I see the same behavior with the GNX. It just does not perform like any of the machines I see on youtube, and that's for the non-GNX models. It doesn't even feel like the T-Types and one Grand National that I've driven. Quite honestly it feels much more like my non-turbo 1985 Regal. Right down to the handling. Now, I've never ever pushed a car the way I do in GT, but even at low speeds the GNX just doesn't feel quite as sporty as it's real life counterpart. A fellow GT'r ran some test in career & arcade and came to the conclusion that in arcade it is closer in straight line performance to the real word. I feel that either mode is a weak representation of the true life performance, but that's just me. ;-)
I'll go on the record and state that the GNX is one of several cars they'll get wrong in GT5. Be it in performance or in modeling (Graphics, Sound, Details). Though I wont like it, but I'll understand, it's just not that popular of a car. Can't wait for it though.
What?!?!?! The GNX ain't that popular of a car?!?!?! Dude its the baddest Grand Nat put out, the only reason its in the game at all is because of how popular of a car the Grand Nat is, and how special the GNX model is...
They get the GNX as close as they get pretty much all the cars in the game (Grand Nationals are a personal favorite of mine) Sick ass car.
Forget about what you see on youtube, they have been aftermarket parts built for it since the 80's when it was a Stang Vs Grand Nat world, its very hard to tell a Stock G'Nat from a Sleeper like that.
BUT Are you talking GT4 or GT PSP? There is no Arcade mode in GT PSP... So your probably just enjoying the higher grip levels & more forgiving physics of the Arcade mode in GT4...
If you are talking GT4 then check this out
Click here for a Kick Ass GNX Set up for GT4
With only just over 500 GNX's built, & being production stopped 23 years ago they are RARE...
Unfortunately GT PSP is displayed on a 2d screen, The "feeling of acceleration & speed" is not fully relayed, so no car in the game
TRULY feels like its real world counterpart, it can't, they all "Feel" slower then they are in the real world, you cant really "Feel" the acceleration at all. What you need to do is some comparisons test against real world stats for the car...
Have you done some Acceleration comparisons GRan Turismo Vs Real world stats for the car? Or is it just how it "feels" in the game that your commenting on?
Real World
13.4 1/4 mile
GT PSP
13.7 1/4 mile (That's what I got on the 2 1/4 mile pulls I did in GT PSP)
That was pretty fast for 1987
I'm sure I can dig out the .3 of a second difference, but that's pretty much spot on as to what the GNX would do from the factory back in 87. So as far as acceleration its right where it should be....
As far as handling goes, it drives just like you would expect it to, simple as that. They didn't focus the majority of their attention on supper fine handling, its Still an 80's American car, and is a Tribute to Buick's participation in NASCAR, winning the NASCAR Grand National racing series in 81 & 82. lol...
Visually How have they got it wrong?
I will give it to you for sound, pretty much all the cars in GT4 are not as "Loud" as they should be, as far as the exhaust, and engine note goes.
Ill go on the record to say your wrong about the GNX, and to assume they will not get it right in GT5 is ridiculous, especially after they did such a great job with it in GT4/GT PSP.
I'm a guy who does drive his car as hard as I do in GT. Yes, at the local track...
Buick Grand National Having Fun at New York PS2 GT