DB6
75/100 Good Classic
Taurus SHO RACE MOD
I'm going off the top of my head, here, it's been ages since I've driven the Taurus in GT2.
Pros:
> Race-mod looks like something out of Nascar.
Version 1.0 of GT2 actually does have Mr Martin's version of Taurus.
> decent acceleration for a front drive. I think zero to 60 is around 7 seconds for a stock Taurus in this game, and this can only be improved with power upgrades and better tires
> 160 mph top speed stock, and this only gets better (again) with race-mod and other parts.
> despite the "lowish" power, and front-drive layout, there are a LOT of races this car can participate in and slaughter, cheaters and fair-racing drivers, alike.
...That's the beauty of GT2.
In GT4 or 5, the Taurus can't make nearly as many credits as it can in the 2nd game, mostly because front-drives suffer from tons more understeer and traction loss than they did in earlier GT games.
Cons:
>Not enough power. I'm not sure how much power Winston Cup cars had back in the day, but the Nascar scheme assumes LOTS of horses will be in place. We only get
364 hp in GT2, tops.
>Pricey. The stock car costs 30K, and from here on up, those credits start to evaporate quickly!
> Nascar scheme also assumes we're gonna get a
rear-drive car. Nope, it's still an FF.
>Clumsy. The understeer gets diminished with race-mod options, though. It's still probably this car's main fault, handling-wise, though.
64 out of 100
Next car:
'98 Honda Life Type T