Pc2 wheel settings

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Exact settings like @Donnced posted above! Tried other settings as well but the issue seems to be in the détection of the ffb and the turning of the wheel. The wheel feels very light for about 2 or 3 degrees and it is very very annoying to say at least.
I don't have a T150 but it may be that the wheel has a large deadzone that can't be completely tuned out with in-game settings.
 
Exact settings like @Donnced posted above! Tried other settings as well but the issue seems to be in the détection of the ffb and the turning of the wheel. The wheel feels very light for about 2 or 3 degrees and it is very very annoying to say at least.

Do yo have the steering deadzone configured at "0" ?
Cause it's quite strange that at "0" you have about 2/3 degrees of non FFB sens.

Otherwise it could be an calibration issue.

Try to put first in-game manually the wheel at 900 degrees (4 blinks) (left Dpad + mode buttons) and then recalibrate the wheel.

Every time you start PC2, take a look that the wheel is at 900 ...at 1080 I've noticed once deadzone.
Also quite important in this game to do the calibration right and match as much as possible the 900 degrees (899-900)

Hopefully this post will be helpful for you.
Cause I really like the FFB with my T150 on PC2 and have no deadzone, just like on Assetto or Dirt Rally 1 & 2.
 
Yes, it is set to 0 and recalibration of the wheel doesn't make a difference. I have taken some more time to test and I have to correct myself:
  • Deadzone is not there, wheel and car turn as soon as the wheel is touched.
So that is a good thing but there is that floatyness which gives the impression there is a deadzone or the FFB kicking in a bit late. The first 2 to 3 degrees the wheel has no weight although the car does turn. You get the feeling the car isn't connected to the road properly but is floating on top of it. Very strange and bizar feeling and I can't get rid of it. With some older cars it is more noticable while with others it is less. 917K pretty stable, 512S pretty loose.

Not sure what it is then that I am experiencing.....:odd:
 
Yes, it is set to 0 and recalibration of the wheel doesn't make a difference. I have taken some more time to test and I have to correct myself:
  • Deadzone is not there, wheel and car turn as soon as the wheel is touched.
So that is a good thing but there is that floatyness which gives the impression there is a deadzone or the FFB kicking in a bit late. The first 2 to 3 degrees the wheel has no weight although the car does turn. You get the feeling the car isn't connected to the road properly but is floating on top of it. Very strange and bizar feeling and I can't get rid of it. With some older cars it is more noticable while with others it is less. 917K pretty stable, 512S pretty loose.

Not sure what it is then that I am experiencing.....:odd:

Mmmm...not sure if it can help..

Try to play with the slider "speed sensitivity" in the settings, I've got it at 30... It adds weight to the wheel if I remember correctly...so worth a try for sure.
 
Mmmm...not sure if it can help..

Try to play with the slider "speed sensitivity" in the settings, I've got it at 30... It adds weight to the wheel if I remember correctly...so worth a try for sure.
Speed sensitivity just changes the amount of wheel input you need as your car speed increases. It can be used by all setups but is very useful for joypad users who often find that cars become extremely twitchy at speeds without raising that setting.

  • Speed sensitivity 0 - wheel input and steering output matches real life. Default is 0.
  • Speed sensitivity >0 (up to 100) - wheel input required is in excess of real life input - i.e. to get the steering to turn by a certain amount you need to turn your wheel or controller more than in real life.
The effect of this setting ramps up from 0mph right up to top speed (not sure of the exact speed when max speed sensitivity is applied - perhaps it varies per car). So the setting is not really in effect at all at low speed but comes into significant effect at high speed.

If you want to change steering sensitivity entirely, not linked to speed, the standard steering sensitivity setting is required (default is 50).
 
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