Professional League - F1500 races

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Philippines
Hi all,
Are these race cars as difficult to drive as it feels to me? I had the hardest time winning a few races in it? Is there a certain set-up I should look for? They feel so uneven on the torque/gas? Anyone experiencing the same? Cheers.
 
I personally find the F-1500 difficult to drive so i'm not even close to winning these races. The biggest issue for me is the turbo lag. I'm gentle on the throttle while turning then accelerate when my wheels are straight but I still spin!!

The closest I've came is 8th at Brands Hatch! All other league races are a breeze!! I've tried playing around with set up concentrating on gear ratios to dull the torque at low speed (I'm by no means an expert at this) but with no luck!
 
Only Brands Hatch feels a bit hard since it's not an easy to track and with little chance to overtake (plus easy to get mistakes). Other than that, it's getting used to the way the car steers
 
Brands Hatch drives me nuts, even on better-than-default tires (which I don't like to do) and I can still only manage silver. I won every other track by 20+ seconds on the default (Racing Medium) tires.
 
It isn't that the F1500 Races are too hard, it is that the others are too easy.
Yeah, tried a Gr.3 from 20th place to 1st in 10 laps and it can be hard to catch up on the same track.

Anyway i haven't raced with the F1500 for some weeks so i'm rusty but here's a race. Setup is pretty much casual with TCS 2, whatever aids you want and not touching the transmission, nothing except soft tyres.
It's not really clean either.
 
I struggled at Brands Hatch GP, though not the other 2 circuits.

I think the key is patience and consistency.

Just keep going round, keep it all tidy, and you will move forward and win.

It took me about 5 tries to win Brands, whereas the others I think I did it first go.

Regardless, just be careful into turn one as it drops away as you reapply the throttle with a strange camber change that can catch you out, and just stay tidy and consistent through the 3 consecutive right handers that make up the bulk of the GP part of the track.

Do that and avoid spinning on exit (easier said than done, I know) and you will get there in the end.

I use TC 1 or 2, default ABS and auto gearbox, with everything else off.
 
It isn't that the F1500 Races are too hard, it is that the others are too easy.
VeeDoubleU I tend to see what you say but honestly I am happy for all categories to get the practise and gain experience especially for the beginners. Good platforms to start from. We all had our first day on a racetrack.... Cheers . :cheers:
 
VeeDoubleU I tend to see what you say but honestly I am happy for all categories to get the practise and gain experience especially for the beginners. Good platforms to start from. We all had our first day on a racetrack.... Cheers . :cheers:

Having a slight difficulty spike for these events (relative to the others) is in no way a difficulty curve and hence doesn't work for all players.

The Beginner events such as the Sunday Cup is the starting platform. However the AI is generally so poor that the entiriety of GT Sport single player is purely a beginner platform, a very large one.

To work for all categories of players, from beginners to experts, you need a gradual difficulty increase, with events such as the Sunday Cup being as easy as they are now, and then Professional and Endurance events being more difficult.
 
Having a slight difficulty spike for these events (relative to the others) is in no way a difficulty curve and hence doesn't work for all players.

The Beginner events such as the Sunday Cup is the starting platform. However the AI is generally so poor that the entiriety of GT Sport single player is purely a beginner platform, a very large one.

To work for all categories of players, from beginners to experts, you need a gradual difficulty increase, with events such as the Sunday Cup being as easy as they are now, and then Professional and Endurance events being more difficult.
I agree with you there but still would like at least one or two events avail for the beginners to collect some "cash credits" to be able to afford better cars in Pro and Endurance. Cheers - I think we agree :) :cheers: Have a good weekend!
 
A few tips from my personal experience:

  • Stay away from 1st and 2nd gears if you can help it. The insane power that the turbo generates, along with its associated lag, is Wheelspin City if you're not adequate enough with throttle control. 3rd gear can help nullify most of the wheelspin. Also since you are already in 3rd, it gives you a little boost over the other cars since you don't have to shift from 2nd into 3rd or 1st into 2nd. I did these races with the car running Racing Hard tires, but if you use softer tires it should be easier.
  • Consistency, consistency, consistency. If you don't know the track, and you make a mistake with a car as powerful, as fast, and as dangerous as this one, you'll get no remorse and will be punished badly. Trying to make up distance from a gap caused by a mistake is an almost guaranteed restart, since getting back on the course wastes so much time itself.
  • Consider setting the transmission gears wider so you can spend less time shifting into the upper gears. There's a noticeable slowdown as the car changes gears, so with wider gears (and a higher top speed), you can get a jump on the other cars as they're busy shifting gears upwards. A wider transmission setting will also help with the wheelspin since the huge boost of the turbo gets delayed with wider gears. Keep in mind though that if your transmission gears are wider, you lose out on acceleration slightly due to the car's downforce, but control and consistency is ultimately more important than speed for this car in my opinion.
  • For Suzuka Circuit, on the last few turns (Casio Triangle), if you have an opponent behind you before you approach the final low-speed turns, consider slowing down and letting him pass you. For some reason, the opponents' AI gets really pissed-off if they are behind you, and as a result of this, they will brake extremely late, punt the backside of your car, and send you straight into the barrier, while they seemingly continue the race without any punishment, all because they absolutely want to pass you. If you were to try this yourself, you'd go off the course, but not into the barrier, but still enough of a punishment to affect your position. The only reason why the AI opponents get away with it is that they have grip multipliers that kick in if they brake too late, so it reduces their speed enough as they brake to continue driving normally, and in essence, they "use this to their advantage" when trying to pass you at a turn. Grip multipliers are no new concept for Gran Turismo, so it's no surprise they're back and more dynamic than ever for this game.
  • Despite the AI opponents' advantages, they don't know how to effectively drive on some parts of some courses, with the most notable example being the S-curves at Suzuka Circuit. You can use this to your advantage to close the gap on your opponents and (attempt to) pass them. Be careful, because it's easy to make contact and punt one of them due to their slow driving around those parts of the course, and most of the time, you'll end up going off the course with them during a collision.
In general, though, I'd say that consistency is the most-important concept for this event. The same can apply for the Mercedes-Benz W01 event as well, except you don't have massive turbo lag and power to deal with.
 
A few tips from my personal experience:

  • Stay away from 1st and 2nd gears if you can help it. The insane power that the turbo generates, along with its associated lag, is Wheelspin City if you're not adequate enough with throttle control. 3rd gear can help nullify most of the wheelspin. Also since you are already in 3rd, it gives you a little boost over the other cars since you don't have to shift from 2nd into 3rd or 1st into 2nd. I did these races with the car running Racing Hard tires, but if you use softer tires it should be easier.
  • Consistency, consistency, consistency. If you don't know the track, and you make a mistake with a car as powerful, as fast, and as dangerous as this one, you'll get no remorse and will be punished badly. Trying to make up distance from a gap caused by a mistake is an almost guaranteed restart, since getting back on the course wastes so much time itself.
  • Consider setting the transmission gears wider so you can spend less time shifting into the upper gears. There's a noticeable slowdown as the car changes gears, so with wider gears (and a higher top speed), you can get a jump on the other cars as they're busy shifting gears upwards. A wider transmission setting will also help with the wheelspin since the huge boost of the turbo gets delayed with wider gears. Keep in mind though that if your transmission gears are wider, you lose out on acceleration slightly due to the car's downforce, but control and consistency is ultimately more important than speed for this car in my opinion.
  • For Suzuka Circuit, on the last few turns (Casio Triangle), if you have an opponent behind you before you approach the final low-speed turns, consider slowing down and letting him pass you. For some reason, the opponents' AI gets really pissed-off if they are behind you, and as a result of this, they will brake extremely late, punt the backside of your car, and send you straight into the barrier, while they seemingly continue the race without any punishment, all because they absolutely want to pass you. If you were to try this yourself, you'd go off the course, but not into the barrier, but still enough of a punishment to affect your position. The only reason why the AI opponents get away with it is that they have grip multipliers that kick in if they brake too late, so it reduces their speed enough as they brake to continue driving normally, and in essence, they "use this to their advantage" when trying to pass you at a turn. Grip multipliers are no new concept for Gran Turismo, so it's no surprise they're back and more dynamic than ever for this game.
  • Despite the AI opponents' advantages, they don't know how to effectively drive on some parts of some courses, with the most notable example being the S-curves at Suzuka Circuit. You can use this to your advantage to close the gap on your opponents and (attempt to) pass them. Be careful, because it's easy to make contact and punt one of them due to their slow driving around those parts of the course, and most of the time, you'll end up going off the course with them during a collision.
In general, though, I'd say that consistency is the most-important concept for this event. The same can apply for the Mercedes-Benz W01 event as well, except you don't have massive turbo lag and power to deal with.
WOW, Great ideas !! Going for it tomorrow!! Thanks a MILL! Cheers :cheers: I owe you a pint or three! :) :)
 
At this late in the junction and without much further content from PD, the F1500 has been forgotten.

However I've been cleaning up my backlog of events not yet cleared and I only have 3rd at both Suzuka and Brands Hatch, gold everything else.

I just did two races in one sitting.

Car is over 2,000km now and probbly using a praiano or HSG tune. 320km/h final drive. Std. gearing max downforce RS tyres. TCS2 (boo!)

Suzuka wasnt too bad and I typically hate this track. I took the tip that for hairpins just idle in 1st, switch to 2nd gear to get that initial jump and then 3rd for the turbo boost.

Stay out of the way of the AI, they will punt and you will always lose. Always brake deeper than you're used to. The brakes are really good and although the gear indicator is flashing you can ignore it until you're well into the corner. Also if you dont need to brake or change gear... DON'T.

You can just sail into the 1st set of curves in 3rd. Flat out 130R. I dont think I had that much issue with the rabbit. Once I got to them I just pulled time.

I wasnt even that fast, maybe fastest is a 1'42", typical 1'44" and I ended up beating them by 10 secs which is not my typical speed in this car. I remember my record in the W08 is only 1'32"... Hamilton does a 1'27"!

Next up is Brands Hatch.

Now this bugger. My laps again werent too fast. I think 1'11" maybe 1'13" typical. remember guys are doing 1'07" around here.

Just about every major sweeper corner you can take 3rd. The pros dont even brake. I just dab the brake to get that initial but and you can almost let the car coast in 3rd or better yet just hammer power in 3rd all thru the corner. This is where you get the AI as they just arent as brutal as you on corners but looking at them accelerate they SEEM to be able to find grip once out of corners than I couldnt find.

I think two rabbits but once you got to them they sort of kept on your tail... my finish interval was only 5 secs.

The car is the same as it was in 2018. I dont think they tweaked the AI down as my fastest times are about the same, I'm just more consistent. I'm also two years more experienced as that shows since I got them 1st time out of the gate, no practice no warm up.

The combined forces of the x2014, x2019, the W08 and the SF19s have forced me to learn how to drive open wheelers. I'm one of those idiots who did all the x2019 endurances.

So that's 300 league gold.
 
Love open-wheelers a lot, so I spent some time clearing out W08 events as well as Red Bull ones. Time has come for F-1500, cleared some races but have at least three left untouched. What tires do you usually use?
I remember trying to go on hards but rubber-banding worked really weird, especially on Brands Hatch, so I switched to mediums.

Is it possible to beat the AI on hards and get the first place?
 
Always use RS since there's no tyre wear no fuel use.

How fast are you on RH? Like if you can beat my times on the tracks with RH then you're good to go.

IMO since nothing except endurance has tyre wear then you may a well use RS.... there's no penalty for it.

SF19 is another bugger for me. Probably because the car feels so underpowered so all you have if lateral G.
 
This was the top tune for the F1500 in the Nations race a few weeks back, it’s not a great pic, but hopefully it helps. :)

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I just did Laguna Seca and Suzuka done on SF19. Gold on both but on the 2nd try.

Used the Toyota both times. I feel like the Toyota has a bit more midrange? Could be just my pro Toyota anti Honda bias.

RS as well 300km/h final. TCS1. Not sure what tune. These things feel underpowered and I barely won... like at best sub 5 secs and once I overtook the rabbit they were on me like a cheap suit. Used the turbo boost button only on the straights in 6th gear. Why the hell are these in Amateur? They're hard.

301 league gold and I think that's it until next update.
 
Did this turn out to be top secret one prior to the race or was that never revealed within the forums? :cheers:

I don’t think this was the secret one that guys were paying for, but the guy using this one got a podium finish in that race in AUS Top Split. 👍
 
I don’t think this was the secret one that guys were paying for, but the guy using this one got a podium finish in that race in AUS Top Split. 👍

OK! Still have to do these races myself so I'll give the tune a shot and see how I do with it!
 
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