- 135
- Texas
- ChrisWPoindexter
- CW Poindexter
I've had many grudges from GT5's numerous imperfections, but one I can't let slip into GT6 is the game-play style of the Seasonal Events.
Why the Seasonal Events, you may ask?
The game-play is nothing more than a pathetic 11-opponent chase-the-rabbit race, where you try and lazily pass these irrelevant cling-to-the-racing-line GT4-era AI opponents that give no challenge, and the only challenge is passing the entire field of lifeless AI cars in a limited amount of time or laps and how ridiculously far away the lead car(s) is (are). THIS IS STUPID! This is not how any Gran Turismo racing and actual motor sports works!
I really hope PD never, ever uses this game-play style again. However, enough ranting, I want to hear your thoughts and opinions on this subject, please. I'm interested in hearing what y'all GTPlanet members and GT fans have to say about this.
Why the Seasonal Events, you may ask?
The game-play is nothing more than a pathetic 11-opponent chase-the-rabbit race, where you try and lazily pass these irrelevant cling-to-the-racing-line GT4-era AI opponents that give no challenge, and the only challenge is passing the entire field of lifeless AI cars in a limited amount of time or laps and how ridiculously far away the lead car(s) is (are). THIS IS STUPID! This is not how any Gran Turismo racing and actual motor sports works!
I really hope PD never, ever uses this game-play style again. However, enough ranting, I want to hear your thoughts and opinions on this subject, please. I'm interested in hearing what y'all GTPlanet members and GT fans have to say about this.
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