantify wear. I'm just not sure why they would bother to segment the tyre blocks if they are just going to tell you in numbers what the wear is?

Because some people would prefer a graphic representation while others would prefer the numeric representation. People are hardwired differently.

I'd have thought the five segments of the tyre did that. My guess is pressure. (Wishing) :scared:

If it's PSI, 10 would be extremely low. Rock-crawling low.
 
Because some people would prefer a graphic representation while others would prefer the numeric representation. People are hardwired differently.

Mmmm... Sure, that could be it. :)
I'm still hoping it's brakes or tyre pressure.

If it's PSI, 10 would be extremely low. Rock-crawling low.

It could be as with the fuel tanks in GT5, some percent representation.
Id est;
  • 11 = Slightly high pressure
  • 10 = Normal pressure
  • 09 = Slightly low pressure
  • 08 = etc.

I know it's all speculation and guesswork, but that's part of the point of a forum for an unreleased game.

Why have an analogue speedometer and a digital reading?

Why, indeed? ;)
 
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It looks like a mock-up and it says it's a "prototype" so it's not a finished deal but..

I'm going with tire wear.

Id est;
  • 11 = Slightly high pressure
  • 10 = Normal pressure
  • 09 = Slightly low pressure
  • 08 = etc.
I hope this is true so on qualifying runs we can turn it up to 11.
 
Mmmm... Sure, that could be it. :)
I'm still hoping it's brakes or tyre pressure.



It could be as with the fuel tanks in GT5, some percent representation.
Id est;
  • 11 = Slightly high pressure
  • 10 = Normal pressure
  • 09 = Slightly low pressure
  • 08 = etc.

I know it's all speculation and guesswork, but that's part of the point of a forum for an unreleased game.

So pressure in units. Are we thinking maybe tire pressure as a tunable option?
 
Tire temperature 💡 If you notice they are on lap 1 of 2 so tires would be cold, could it be 10ºc?
 
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The colour of the tyre indicates temperature in GT5. Why not here as well given the tyre is blue for cold?
 
My eyesight is in no way poor and I can't imagine that I'd be able to read that without diverting my attention from the road. That writing is tiny.
 
My eyesight is in no way poor and I can't imagine that I'd be able to read that without diverting my attention from the road. That writing is tiny.

This.

Whatever information is being conveyed, it isn't terribly useful presented in this format.
 
New Suspension model(KW)
New Tire Model(Yokahoma)
New Aerodynamics model.

I believe the numbers indicate/quantify load on each tire/suspension. If the suspension is overloaded the numbers will quantify the amount of excess load. For instance:

06 12


13 14

The weight has shifted, and overloaded, the right rear tire. I'm only guessing. What do you think?

EDIT: This information would only be useful in replays to improve tunes. Its been stated its hard to read at this size.
TB
The most logical thing to me would be either brake wear or fade.
I like that proposal.

Well one thing they could be is to indicate flat-spots!

Now if they have that in the tyre model it will be impressive.
Could you explain how that would work? I'm anxious to see that visualized. I'm more of a visual person.
 
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New Suspension model(KW)
New Tire Model(Yokahoma)
New Aerodynamics model.

I believe the numbers indicate/quantify load on each tire/suspension. If the suspension is overloaded the numbers will quantify the amount of excess load. For instance:

10 12


13 14

The weight has shifted to the right rear tire. I'm only guessing. What do you think?
Doubt it. And what use would it be anyway. I don't know about you but when I'm cornering or whatever I like to look at the track and where I'm going. Not as some tiny little numbers in the corner of the screen. There are some very poorly thought out suggestions being made.

There are videos floating around of the 15th Anni. GT6 demo event a Silverstone and they show the same number 10's next to each tyre so it's legit. And when accel/braking/cornering they don't change.

Surely it has to represent a non-scientific measurement, so things like temp. in deg c/f or pressure in psi/bar are not options. 10 to me, implies a maximum. What kind of tyre related thing would be at their maximum early in a race? Remaining tyre tread is the only logical choice.
 
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Maybe shows wear in numbers, but each tyre 'block' is already divided into 5 segments, presumably to help quantify wear. I'm just not sure why they would bother to segment the tyre blocks if they are just going to tell you in numbers what the wear is?

Well one thing they could be is to indicate flat-spots!

Now if they have that in the tyre model it will be impressive.
 
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