- 3,984
- Frankfurt am Main
- GTP_mcfizzle
- LotsaMcfizzle
Explain it to me then.You obviously missed the entire point of the analogy, and have you completely forgotten or have you chosen to ignore PD's track record with making announcements and missing deadlines? Sure, things happen. But these things don't just happen all the time every time. It's poor development choices and bad business choices on PD's part. Read @Lawndart post above, who is a member of the game development industry.
I think there are far worse developer situations out there right now and PD's biggest issue is failure to communicate. Look at DICE and Battlefield - they supposedly stopped DLC development to address their game breaking issues like server crashes, save data erased if the game crashes, sound cutting out completely, rubberbanding making online a horrible experience and then there comes the DLC right on schedule and most of there issues still present. Look at Arkham Origins which has game breaking bugs and the developer announced no more patches to fix issues, we are working solely on paid DLC. PD on the other hand are working of fixing issues, working on announced features, adding free content, and paid DLC. Could they do better at communicating, sure. Could they push the updates out quicker? Probably but I also don't have insight into their development process or issues they are running across and I won't pretend to. I actually think it's unfair for a member of the industry to criticize this situation without knowing details, and that's aimed directly @Lawndart