The first thing that players will do in this world is to buy a compact car with their initial credits. Building on from there, they will take on races and various events so that they can switch to faster cars received as a reward from those events, or tune and upgrade their old ones to become faster as they progress through the game.
I wish that it can be located on the Brand Central like GT2 or GT4 but well the event format in GT7 for usual events are made different already too....I can imagine the Z car Cup now. Will be pretty good. Just need the 280ZX and 300ZX Z31.
This GT7 Menu is..... Meh.I just went back and checked and you're right, the main World Tracks screen does have Championships at the bottom.
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Fingers crossed you can scroll down, as six seems too few.
I think that the GT World menu gives interesting variant to select tracks using the globe (other than not going into detail like Burnout 3 and Forza Motorsport 4's), and IMO, also locating them in their exact locations at the map (as that can cause likely inconvenience for some as the menus for tracks are now arranged not unlike the main map menu).This GT7 Menu is..... Meh.
In comparison i really like what they did in GT Sport.
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Love the old-school Vibe and the Visuals.
The GT2 Music 👌🏻 it's just very pleasing for the eyes. It took them forever to implement but you get that feeling of being excited to race, just like in the older games.
But why are they doing a 180° now with this approach...? 😅
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Maybe they're doing this on purpose but it looks like as if they want to hide something.
Menu after Menu you have to click through.. Perhaps we can also swipe or scroll down.
This is probably not an accurate representation of how much their is either.
I think you unlock more and more through the Cafe. Maybe the Championship pages also have many Race Categories inside as well. It's exciting that's for sure!
34 Locations and 90+ Layouts could and should mean over hundreds of combined races.
Rally, formula GT, endurrance, Nascar.
Maybe they want to leave these as surprises but as of right now we know more about the Weather and Physics System than the actual Mode that is supposed to keeping us entertained lol
Maybe I'm asking for too much Info tho.
I'm trying to be more patient.
Hopefully we'll get a more in depth look closer to Release.
I wish for this to keeping me entertained and busy for Months if not years just like the old games.
Minus the music, I don't vibe with this honestly. It reminds me of a mobile game like Asphalt. The only things missing are the intrusive "SALE!" or "TAP HERE FOR LIMITED GACHA!" buttons in the right, the gas/token/credits, and the "+" that will keep pulsating to lure you into thinking you're getting something for free only to find out it's a sale for one of them MTX's. 🤣In comparison i really like what they did in GT Sport.
Love the old-school Vibe and the Visuals.
The GT2 Music 👌🏻 it's just very pleasing for the eyes. It took them forever to implement but you get that feeling of being excited to race, just like in the older games.
I like this more. It's more focused on the location and the tracks so you won't get confused on which places you'll go or if you want to stay in one specific track but still participating in different events.But why are they doing a 180° now with this approach...? 😅
THANK YOUThe first thing that players will do in this world is to buy a compact car with their initial credits. Building on from there, they will take on races and various events so that they can switch to faster cars received as a reward from those events, or tune and upgrade their old ones to become faster as they progress through the game.
I'm hoping there will be several videos delving deeper into more specific aspects of the game that will be released before the game's launch.Maybe we will be getting a Seperate Video about the Career Mode...
I definitely see it like this - with (hopefully) monthly updates if new cars and tracks, they can create more Cafe Menus to increase the collection periods and race events. I think updates will bring new cars which added with current day one cars creates the new Cafe Menus. 30 menus to start with but over time this number could easily be at least double.The thing I like about the GT Cafe menus is PD could expand on it endlessly. New menus as dlc with new challenges. They could create championships as menu items. The big question is if they want to. If it turns out that the launch offerings are lame then responding to feedback with appropriate menus would be pretty easy.
With the not so competent AI this is much more fun than grinding the missions with the fastest cars you can get.i made a pre order for the 25 edition so i will have 1.500.000, but still i start to play like i just have 20.000 credits.
Just because that is just a lot of fun from GT start with low money slow cars, and earn youre way to upgrade parts and faster cars.
This is what GT2 (with hp limit) and for more subtle version, GT3 did and this is what I'd want in a career mode and that I think it'd be good as multiple iterations of an event can make use of the car list more, and it's true that for drivetrain events, cars on any level can fit one of the drivetrains, not only the lower ones like how those events are usually done in the games as some starter events for newer cars. Like, FR events can be divided into cars from Toyota 86 level, to TVR Tuscan Speed 6 level, to SLR McLaren level.I mean, there are some events where I think multiple iterations would be good, like how there can be so many FF/MR/FR/4WD road cars of varying power. I bet this could also be how we see the "+" variants of some events return from GT Sport - like the Vision GT Trophy - wherein instead of a plus sign, a higher PP limit of your opponents will be listed.
I'm fairly sure there's got to be some sort of event list somewhere. Even if just to point in the right direction.When completing a race in the Sunday Cup, I hope it leads to the next round rather than searching for another track that has the event. So far it’s unclear what the progression is going to be like as I see that every single track has different event types. Also, I do prefer the look of the early version of the menu design as it gives me GT4 vibes.
I didn’t notice any extra points(Clean race bonus, level car bonus) when the races were completed. Maybe that’s done with.I just hope we can make it as difficult as we want it. Sliders would be great. But, with a caveat…
I don’t want it to automatically pay extra credits for playing at a higher difficulty level. I WANT the grind.
I want to struggle to get close to the podium, but one day just manage 3rd. I’ll then win just enough credits to be able to afford one or two upgrades. Maybe new dampers, or tyres. I want to be able to actually value the upgrades I work hard to earn, to feel the change, and spend time on each tweak to my setup. Then I’ll be consistently hitting 3rd, eventually getting 2nd or even 1st, and maybe then I can afford a turbo conversion that will allow me to make a sideways move into a different racing class.
I don’t want to have a boring, easy race to ensure I’m not awarded way too many credits. And I don’t want to race against fast opposition to then be slapped with a free car or loads of credits out of nowhere, negating any kind of evolution or journey in building a car from stock to almost-racecar.
Let us choose the difficulty.
But also, crucially, let us choose how generous the rewards are - independently of the difficulty.
I didn’t notice any extra points(Clean race bonus, level car bonus) when the races were completed. Maybe that’s done with.
It was mentioned by Kaz that AI will have three set difficulties. Beginner, intermediate and professional. As we have in GTS.I suppose I wouldn’t mind bonuses like that.
But what I would mind is a reward system that correlated with the difficulty. For example, set the AI difficulty to twice as difficult as ‘normal’ and then get awarded twice as many credits for a win as you would on normal. For me that would defeat the object of setting the difficulty high in general. At least, game progression would then be accelerated. Which I don’t want.
I’m not sure what options there will be in terms of AI difficulty. Like I said earlier, a slider would be perfect. And surely not difficult to implement.
Dunno if that'd be level related.I didn’t notice any extra points(Clean race bonus, level car bonus) when the races were completed. Maybe that’s done with.
All I can see are the points accrued from the Sunday Cup and that 35,000 Cr from the Porsche Cup.Dunno if that'd be level related.
I'm definitely curious about some of the new events, like the Sunday Cup Classic that's held at Goodwood, but I'm also hoping some events return from older GT games, too. This is especially when you consider that there are now newer models that can enter those same classic events, such as the Type R Meeting.
There is a minor concern I have, though. I just hope that the events that either use F1-styled cars or the Red Bull cars don't have too much overlap. I understand that the Red Bull Ring would make sense for events featuring the X2014 Jr., the Mercedes-AMG W08, the X2014 Standard, and X2019 Competition, but not so much for the F1500T-A. This is on top of how some F1 courses are also used with prototypes and/or touring cars, like Spa-Francorchamps.
What I'd potentially do to address this, is have more of the races for the X2014 and X2019 events be held on courses they raced on in previous iterations of the FIAGTCs, like Le Mans or Sardegna A. If there is a Gr.1 event that specifically limits you to the older Group C racers, I'd also diversify things more by having a round at Le Mans without the chicanes.
Furthermore, Brands Hatch apparently hasn't held a GP since 1986, so I'd have a round there with the F1500T-A, but for the W08, I'd have it race at Silverstone, instead. (That is, if/when it returns.) Similarly, since Fuji Speedway stopped hosting GPs after 2009, I'd also have a round there with the F1500T-A, with that venue being replaced with Suzuka for the events featuring the W08, X2014 Standard, and X2019 Competition.
In fact, I'd focus on the W08's races basically being like the Real Circuit Tours event, except at modern F1 venues like Catalunya, even including Monaco. (Like Silverstone, though, this is dependent on if/when it returns.) If we go by the courses confirmed for GT7, we can include Monza, Interlagos, Suzuka, the Red Bull Ring, and Catalunya at least, with Silverstone and Monaco being potential rounds. I'd throw in a round at the Nurburgring GP, too.
Of course, just going by the 2022 F1 calendar, that's not to say we can't have two races in the same nation, with the USA and Italy being examples this year. But I would ideally like to avoid too much overlap between the potential events for the W08, X2014 Jr., X2014 Standard, and X2019 Competition.