The strength of field scoring system was supposed to encourage raising your DR as high as possible to compete for the most points in any given FIA race. But as these past championships went on, it became clear that top split wasn't necessarily where you wanted to be. Players in less competitive countries/manufacturers could still pick up enough points from split two, and these splits were often a lot easier to score in. Hence, some players kept their DR down to avoid the top split, and full credit to them, this was a competition and there was no rule against it.
It is however, a rule flaw that needs looking at before the next official season. And after giving it some thought, I have arrived at two matchmaking alternatives. Both of these use Asia-Oceania as an example (EMEA would require more splits). Typically in Asia, top split was all A+, split two the A+/A crossover, split three all A, and split four the A/B crossover...
Plan A
My idea would be to have three points scoring splits in each timeslot. A+ drivers would be guaranteed a spot in one of these splits, whilst A drivers would have to set a free practice time, with the slowest A's missing out unless fewer than 60 A+/A drivers sign up. In this scenario, the fastest B drivers would be given a wildcard to fill out the three splits. In any case, the drivers would then be seeded based on DR and matched so that all three splits are theoretically equal in strength. Points would be awarded 20-1, ignoring strength of field.
This would eliminate the urge to tank, and make A+ the highly sought after rank that it should be. It also gets rid of those annoying moments where the points table plummets because one or more drivers failed to connect to the lobby. However there is one issue with this system... a lack of parity. With drivers who would normally be in split three racing top split drivers, the field would spread out and perhaps make the race less exciting. This is where my other idea comes into play...
Plan B
This plan involves placing all of the A+/A drivers, as well as the fastest B's if needed, into four 'heats', using the same seeding as in plan A. These heats would do the usual qualifying session, then a sprint race. After the sprint, new lobbies would be created, with the top 5 in each heat going to top split, 6th-10th in split two, 11th-15th in split three, and the rest missing out. The grid for these feature races would be determined by finishing position in the sprints first, qualifying times second.
Top split would race for 60-41 points, split two for 40-21, split three for 20-1. Much like Plan A, this takes away the need to tank and should make the points fairer. It also ensures that the feature races have parity and that the best of the best in each timeslot end up racing each other. The drawback is that this is a much more complex system to implement, especially in EMEA.
Potential concepts common to both plans
Another issue common to both formats is what we do with non-scoring splits. One solution I can think of would be to have the highest (or two highest) rated non-scoring splits in each timeslot offer an exemption reward for the race winner, which would allow them to be treated as an A+ driver for matchmaking purposes in a future round. I would also have increased credit rewards across the board, giving even C and D rated drivers a reason to have a go.
As for SR, it should be made clear that a player is only eligible for the points scoring lobbies if their SR is above a certain threshold. But this threshold needs to be made apparent in game... in other words, S SR should be enough. Either bump S SR to 90+ or make the threshold for entering high SR lobbies 80+.
There may still be issues with what I've proposed (some timeslots are weaker than others and there isn't much that can be done about that), but I think both of these ideas have the potential to remove some of the issues that presented themselves during the 2018 championships. I eagerly await your thoughts.
It is however, a rule flaw that needs looking at before the next official season. And after giving it some thought, I have arrived at two matchmaking alternatives. Both of these use Asia-Oceania as an example (EMEA would require more splits). Typically in Asia, top split was all A+, split two the A+/A crossover, split three all A, and split four the A/B crossover...
Plan A
My idea would be to have three points scoring splits in each timeslot. A+ drivers would be guaranteed a spot in one of these splits, whilst A drivers would have to set a free practice time, with the slowest A's missing out unless fewer than 60 A+/A drivers sign up. In this scenario, the fastest B drivers would be given a wildcard to fill out the three splits. In any case, the drivers would then be seeded based on DR and matched so that all three splits are theoretically equal in strength. Points would be awarded 20-1, ignoring strength of field.
This would eliminate the urge to tank, and make A+ the highly sought after rank that it should be. It also gets rid of those annoying moments where the points table plummets because one or more drivers failed to connect to the lobby. However there is one issue with this system... a lack of parity. With drivers who would normally be in split three racing top split drivers, the field would spread out and perhaps make the race less exciting. This is where my other idea comes into play...
Plan B
This plan involves placing all of the A+/A drivers, as well as the fastest B's if needed, into four 'heats', using the same seeding as in plan A. These heats would do the usual qualifying session, then a sprint race. After the sprint, new lobbies would be created, with the top 5 in each heat going to top split, 6th-10th in split two, 11th-15th in split three, and the rest missing out. The grid for these feature races would be determined by finishing position in the sprints first, qualifying times second.
Top split would race for 60-41 points, split two for 40-21, split three for 20-1. Much like Plan A, this takes away the need to tank and should make the points fairer. It also ensures that the feature races have parity and that the best of the best in each timeslot end up racing each other. The drawback is that this is a much more complex system to implement, especially in EMEA.
Potential concepts common to both plans
Another issue common to both formats is what we do with non-scoring splits. One solution I can think of would be to have the highest (or two highest) rated non-scoring splits in each timeslot offer an exemption reward for the race winner, which would allow them to be treated as an A+ driver for matchmaking purposes in a future round. I would also have increased credit rewards across the board, giving even C and D rated drivers a reason to have a go.
As for SR, it should be made clear that a player is only eligible for the points scoring lobbies if their SR is above a certain threshold. But this threshold needs to be made apparent in game... in other words, S SR should be enough. Either bump S SR to 90+ or make the threshold for entering high SR lobbies 80+.
There may still be issues with what I've proposed (some timeslots are weaker than others and there isn't much that can be done about that), but I think both of these ideas have the potential to remove some of the issues that presented themselves during the 2018 championships. I eagerly await your thoughts.