Reflections of the dash... ?
What are you talking about? The ps3 gpu is that console's weakest link, and vastly inferior to what's in the xb360. It was thrown in at the last minute, after they found out that using an additional cell processor for graphics as well didn't work out.It is
It was a great business strategy though; they didn't go for the avant garde of graphical power like they did with PS3, and chose a low grade GPU to keep the costs down and the profits have been major as it sold like hot cakes.
In the current gen, ps4 actually has the best gpu.
Bet the PS4's lifecycle won't be as long as the 3 because of that, and in a year or 2 you'll have to fork out another 400 bucks for PS5 (which might follow the same strategy again).
I thought the PS3 equaled a high end gaming pc at the time when it was released? Or that's what i read at least, so maybe they didn't mean the GPU specifically then.What are you talking about? The ps3 gpu is that console's weakest link, and vastly inferior to what's in the xb360. It was thrown in at the last minute, after they found out that using an additional cell processor for graphics as well didn't work out.
Also, upgraded versions of consoles are generally a bad idea, because it segments the market.
http://gamer.blorge.com/2010/01/05/ps3-smoothing-beyond-that-of-high-end-pc-graphics-card/Consoles are never more powerful than mid range gaming computers at best. They could possibly be on par with high end gaming laptops, but gaming laptops are always significantly behind gaming desktops. The biggest advantage ps3 had going for it was that its cpu could perform tasks normally best suited for gpgpu way faster than ordinary cpus.
It's defo not the dash.No I'm 100% sure it's not the dash, it's definitely some kind of mesh artefact.
True but if i read it right, the cell processor in it's own was originally meant to supply all the graphical whistles and bells, and the GPU was added only as a supplement (correct me if i'm wrong).That article is about using the cell processor to apply image postprocessing. It's an advanced technique that no devs used until far into the console's life. It is basically using surplus cpu resources to make up for what the graphics card was too weak to do on its own, not an indication of tje consome having a powerful gpu.
Much better to see in this image from svenvangent:
https://www.gtplanet.net/forum/thre...and-errors-thread.327082/page-4#post-10677591
Correct.No I'm 100% sure it's not the dash, it's definitely some kind of mesh artefact.
It is 100% NOT the reflections of the dash.It's the reflection of the dashboard.