. I think it's about matching expectations of driver conduct
If that is the primary match criteria you would have D S matched with A plus S.
I’m not saying that doesn’t happen, but you have to consider players are looking to be matched with others near their ability.
Speed is the more important component of the two.
In reality there is a consequence for bad driving that doesn't translate to the game and that will always be the case. On the other hand, a drivers reputation is something that does translate between real racing and online racing. PD mentions in their sportsmanship videos, "looking bad" is the concern with bad sportsmanship. It seems that a few clean laps around the track can redeem a dirty drivers actions. 0-2 races later they're back to S-SR and 'looking good'.
Also it’s ridiculous for one bad race to do the same thing in the opposite direction.
. You would assume an S rating would be really tough to achieve right? it's simply not the case.
Again, problem is when you create a rank few achieve, and make it exclusive you end up with no one to race.
If the SR rating was a little more strict in terms of recovering your SR rating than I think it would help provide more disparity between the different SR classes. The disparity would keep like-minded players together. If a player races dirty and thats ok and normal to them then let them play with other like minded individuals. The point isn't to separate new/horrible players from the pack, the current system does that already. It should be about keeping cleaner racers with cleaner racers who care enough to be careful
Yes it should but remember it IS racing.
It’s about getting driver points.
Your SR only has to equal your dr.
I agree, I want clean competitive racing, but for online aid rather be matched against people my speed than clean people way slower or way faster.
There’s a limited number of players in the pool.
The issue seems less apparent in the higher tiers since those players learn to rely on their speed and race strategy more than using dirty tactics, unfortunately only ~10% of players are in that higher tier / better experience.
Faster players are the more clean 90 percent of time. This is because they are more in control.
The truth is a person starting in GTS must invest in it and become skilled to a certain point to get the best from it.
The reward system is really built on maximizing your placement in the race regardless of how you got there
Pretty much. You only have to have SR equal your DR.
That makes it so.
The average player doesn’t have the investment into the game and really has ZERO need to be clean at all.
Isn’t B about average? You only need to be B SR in that case.
The game tier sets a player up to go into race A B C then FIA as the player advances.
The root of what creates all these levels is the point of operation.
The penalty system.
I mean I get that the idea above values clean highly and I do too but it’s RACING, not vacuuming.
You’re never gonna really get clean racing until you get up to a certain skill level and that skill level is above the average GTS player.
That’s why I say the game should do more to teach/license, whatever...
Lesser skilled players are always gonna make more mistakes, lose the temper, intentionally contact others etc etc etc.
The only thing teaching them is the penalty system.