PGA TOUR 2k25 - Announced, releasing February 28th 2025

Just done the inaugural Round on the GT Planet Social.

I haven’t played that course yet and it’s a bit of cow bag. Plus the wind means some difficult positions and those greens are super slick. Had some good fun.

Also nearly got my first Hole In One.

 
Some of the fictional official courses are absolutely stunning. This game has nailed it visually in my opinion.

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@MagpieRacer , yeh there are some lovely ones.

I spent a few hours in the editor today. Started the layout of my local.

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Hole 1 - 338 Yard Par 4

Hole 2 - 539 Yard Par 5

Hole 3 - 186 Yard Par 3

Hole 4 - 317 Yard Par 4

Hole 5 - 515 Yard Par 5

Hole 6 - 334 Yard Par 4

Hole 7 - 155 Yard Par 3

Hole 8 - 343 Yard Par 4

Hole 9 - 406 Yard Par 4

Hole 10 - 286 Yard Par 4

Hole 11 - 574 Yard Par 5

Hole 12 - 264 Yard Par 4

Hole 13 - 445 Yard Par 4

Hole 14 - 361 Yard Par 4

Hole 15 - 343 Yard Par 4

Hole 16 - 363 Yard Par 4

Hole 17 - 149 Yard Par 3

Hole 18 - 401 Yard Par 4
 
@MagpieRacer , yeh there are some lovely ones.

I spent a few hours in the editor today. Started the layout of my local.

View attachment 1431133

Hole 1 - 338 Yard Par 4

Hole 2 - 539 Yard Par 5

Hole 3 - 186 Yard Par 3

Hole 4 - 317 Yard Par 4

Hole 5 - 515 Yard Par 5

Hole 6 - 334 Yard Par 4

Hole 7 - 155 Yard Par 3

Hole 8 - 343 Yard Par 4

Hole 9 - 406 Yard Par 4

Hole 10 - 286 Yard Par 4

Hole 11 - 574 Yard Par 5

Hole 12 - 264 Yard Par 4

Hole 13 - 445 Yard Par 4

Hole 14 - 361 Yard Par 4

Hole 15 - 343 Yard Par 4

Hole 16 - 363 Yard Par 4

Hole 17 - 149 Yard Par 3

Hole 18 - 401 Yard Par 4

Nice, I've had a little look at the creator, it's quite overwhelming in terms of how much there is to negotiate within the editor. I imagine a lot of hours/days/weeks can be lost perfecting a course.

Had my first distance hole out today, on that beautiful Marigot Cove course. 1st hole of the 3rd round.
 
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Nice, I've had a little look at the creator, it's quite overwhelming in terms of how much there is to negotiate within the editor. I imagine a lot of hours/days/weeks can be lost perfecting a course.
Yeh, it’s very detailed but I’ve found the way it’s used quite convoluted compared to other editors.

Once I figured out how to have no random holes generated and how to get rid of the auto bunkers, greens and fairways when you then create a hole, it’s become quite easy. Trees could still do with more randomisation in size colour and verity when filling in a spline area but it’s not too bad.

Nice hole out too!
 
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