Pitting issues post update

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Has anyone else noticed how the 'pit crew' can totally screw your car up during a stop?
By 'screw up' I mean the car's handling will be all over the place after pitting (like say, in GT5 putting on Comfort Hard tyres when your car should have Racing Softs) causing me to drop 4secs a lap and have to fight the car constantly.
This happened to me halfway through a 40 lap league race last night, and other members report the same thing happening to them in other league events a few days ago.

Apparently, re-pitting can solve the problem, but of course the race is pretty much buggered by then :(

Since most races won't require a pitstop unless damage is received, I guess most wouldn't notice.
 
I think it's because you are running cold tires. Just cope with it.

I never felt a big difference between cold and warm tires, if anything i hardly felt a difference. I have never raced something that extreme though, i think the most i've done was around 20 laps.
 
I think it's because you are running cold tires. Just cope with it.

No it's not :) It's a very, very different thing. There is a drastic change in the car's grip and handling which far, far exceeds the difference between cold and warm tyres and doesn't change even after 3 or 4 laps of 'warming'.

Don't you think that if I'm running in leagues, I'd be doing plenty of car prep in advance of a race, not to mention the initial outlap of the actual race itself and therefore have a pretty good idea of what the car will or won't do? Besides that, other experienced members have noted the same issue in their own league events.

I've been playing Forza since the day FM3 came out, and trust me, I know the difference :)

I never felt a big difference between cold and warm tires, if anything i hardly felt a difference. I have never raced something that extreme though, i think the most i've done was around 20 laps.

There isn't a huge difference tbh, though some cars/classes will need sufficient warming before they 'switch on'. Some will take a lap to get there, some will take 2 or 3.
Another thing to note is that you need to have full sim damage on to really notice it.
 
There isn't a huge difference tbh, though some cars/classes will need sufficient warming before they 'switch on'. Some will take a lap to get there, some will take 2 or 3.
Another thing to note is that you need to have full sim damage on to really notice it.
No you don't. Yesterday I ran my inter-forum/inter-continental forums war race and it was a two heat event. When the second heat began alot of people notice the grip seemed reduced a bit from the beginning of the first heat. As if the track had deteriorated between heats or something. In other words seems like a break in the action resets the tire grip and/or track or whatever that is similar if not the same to the phenomenon you mentioned. However full sim damage was not on. We were on limited and the effect was just as noticeable.
 
You're saying that the grip levels were different in each session? Did it change at all during the the heat (ie; did the tyres switch on after a lap or so?), or was it a permanent difference throughout?
Did it seem like the difference between cold and warm tyres or did it feel like a drastic change?

Like I said, in my situation it's as big (if not bigger) a difference as there is between CH and RS tyres in GT5. Actually, it's like driving a different car entirely.

We were doing multiclass, with virtually stock Moslers in the upper class. If you know the Mosler, you'll know it has pretty ridiculous amounts of grip - especially when tuned right. After picking up a little damage, I made a stop and when I came out, the bloody thing is powersliding and slipping about all over the place for the next 4 laps until I called it a night :lol:
Also, like I said others in my group have experienced the exact same thing last week, and it seems like it's a post-update niggle. Also, I was told later by one who had suffered the same problem that re-pitting cures it.
 
Ok, that sounds more like a diluted form of this issue.
I won't argue about the sim damage thing, I'd just suggest doing some experimentation :)

It's kinda like arguing about there being a difference between test drive, leaderboards and online lobbies.. There is a difference imo (and countless others), but I can't prove it.

Interestingly (and not surprisingly) a friend posted about this problem on FM.net just after the update and had his post removed...
 
I only bring this up because it hasn't been mentioned yet, but when you go into the pits your bodywork (i.e. aerodynamic parts) does not get repaired. Aero damage is a huge factor in the higher classes, you're sure this isn't the culprit?
 
Yeah, it's been like that since at least FM3 and probably further back. Never could understand how they can repair an engine and replace your brakes/shocks/gearbox etc, but they can't replace a wing or even stick a bit of tape on it :lol:

I'm absolutely certain that it wasn't the culprit. I did have a little aero damage, but even at 100% damage it wouldn't have affected the car like that (and didn't during my entire inlap with around 25% engine / 30% aero damage).

If it helps, think of the difference between the ridiculous Elise challenge (TGTT) and driving a nice grippy super GT car with RS tyres in GT5.
That's what it was like.

Anyway, I'm sure it's not a permanent, every time you pit kind of problem.
 
Yeah, it's been like that since at least FM3 and probably further back. Never could understand how they can repair an engine and replace your brakes/shocks/gearbox etc, but they can't replace a wing or even stick a bit of tape on it :lol:

I'm absolutely certain that it wasn't the culprit. I did have a little aero damage, but even at 100% damage it wouldn't have affected the car like that (and didn't during my entire inlap with around 25% engine / 30% aero damage).

If it helps, think of the difference between the ridiculous Elise challenge (TGTT) and driving a nice grippy super GT car with RS tyres in GT5.
That's what it was like.

Anyway, I'm sure it's not a permanent, every time you pit kind of problem.
If you had engine damage you car actually becomes more manageable since there's less power to control. When you get the engine to full power then with fresh tires it WILL be a handful coming out the pits until you get some heat in the tires and get used to it.
 
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