Sense of speed

  • Thread starter Rdp616
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Please! Even if it's optional in an Options Menu! Please consider this Kazunori-san!
 
Sense of speed is perfectly fine. Go to arcade games like Need For Speed if you want an exaggerated sense of speed.

I've been 280km/h in a Skyline GT-R in real life (passenger), and 280km/h in the game feels pretty much the same - just without the g-forces and bumps in the road (which are both the reason why people think the sense of speed is unrealistic in a number of games).

The more detailed the track is, the faster it will seem. Instead of looking directly in front when racing, try look at the scenery beside the car that is flashing by, or dotted lines in the road etc. Then do the same in real life.
 
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Sense of speed is... ::snip::

Umm, not true. Even @ 80 to 90mph GT6 doesn't simulate speed visually correctly. As speed increases, the eye does something naturally to compensate. It narrow's to increase vision on the most "constant" (slowest changing point of reference) and the least constant decreases in focus all the more greatly.

This phenomena is known as tunnel vision and happens instinctively with humans and animals alike. However at any point in time, the full scale of vision and focus is available in Gran Turismo, which to me is much less realistic than the effect of speed many of the arcade games you speak of attempt to recreate, albeit rather exaggeratedly. It's better than none at all.

Now obviously, objects within your vehicles range of speed will remain in focus, and things like braking, approaching apexes, and the like would and should greatly effect the changes in the sense of speed. And it should attempt to be as realistic as possible. But as it stands, Gran Turismo has yet to realistically simulate the sense of speed visually. And that is a fact. Not an opinion. Sorry.
 
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In real life, yes. But not in videogames. Thats why arcade games use excessive motion blur (GTA, NFS etc) and camera shake to try replicate it.

Your eyes 'narrow' in real life because of every factor combined, most importantly of course is g-force.
 
Right, and seeing as Gran Turismo is a "Driving Simulator", don't you think that it should attempt to simulate/replicate all aspects of driving?
 
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Umm, not true. Even @ 80 to 90mph GT6 doesn't simulate speed visually correctly. As speed increases, the eye does something naturally to compensate. It narrow's to increase vision on the most "constant" (slowest changing point of reference) and the least constant decreases in focus all the more greatly.

This phenomena is known as tunnel vision and happens instinctively with humans and animals alike. However at any point in time, the full scale of vision and focus is available in Gran Turismo, which to me is much less realistic than the effect of speed many of the arcade games you speak of attempt to recreate, albeit rather exaggeratedly. It's better than none at all.

Now obviously, objects within your vehicles range of speed will remain in focus, and things like braking, approaching apexes, and the like would and should greatly effect the changes in the sense of speed. And it should attempt to be as realistic as possible. But as it stands, Gran Turismo has yet to realistically simulate the sense of speed visually. And that is a fact. Not an opinion. Sorry.

That may be partly correct but there are many other factors especially if pushing things.
I would assume adrenalin kicks in or some other mechanism when your brain decides this is quick you had better pay attention.
It has struck me several times just how clearly you can see the road surface at high speeds, because your brain has probably decided its important & you should concentrate.
That is totally contradictory to
the least constant decreases in focus all the more greatly
 
Guys I really can't find significant difference of it between real life and in GT,or is just me...... ? it's even much more dangerous I tend to speeding often in a real car and my friends always remind me to slow down after playing GT for years,seems like everything become slower in a real car!
 
That may be partly correct but there are many other factors especially if pushing things.
I would assume adrenalin kicks in or some other mechanism when your brain decides this is quick you had better pay attention.
It has struck me several times just how clearly you can see the road surface at high speeds, because your brain has probably decided its important & you should concentrate.
That is totally contradictory to


The key is to (this is gonna sound crazy...) focus on your peripheral. It's an odd thing to do, especially while you're driving. The best thing to do is to be a passenger in the front of a car, or stand in the first car at front of a train, and just focus down the road/track. It won't happen immediately, but as you focus more and more, and your eyes start to adjust, you will notice it. It happens so naturally, it's something that's very easy to miss.

Obviously, if you focus on the road surface, which will take your eyes off the road ahead and place your focus directly at the ground, of course you will see the road surface clearly. But a TV screen is different, and it's easy to focus on the whole screen as one object, instead of interacting with it as if you are within a 3-dimensional space. So until we get Morphius, and maybe even after, motion blur will be all the more necessary.
 
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The key is to (this is gonna sound crazy...) focus on your peripheral. It's an odd thing to do, especially while you're driving. The best thing to do is to be a passenger in the front of a car, or stand in the first car at front of a train, and just focus down the road/track. It won't happen immediately, but as you focus more and more, and your eyes start to adjust, you will notice it. It happens so naturally, it's something that's very easy to miss.

Obviously, if you focus on the road surface, which will take your eyes off the road ahead and place your focus directly at the ground, of course you will see the road surface clearly. But a TV screen is different, and it's easy to focus on the whole screen as one object, instead of interacting with it as if you are within a 3-dimensional space. So until we get Morphius, and maybe even after, motion blur will be all the more necessary.


I think you are missing the point.
Doing 100mph down a straight bit of road nothing much happens, maybe periphery vision shrinks slightly.
That's probably because its easy enough so you are just concentrating normally.

Doing the same through a set of S bends of course you are still looking to the distant point, namely look where you want to go & your brain gets you there.
However in this case the road surface becomes incredibly clear to you, well to me at least.
More detail than you see normally doing half the speed.
Why?
Its important your nearing grip levels so the brain notices irregularities like polished surfaces, the camber etc.
Your subconscious then decides how much grip to expect & you react accordingly & instantly.
Going quickly & driving near the limit are not the same.

Overstep the limit because you misjudged the above & adrenalin can kick in making time slow right down & giving you more time to recover it.
Do it big style & it imprints the moment in your mind for a while, you can actually replay it to try & see what you did wrong so you know the next time & react automatically.
The brain is an amazing thing & I think this is your survival instinct saying learn this it could save your life oneday.
 
I think what the OP and @SZRT Ice want is the sense of speed that GT6 gives you - in replays.
Play one back and leave it on the default (tracking) camera and eventually (usually on the longer straights) the camera will pan around and follow the car. The car remains in focus but the blurring of the surrounding scenery greatly enhances the sense of speed. I know replays at Madrid are good for this - other tracks may also do it.

So GT6 does do it - but not necessarily where the OP wants it.
 
I think what the OP and @SZRT Ice want is the sense of speed that GT6 gives you - in replays.
Play one back and leave it on the default (tracking) camera and eventually (usually on the longer straights) the camera will pan around and follow the car. The car remains in focus but the blurring of the surrounding scenery greatly enhances the sense of speed. I know replays at Madrid are good for this - other tracks may also do it.

So GT6 does do it - but not necessarily where the OP wants it.

The blurring occurs because the camera is tracking the car at an angle so the scenery seems to be moving faster.
As someone said previously try looking out of your side window at speed for the same effect.
In game assign buttons to look left & right then do so to see things passing quickly.

I would also say speed is subjective to the person.
As you get used to driving quicker what seemed fast to you no longer is because you become comfortable at that speed.
The corner you used to go round at 70mph concentrating you later find your doing at 80mph without trying & could easily manage more if you now concentrated.
A top racing driver could probably cover a stretch of road an average person thinks they are going fast on at the same pace & think its a sedate Sunday drive.
One is concentrating the other is busy changing the tracks on his CD player.

A friend of my fathers was a passenger in a BMW driven by James Hunt.
They were going down a highway & took a spiral off ramp.
They exited at about 80mph & hung the rear of the car out all the way down the ramp.
While in this slide James changed the cassette tape.
My Dads friend was researching what makes a good fighter pilot & F1 driver & thought it was incredible car control.
His wife refused to ever get in a car with James driving again.
 
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I for one don't get a huge sense of speed in real life anymore.

8 years ago when I started driving, yes, 70 mph felt fast, and 100mph felt very fast Indeed, with the 'tunnel vision' as mentioned above.

Now though, after many 130mph+ runs, 70mph feels pretty sedate.

It's only above 120mph that things start feeling genuinely fast. 170mph on the back of a sports bike feels silly fast, but that's a completely different experience.

I feel GT's sense of speed is only very slightly lacking, I'm not a big fan of over done motion blur, I don't experience it in real life, and it would ruin GT for me.
 
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