Because PD have occasionally produced some underwhelming circuits. Just because some tracks appeared on a past GT game doesn't automatically make them classics, or worthy of remodelling.
If people were only allowed to choose one to three circuits on this list, I can think of a few tracks that would certainly have close to zero votes.
I just had a pants switch thanks to youGuys, the thought of Midfield in the early morning (5/6 am), light rain and a R18 overtaking a Viper Team Oreca just made me.. I guess you'll know next time you change your pants. Too much epic if it was both Apricot and Midfield.
I can understand that.
There isn't much of a framework to allow proper racing there. The snow effects are exaggerated to the point that it makes close racing without contact pretty much impossible. Even with ghosting, every corner is virtually taken blindly by the player because vision is impaired so much. The fact that there are no staggered starts means there is no practical solution to this.
Ice Racing and Rallycross tracks in real life don't create the wall of powder or dust that GT5 rallycross tracks do. The excessive powder/dust is just a badly designed feature by PD - I don't think players have such a criticism of the track designs themselves.
Perhaps,but I believe that games should be added to and not taken away from,but I guess that is just me,true people including myself have their favourites but that doesn't mean (in my opinion at least) that the others shouldn't be there,not that I'm having a go but if you don't like a track,then don't race there? dlc or not they should all be in GT6 at somepoint.
Midfield has to be back look at the poll only Seattle has grabbed more votes at the time of this posting 144 vs 131. The people have spoken!
Midfield has to be back look at the poll only Seattle has grabbed more votes at the time of this posting 144 vs 131. The people have spoken!
I love the rhythm of the opening section of this track, but I have a feeling that PD will have changed the chicane (a.k.a Turn 1.) Hopefully, they've also reduced the severity of the jumps. I don't think people enjoy jumps on road courses anymore. Rally courses, sure, but not road courses.
This is clearly why these two are favourites. Mid-field Raceway would be a great addition to the ITCC calendar because it's one of the most fun, interesting courses. It's not difficult, but it still rewards a good driver. There's a great rhythm to it, and good-handling cars can take both chicanes flat-out. It's also fun going backwards, too. 💡
That sort of rhythm, I swear, is something that a lot of racing drivers agree on. It's something that makes the really awesome tracks like VIR, Nürburgring, Le Mans, Barber Motorsports Park, Suzuka, Monza, Spa, Infineon and others into such great tracks. You can get into your "flow" really easily, hit your marks really easily, and it just seems to flow together so well, it can make the drivers feel superhuman."I'm so awesome, how did I make it through that corner like that?!"
That's what separates the fun tracks from the less popular circuits, like Motegi West.![]()
That's Seattle Circuit Reverse - so the chicane is the final corner of the track, which makes more sense regarding what would be considered a sensible circuit design. I absolutely agree with removing the jumps, way too arcade and gimmicky. I was surprised with the Cape Ring track having the really idiotic jump, really makes it a lottery with powerful cars.
I didn't like how PD made Midfield Raceway tighter than it was in GT2, but it is still a very good track.
Completely agreed (except for Monza). I think the whole Motegi track is underwhelming in general. I cannot imagine that PD would've modelled it for the GT series if it wasn't Japanese.
As for Motegi, I like the East circuit and the full circuit. It is underwhelming in the wrong cars, against the wrong drivers, but if you've got the right group with the right cars, it's great fun.
But generally speaking, tracks with many heavy braking zones usually aren't a favourite of mine.
ITCC_AndrewI love the rhythm of the opening section of this track, but I have a feeling that PD will have changed the chicane (a.k.a Turn 1.) Hopefully, they've also reduced the severity of the jumps. I don't think people enjoy jumps on road courses anymore. Rally courses, sure, but not road courses.
This is yet another reason why Mid-field Raceway and Seattle are pretty nice tracks. A lot of the corners are "succession" corners. You slow down for one corner, and then three or four corners follow. I like that.
Anyways, sorry for slightly* off-topic, but I wonder if PD is ever going to make a true rally stage. Like, for example, my favourite/local rally.
The thing with easing off the Seattle jumps is that it could require much more work to upgrade the track (to make them less severe need a shallower gradient = less elevation or longer straight), and it is after all based on a real road (James St., Seattle?), if they start messing around with it... they could end up opening a can of worms!
Citta di Aria is missing from the poll.
AWWWW DUDE, you forgot CITTA DI ARIA MAN!!!!!!!!!!!!!!
I'm annoyed that Cita d Aria is not included.
This isn't necessarily the case. As with the absolute best circuits in the world, the elevation change can be made quite drastic without "bumps/jumps."
Corkscrew, Eau Rouge, "Fox hole" (it's a corner on the Nürburgring, rough translation from German) etc., are all very steep hills. Canadian Tire Motorsports Park's "Moss Corner" was so steep, I could almost not stand up straight on it. Mid-Ohio Sports Car Course has very steep grades in several locations.
The Seattle course needs the drastic elevation change. But, what it doesn't need are the drastic bumps.
They can work with the "lip" of the bumps on James St. in order to further decrease the large effect. It'd be like if the radius of the Cape Ring jump were doubled.
The gradient of the slope would remain the same, but it would be more evenly spread out across twice as many feet. This would not take up unruly amounts of space on either circuit.
In fact, the actual street in Seattle seems less bumpy. Unfortunately, I have no plans to visit Seattle, and no interest, either, so I can't give a first-hand testimonial... But I highly doubt that it's as excessive as GT3 made it out to be.
SonicCharmeleonYou forgot citi di aria or whatever it's called
trustjabNo Seoul, Korea? I liked that track. Voted Midfield Apricot Seattle SSR11 old Rome and El Capitan as my favs. But voted nearly everything else as well.