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- Living in your walls
- oli440
Not always, but with the way games are headed you do need a larger count which PD/Kaz have their heads in the sand if they think keeping less than 200 is anywhere they need to be. If they could get up to 300 I guarantee they'd have games out at least in 2 years and refined experiences across the board I mean we probably wouldn't have even been having the standard/premium cars/tracks debate right now if this were the case.
To follow up the not always part you got bigger companies like Ubisoft who have...........apparently over 9000 employees, but looking at the Assassin's Creed Franchise having that many haven't helped so much.
9000 employees for Ubisoft? If they employed 1000 people to work on one game, people would be tripping over each other in the studio xD But seriously, I get what you mean about employee count. Getting more employees into PD would be the key to fixing many of the problems.
GRID don't have the same household name appeal as GT. They are also very different games.
Your example would be like LA Ice Cola (GRID) putting pressure on Coca-Cola (GT) or Pepsi (Forza).
Agreed. Grid is not a full on simulation. It's a cross between acrade and realism.