Q&A From Swedish GameReactor

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http://www.gamereactor.se/brev/133222/Tv%E5+fr%E5gor+ang%E5ende+Gran+Turismo+5%21

Translation:
GameReactor
Two questions about Gran Turismo 5!

1. Do you think the stiff car feeling in Gran Turismo 5 is fixed?

2. Is there a chance we will see Gran Turismo 5 this year, at least in the UK? There are rumours, you know.

3. If not, When do you think it will be out?

Sent by: eldhand

Answer:

1. Absolutely not. The problem is that Polyphony (since the death crash in the development of Gran Turismo 2) forbids their car physics programmers to test drive the racing cars that will be in the game. Instead they use an advanced mathematic formula in which they put in the values (weight, nm, hp) from each car and it get processed by their own physics engine. The result is a drive feeling that does not consider gravity or g-force, only momentum. Polyphony would need to throw away their system and start over, we need tire physics, we need exaggerated calculations for g-force and gravity and I think Yamauchi should send his programmers back in the cars again. Before they do that the Gran Turismo games will be forever extremely stiff when it comes to the drive feeling. And in this case Forza is about 9000 times better.

2. No, not a chance!

3. May 2010

Petter Hegevall (GameReactor)

This leaves me some questions. Was there a death crash during the development of GT2? In some videos lately we've seen Polyphony test some cars. So it's just that the programmers don't get to drive?!? He's obviously a Forza fan boy, but he can't just say the programmers dont test drive if they really do right? I also want a source on the death crash.
 
There better be someone from PD at Game Reactor answering these or this interview is just another rumor and more crap.
 
did they interview che?

edit- i have just done some quick googling and found no mention to any deaths, but have found info on cars being tested by PD for gt4.

i think someone is talking rollocks.
 
nice they asked the forza pr guy about gt5 for official and serious answers. xbots must work for that "site", good to see journalistic standards dropping even lower and faster in this day and age.
 
Funny... He is saying it like everything he say is a fact, not an opinion.

Also, looking at other questions about Gran Turismo/Forza Motorsport, that guy is very anti-Gran Turismo.

Oh and now every single person is talking about tire physics just because Forza hyped it up... I guess they didn't know that some games have been simulating it for years.
 
Petter Hegevall words are just another opinion, don't take them serious.

Of course Polyphony staff test cars and tracks, just watch videos, for example, GT4 making of:

http://www.youtube.com/watch?v=JZarfwGHJ84

That physics engine teory is strange, ridiculous. Of course they have to use mathematics and physics formulas but for simulate the reactions, not "substitute" or "imaging" them, because they coudn't drive racing cars. I repeat, ridiculous.

And about the release date, nothing to say, nothing official.
 
does anyone speak enough urdy-gurdy to reply and point out that the answers are just a big pile of poop.

i would hate to think that people are turned off the game becuase of some moron like that.
 
The gamereactor crew (maybe not all of them) has always seemed like stuck-up fanboys to me. They give a very unprofessional impression.
 
Well most of them are in all honesty morons with little to no clue, and alot of times present their opinion as fact, espescially this guy got his own head so far stuck up his ass, yes i don´t like that site heh
 
well if it was it´s just wierd not to know about it as i feel that would have been pretty big news, and i have a hard time finding anything on it so if any of you with strong googlefu can find it please do.

I´d appreciate it as would be intresting to see what the story is there if there is one!
 
okay this must be a fake
i mean i googled to find something about "the death crash in the development of Gran Turismo 2" and found nothing ..
strange ?? no, just forza fan boys i think ^^ i think on tokyo game show or gamescon we will see more than just a trailer and if not then wil they schow new stuff about gt5 after the release of gt mobile
 
Never have seen the GT4 ending movie... I wonder that nobody is seeing PD when they are testing and recording the cars for GT5... Thats crazy that no single detail comes around... maybe somebody working at porsche heard about that porsche will be included and tell this his friends... and so it begins to come around...
 
Answer:

1. Absolutely not. The problem is that Polyphony (since the death crash in the development of Gran Turismo 2) forbids their car physics programmers to test drive the racing cars that will be in the game. Instead they use an advanced mathematic formula in which they put in the values (weight, nm, hp) from each car and it get processed by their own physics engine. The result is a drive feeling that does not consider gravity or g-force, only momentum. Polyphony would need to throw away their system and start over, we need tire physics, we need exaggerated calculations for g-force and gravity and I think Yamauchi should send his programmers back in the cars again. Before they do that the Gran Turismo games will be forever extremely stiff when it comes to the drive feeling. And in this case Forza is about 9000 times better.
2j31pu8.jpg
 
So this is how you generate more hits on your website? claim something that is a bit upsetting and maybe not even true.. and people will talk about it and click that link, and forward it.
 
Why, oh why do racing games (well GT/FM) bring the fanboy brigade out of their closets?

We all know GT5 will have improved physics over GT5p which is decent enough anyway..

It would be nice if PD did release a little more info on the physics engine, if just to stop these daft insinuations/obvious trolling rumours..
 
or we just dont care about what somebody wrote and move on...

come on - legal actions. its the internet, ppl shouldnt take everything in there as a fact and some things are even worth ignoring ;)
 
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