Project CARS Grass Appreciation Thread

  • Thread starter JR98
  • 91 comments
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Is this grass acceptable


  • Total voters
    87
PRAISE THE LORD!!!!!!!

For giving such talent to the developer!!!!! :) :) :) :) :)

Wow is that real grass in the game?????? Or just 2D textures??? The thing is, its not that hard to do. It just all clones of each other so its not a real big deal. But for it look real is something I have not seen in games! :)
Just a flat texture. The 3D grass (look at Huayra image) isn't as impressive but still looks pretty good.
 
Just a flat texture. The 3D grass (look at Huayra image) isn't as impressive but still looks pretty good.

I was talking about your first thread! It looks 3D But as said it can be clone to make it look like millions. ;)

Not impressive? Is there another game that has a far better grass system???????? I have not notice any online games! :)

Do tell!! :)
 
I was talking about your first thread! It looks 3D But as said it can be clone to make it look like millions. ;)

Not impressive? Is there another game that has a far better grass system???????? I have not notice any online games! :)

Do tell!! :)
I mean not as impressive as the flat grass but still looks better than anything else I have seen.
 
Yes thumb up Jason!!!!!!! The best we have all seen in a game! Racing game, RPG game you name it. It has over taken it all by miles!!!

Is that ultra setting or high setting?

Now about the trees? Any pictures on the trees and its leaves???? Its not as impressive as the grass. :( But correct me!
 
Yes thumb up Jason!!!!!!! The best we have all seen in a game! Racing game, RPG game you name it. It has over taken it all by miles!!!

Is that ultra setting or high setting?

Now about the trees? Any pictures on the trees and its leaves???? Its not as impressive as the grass. :( But correct me!
None on Google. Would need someone to go on PCars and take a lot of in depth pictures of trees, but who in the right mind would do that?
 
I would! :) Just hope in and drive close and take pic! If right mind can take grass then right mind can take trees too! And then right mind will take dirt and then water and then lamp post and then the walls and then the people. It just goes on!!!! Hmmm I wonder about Post box??? Letter box? Or something. Since the track are a replication of the real thing perhaps we can stop a few things to see how realistic they get in the game!

That reminds me where all the animals????????????? No animals!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Guys dont try and close the thread I like the grass thread so if we keep talking about farms it will get locked!

I am sorry I raise the issue on nature sound but i did genuinely thought it would be a good idea for immersion and saw that people took it as being funny so its good. :)

But the grass thread is good. :)
 
Genuine interest.
Damn right
Guys dont try and close the thread I like the grass thread so if we keep talking about farms it will get locked!

I am sorry I raise the issue on nature sound but i did genuinely thought it would be a good idea for immersion and saw that people took it as being funny so its good. :)

But the grass thread is good. :)
As long as we talk about grassy matters then all will be kushty
 
Damn right

As long as we talk about grassy matters then all will be kushty

Okay back the grass issue...

Are they just texture or do they move in the wind are they just visual effects? Does the grass help the game?
How realistic is going on the grass? Does the grass deform like the tyres? Or is that too much? Are they different types of grass so the feel becomes different when you go over it? Like the roads?
 
Okay back the grass issue...

Are they just texture or do they move in the wind are they just visual effects? Does the grass help the game?
How realistic is going on the grass? Does the grass deform like the tyres? Or is that too much? Are they different types of grass so the feel becomes different when you go over it? Like the roads?
The grass is just a texture. Car's will handle different on them. That is all.
 
The more silly/pointless threads I see like this, the more I suspect GT fanboys of making attempts to derail P.CARS's release build-up/hype. :lol:

I'm all for high quality environments, but we should be more concerned about the tarmac for a racing game imo.
 
I dunno, I'm just plain and simply pumped for a decent racer for PS4.
I'm like a gitty school girl when I hear anything about this game! Haha
Me as well, I must follow it here because in Japan we are only getting PC version
I'm hoping to buy a copy from USA amazon or make american PSN account !
** is there any united states users that can please let me know if project cars is avail for preorder yet?**
 
If the grass doesn't get blown away when a car passes by, I'm cancelling my pre-order.

In GT6 it happens and I like it :cool:

In Forza5 I noticed the grass is more obviously on new console but it does not react at all. I have not seen in Pcars but hope it works in it. I like to see wind, dynamic grass, flags waving and crowd taking camera shots. It creates good atmosphere on tracks :cheers:
 
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In GT6 it happens and I like it :cool:

In Forza5 I noticed the grass is more obviously on new console but it does not react at all. I have not seen in Pcars but hope it works in it. I like to see wind, dynamic grass, flags waving and crowd taking camera shots. It creates good atmosphere on tracks :cheers:

There is no air displacement simulation within the environment unfortunately. Only simulating air pressure and aero effects (i.e. air resistance and aero pressure points (downforce) on the car when driving normally and while slipstreaming)
So the only wind that was added during development is the result of a dev eating beans while coding. :dopey:
 
There is no air displacement simulation within the environment unfortunately. Only simulating air pressure and aero effects (i.e. air resistance and aero pressure points (downforce) on the car when driving normally and while slipstreaming)
So the only wind that was added during development is the result of a dev eating beans while coding. :dopey:


I am sure the slipstream, aero in the game will be ok. But as far grass goes it will be shame if grass is static. GT6 on PS3 could it so there is no reason racing games on PS4 can't

 
I am sure the slipstream, aero in the game will be ok. But as far grass goes it will be shame if grass is static. GT6 on PS3 could it so there is no reason racing games on PS4 can't


But that looks far worse than PCars.
 
I am sure the slipstream, aero in the game will be ok. But as far grass goes it will be shame if grass is static. GT6 on PS3 could it so there is no reason racing games on PS4 can't



:lol:
Some people really do put their priorities in the wrong place.

And by the way, if you're going to be picky like that, at least choose a good example. At 0:25, the karts' speed, size and distance to the edge shouldn't be able to move the flowers that much.
 
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