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I mean take the same idea from GT3 and shoe horn it into GT5.Thoughts.
UK write "colour", US write "color". Different words, mean the same thing. What do you think the difference would be between "hard and easy" versus "standard and pro physics"? It's just terminology, who cares how it is laid out?No. I think the difficulty should remain how it is (Physics). If you want a harder level, use Pro physics.
UK write "colour", US write "color". Different words, mean the same thing. What do you think the difference would be between "hard and easy" versus "standard and pro physics"? It's just terminology, who cares how it is laid out?
No. I think the difficulty should remain how it is (Physics). If you want a harder level, use Pro physics.
bah. reintroduce the HP caps so the noobs won't be spamming the econo car events with an F1 car..
I second that notion! 👍bah. reintroduce the HP caps so the noobs won't be spamming the econo car events with an F1 car..
GT5 should go beyond previous games. No simple difficulty level system like easy, normal, hard. And something more than just a number slider. You should be able to set a number of different things. For one, you should be able to select (and possibly set/tune) opponent cars. It will give you a great deal of control over a race event and prevent the 1 v 1 that pops up in many GT races (where 1 AI is faster than the rest, essentially making the race a boring 1 car vs 1 car ordeal). Additionally, it would be nice to control the AI's driving ability, aggressiveness, and how prone to mistakes it is. People just starting may want more forgiving AI, while others may want a ruthless field of Schumacher clones. Of course, I'd expect some restrictions in advanced GT mode events. If there is an ALMS or F1 championship, the drivers should be very talented.
I also think that if they're going to force you to go through single player to play online (whether you have to pass licenses or you can only use single player cars online) that the difficulty should be fairly easy to get around. I like GT and all, but I could care less about single player when their is online. In this modern era of sim driving, all 1000 cars should be available from day one to all players, though I doubt it will happen.
Why not? You have to unlock it by beating the race "as God intended" first, the you can have fun as a rewardbah. reintroduce the HP caps so the noobs won't be spamming the econo car events with an F1 car..
Sounds interesting, but that kills the whole idea of pre-programmed championship etc. Eg. you could simply detune all the cars etc., making every race merely a cakewalk.
Too much possibilities ain't too good neither.
All GT games have had difficulty levels in the arcade modes and GT modes, it's just how they are implemented. GT3's GT mode had the competitions spread across Beginner, Amature and Professional events, GT4 similarly had Amature, Professional and Expert events. If he means what I think then it was GT3's structure of having certain events available in multiple difficulties for different levels of car.
For example you had the beginner FF races, the amature FF races and the professional FF races, the events wern't identical as you needed a more powerful car for each one. In the sense I wouldn't mind seeing different classes for each event. It means you arn't outclassed in your 100hp eco car if you race in the beginner event and you arn't hammering the opposition in your 400hp tuned hot hatch if you race in the expert event. If that's what he means then I would like to see that structure where you have different levels of competition for certain events, but not specifically how it was in GT3.
My fault, I was too hasty to reply. I've got to agree, that a broad set of options for arcade races would have been nice (it is present in some PC racers, I narrowed it down to 2 in my head, but don't want to shoot), yet I'm still not 100% sure about the ability to modify GT mode and such. Also, the AI driving like robots, no mistakes done etc. really makes my blood boil. But TBH, I don't need to play on the highest difficulty setting.I meant in mainly for arcade mode. I did say that some of the advanced GT mode events should probably be limited, you find find novice drivers in a World Championship event. But even if you could nuke all the AI in every race and beat the game in a Benz Motorwagen, it would be up to you. I wouldn't really care if I worked hard for 2 months to beat an event on max difficulty, yet 5 other people beat it by making the AI drive in reverse. Their playing doesn't effect me. And IMO, single player is always second to online when online is available, so I'd actually like to get through the required part of single player ASAP. I'll most likely go back and enjoy the challeges of the game when I've got a few cars I like.
I like GT and all, but I could care less about single player when their is online. In this modern era of sim driving, all 1000 cars should be available from day one to all players, though I doubt it will happen.
I really question that statement. If you really like GT then it had to be because of the single player game(assuming this isn' your first game). Their was know online component before GT5P. If for some unforseen reason GT5 didn't have an online component that would be upsetting, but i bet you would still like it.![]()
AI just doesn't compare to a real person with our current technology.
bah. reintroduce the HP caps so the noobs won't be spamming the econo car events with an F1 car..