Shift 2 reviews in launch trailer... 9.0 from 3 major reviewers...

  • Thread starter Lawndart
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Well, they of course decided to only show such hig scores... But you're right, it's not a bad sign, at the very least.
Doesn't say a lot about S2U's qualities as a sim, though.
 
This was posted in the Shift reviews thread.

Major reviewers? not sure about that.
 
Who DO you trust to review a racing game, though? Didn't Shift 1 get pretty high marks despite the physics and bugs?

If S2U gets reviewed by those that specialize in sim games, we might at least have something to refer to. TBH, there's not too many people who are going to listen to ANYTHING in the way of a simple 'game review', are there?
 
I think the big reviewers get pretty close if you come at it from the angle of an everyday gamer who play racers in addition to many other types of games in equal amounts. They did give Shift 1 good reviews and I'd say they were right, I had a blast with it once I dialed in wheel setting and car tunings. But from a simulation angle, I would have to agree and say wait for the reviews from the dedicated Sim-sites. I myself am easy to please, so as long as they fixed the bugs from the first game, I think I'm going to pretty happy with it. No game will ever include all the things we want and I'm sure there will be people who will nitpick it to death (why isn't there this regulation or rule, that cars rims shouldn't be that big, etc...). In the end I just want fun, fair racing without any major physics bugs.
 
any review, 9+ gets special consideration and due dilegency no matter how lousy the review is... It's a strong claim and a very elite catagory...

So for 3 high profile review sites to give those ratings isn't something to take lightly. That being said, there is no indication if they are European version of those reviewers or US... they both review diffrently...

Additionally, we don't know the "bar" they are ratting on... is it a 9 taking all NFS type games into consideration or did they hold Shift 2 up against Forza and GT5? PSN actully reviewed this higher than GT5 BTW...
 
I want to see a review from the guy who gave GT5 the "10/10 sim, 5/10 game" review. That was honest and accurate, and I'd like to see his take on Shift.
 
I want to see a review from the guy who gave GT5 the "10/10 sim, 5/10 game" review. That was honest and accurate, and I'd like to see his take on Shift.

I'm with you on that one. That's exactly how I feel about GT5. To be honest, i'm gonna rent Shift 2 and if it's up to par, GT5 is getting traded in towards it's purchase along with TDU2.
 
What's the odd's on 5/10 sim 10/10 game :scared:

Low probably. I would have called Shift 1 a 5/10 sim.

I'm expecting a 7 or 8/10 sim, and a 9 or 10/10 for the gameplay depending on how well they've dealt with issues like the AI.
 
5/10 game was generous for GT5, IMO. The reviewer can't POSSIBLY have taken the game up to the insane grind levels that 30+ forces you into... See my sig.

And 10/10 sim flies in the face of all the REAL sim drivers on iRacing, etc., who don't cut GT5 as much slack as we console guys do in this department.
 
I want to see a review from the guy who gave GT5 the "10/10 sim, 5/10 game" review. That was honest and accurate, and I'd like to see his take on Shift.

I'd be interested in reading that review if u ever dig up a link
 
When it comes to racing games, reviewers either love it or hate it. Some just can't seem to realize that some racing games are sim-racers and some are arcade-racers. They get them mixed up and will end up either raising or lowering the score of a game because of it. In my opinion, they should have a sim-racing specialist review sim-racers and an arcade-racing specialist to review arcade racing instead of just picking out a random staff member to do a review on it. It seems like that is what most companies to just to save a few dollars.
 
I think all you can really expect is whether they thought was a fun game and worth their time. Shift 1 was hit with a couple of lukewarm reviews that acknowledged a bunch of positives and then deducted points pretty much solely based on it not being "need for speed" enough, or not being clearly enough to one genre, which I thought was pretty rank (why not just add a score category for how aut-astic it is on a scale of 1 to 10 head bangs against a wall?). And of course it's just a matter of time before the same guys line up to complain about lack of innovation, sequelitis, cookie cutter game design, etc, in the games industry generally :)
 
I want to see a review from the guy who gave GT5 the "10/10 sim, 5/10 game" review. That was honest and accurate, and I'd like to see his take on Shift.

IGN getting credit for their racing game reviews??? who's have thought????!!! :lol:
 
Generally I only really pay attention to eurogamer.net reviews. Perhaps overscoring GT5 at 9/10 but they favour sims. GTR, GTR2, GTR Evo all scored high. As did Race, Geoff Crammonds F1 games as well. All pulling in 8s and 9s. Will be looking for their review with interest.

Some numbers from them:
GT5 - 9
GP4 -10
GTR2 - 9
FM3 - 9
F1 2010 - 8
Shift - 7
 
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Generally I only really pay attention to eurogamer.net reviews. Perhaps overscoring GT5 at 9/10 but they favour sims. GTR, GTR2, GTR Evo all scored high. As did Race, Geoff Crammonds F1 games as well. All pulling in 8s and 9s. Will be looking for their review with interest.

Some numbers from them:
GT5 - 9
GP4 -10
GTR2 - 9
FM3 - 9
F1 2010 - 8
Shift - 7

Those scores are pretty much where I would put them at.

GP4 (if that's Crammond's GP4) is the game that got me started and GTR2 got me hooked.

SHIFT 1 had its moment although I can't play the game for more than an hour before the flaws become readily apparent. As a game and by that I mean if you can overlook the basic and the most fundamental flaws in the driving physics, I would rate GRID higher than SHIFT 1. The way CM designed the gameplay was quite extraordinary. And the crash physics is still untouchable to this day.
 
10 for GP4 is more of a "wow, you guys really didn't play this much huh?" score as far as I am concerned. If you thought Shift was buggy and under-supported... :)
 
I usually find that the scores are a waste of time. One person's idea of a 9 is another person's idea of a 7.

What I go for is the description of the game. I want a good reviewer who can describe what features were done well, what faults the game has, what things have been improved since the last game if it's a sequel, etc. Particularly the faults, too many reviews simply go through and confirm that all the advertised features work without going looking for what hasn't worked.

Then with that information, I can make my own informed decision on where on the game ranking scale I want to put it.
 
Who DO you trust to review a racing game, though?
I don't trust a lot of sites/magazines at all, especially the ones posting really high scores before the games release, as these are usually just bought numbers. ;) Not just for racing games BTW.
 
NLxAROSA
I don't trust a lot of sites/magazines at all, especially the ones posting really high scores before the games release, as these are usually just bought numbers. ;) Not just for racing games BTW.

What, things like "did you enjoy your paid for trackday experience and prawn sandwiches".

BTW what did you think our game.

I hate embargos. It's not like there's a spoiler to reveal like a film.

If EA want me to believe in there hype they better start believing it themselves and put out demos and reviews.

"Visceral" "The real deal" and I forget the other one are probably done to slap all over the box art.
 
What, things like "did you enjoy your paid for trackday experience and prawn sandwiches".

BTW what did you think our game.

I hate embargos. It's not like there's a spoiler to reveal like a film.

If EA want me to believe in there hype they better start believing it themselves and put out demos and reviews.

"Visceral" "The real deal" and I forget the other one are probably done to slap all over the box art.

Embargoes are an attempt to cure the "reviewers don't play through the whole game" disorder. The reviewers get the game long enough before release that they can put serious amounts of time into playing it without ODing on caffeine, but they can't then abuse that to get an early review out.

I like it, it's a better system than them getting it a couple of days before release and having to hack something out that may or may not be based on actually playing the game. It's just irritating when all the reviewers start bragging about having copies but not being able to show you stuff yet.
 
Embargoes are an attempt to cure the "reviewers don't play through the whole game" disorder. The reviewers get the game long enough before release that they can put serious amounts of time into playing it without ODing on caffeine, but they can't then abuse that to get an early review out.

I like it, it's a better system than them getting it a couple of days before release and having to hack something out that may or may not be based on actually playing the game. It's just irritating when all the reviewers start bragging about having copies but not being able to show you stuff yet.

I think this is why some people gave GT5 higher scores than it deserved. If they could have played for long enough to get to the upper levels (20+), I think once the grind set in their scores would have dropped by at least a point, maybe more. Also, in this culture of release then patch development, I think a 7-8 game can become a 8-9 game very soon after launch. So pre-release scores cannot be trusted. As always we just have to play it for ourselves. After all, games are so subjective, and like someone before me said, one person's 7 is another person's 9.
 
I think this is why some people gave GT5 higher scores than it deserved. If they could have played for long enough to get to the upper levels (20+), I think once the grind set in their scores would have dropped by at least a point, maybe more. Also, in this culture of release then patch development, I think a 7-8 game can become a 8-9 game very soon after launch. So pre-release scores cannot be trusted. As always we just have to play it for ourselves. After all, games are so subjective, and like someone before me said, one person's 7 is another person's 9.

Grind or no grind does not change the quality of a game.
 
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