after three weeks of GTmode races (weeks 43,45 and 48) i think i finally have a definitive way of setting a car for those races...
i threw away all real life logics and started to learn from the game itself...
changing the brake balance (or just elevating the number both front and back) can be affective... can make the car a bit drifty, because of the lock of wheels... i never changed those settings before, but they actually work in some cars...
tranny trick is a waste of time, all you need is the auto setting, i´ll never bother to waste time again with individual setups for the tranny.
LSD is a good thing. i know a lot of people don´t buy the differential, but is a powerful weapon to reduce wheelspin, and even understear. if you change the LSD accel, and raise a bit, like i did with the silvia this past week, the car will not have that wheelspin coming out of turns in lower gears... only if you really hit the gas wrong... also, this makes the car less agressive with the power transfer, therefore, less understear...
the driving aids are also very usable... the TCS is the worst for me, because it limits the power too much, but i really like to put ASM. i tested with the BMW M3, and anything over 1 is already too much. 90% of the cars in GT4 tend to understear, so for those cars i just set ASM understear at 1 and that´s it... really a good thing... but i always have to be careful, if i drive a bad line, ASM will slow me down too much... even using this aid, you have to be careful with your lines, otherwise you will be slow because of the effects of the ASM...
the suspension tuning can be a bit difficult to understand, but after you pass that, you start to really like.
one thing i always wonder, was the basic setting for camber, 2.0/1.0 if you put those values to zero, the car will change directions faster, and wildly. so, once again, if you have a perfect line, then a camber set at 0 will be a good thing. but messing up with the line, you will accelerate while in bad angles, losing power and speed... that´s why the stock camber setting feels right, it allows you to drive the car straight foward, with less line changes... but for ultimate performance, i still think camber at 0 is better... worked in GT1 and GT2, i didn´t knew why, now i think i see what this setting does... not just in theory, but in the race itself.
if we are running at test course, i think the setup of a car would look like this:
4.0/4.0 (lowest number of the car in question)
55/55 (lowest number)
1/1
1/1
0.0/0.0
0/0
1/1
that´s the soft setup, nothing is taking away power...
increasing any of those values will only attempt to affect the handling of the car...
stabilizers, to me, work like a natural ASM... if you have a bumpy road like the nurb, and you are driving agressively, you can notice the roll bars slowing you down to increase the stability of the car... so in a track like this, since its harder to achieve a better line without agressive line changes, might work well to increase the balance of the car... but if we are running, lets say, high speed ring, i would never use stabilizer, it will only slow down the car...
the toe thing i only understood when i raced with the polyphony digital. the car cames with a stock value of -6 in the back, and its a bad handling car, turns too much.
after you change this value to zero, the car just transforms into a different vehicle. much better btw. negative values will make the car turn more, and positive values, makes the car turn less. i know a lot of people said this before, and i just came to a conclusion that this setup is usually 0/0 for me, i think there are better ways to change the understeary behavior of the car...
the spring rate can make the car so stiff, that it might increase understear... a low value for me was better in curb cutting tracks like seattle, but setting this too low will affect the stability of the car, makes it difficult to take turns at higher speeds... this is to me the toughest part of the suspension tuning. you can go either way, and have good results, i think depends on the driver´s style...
the dampers are very similar, and a higher value will steal power from your car. i never notice the real difference of bound/rebound in terms of performance in a track, but i just know that a lower value is always a good thing... i rather have lower damper values and increase a bit the spring rate than to do it the other way... lower damper = better performance, but worst handling in turns, so you have to correct that with the springs...
the last thing is the ride height, and i thought this was a lock. since GT1 lowering as much as possible was always the right thing to do, but now i see that a extreme high value, like i tried this week with the silvia, can also be affective. once again, lower value = better performance, but in some tracks, the curbs, elevations and constant bumps makes a lower ride slow, as the suspension has to work more if its set too low. so a higher number, while making the car less stable, will let you coast thru curbs... really helps if you trying to shave off tenths of a second...
anyway, i think that´s it. i wanted to give my opinion in this thread for a while, because i always have used setups that nobody likes... now that i consider myself fully adapeted to the strange settings of this game, i´m curious to see what other drivers think about those crazy ideas about setting... does any of that stuff also work for you guys?