sim tires, engine damage, drift characteristics

First off, I want to ask anybody to please put up, or tell me where I can find,
a video of a car drifting in gt4 (don't care if it's clean, just needs to not be
another grip vid) :sly: Also if you could include the input displays (steering wheel
position, gas etc) in the replay that'd be awsome 💡

I'm wondering what the sim tires are like in gt4, and I'm especially concerned
about the fact that now that you are actually able to damage your engine
noticably (I know it was technically possibly in gt3) what about coming off the
line in a car with sim tires? In gt3 even with careful throttle control you're pretty
likely to knock the rev limiter enough times to make me worry about killing any
car that I use sim/super slick tires on. On the subject of sim tires, have they
become more or less grippy since gt3?

Also, if anyone has a description of what it's like to drift in gt4 I'd love to hear it.
I feel like somebody must have covered this topic, but I haven't been able to find
it so my apologies if any of these q's are redundant. My main hope here is that they
give an option to turn off whatever it is that makes full lock only a quarter what
it should be. :grumpy:
 
I also bought this game because im a drift fanatic and absolutely loved drifting in GT3. This time around drifting is a lot harder. At first you set up your car (im currently using a hachi roku, sivlia S13 SR, and nomuken's Skyline R34) i set up the suspenison, got a diff, and the tires you use depends completely on what how much power you got (trying to use nomukens skyline with 495ps with sim tires wont let you go anywhere) and it GT4 it is important to buy a brake balance controller and aftermarket brakes for drift, cuz the stock brakes just suck. The physics are different in GT4 and drifting is much harder. You will get so frustrated at first because the counter steering is not like GT3. In GT4, you must counter-steer very slowly and tap the direction you need to counter steer in. If you just push all they way on the joystick without tapping slowly the car will fling back and violently throw you off the course. Another tip, (this may sound really "ricey" but i works so good) is to buy nitrous, and use it as a clutch ("clutch kick" "popping the clutch" whatever you want to call it) It feels much like clutch kicking when you go into a turn and tap the nitrous button (tap it, not hold it) and the car will kick out and you can keep it goin from there with throttle control and counter steering. After many many many hours of practicing drift though, i finally got the hang of it. I love drifting the D1 circuit (tsukuba) and trial mountain, and drifting as fast as i can close to the walls. Well i'll tell you more as i practice more and find the best drift settings, but all i can say is your gonna be so mad its so hard at first, but just stick with it and dont give up. Now that im good at drifting on the game i do it all day, i havent even really touched the story mode now that all i do is drift. SO JUST DONT GIVE UP!! I hope this helped you out, cuz no one else seems to respond to the drift threads.
 
yea, i actually tried the DFP, and you cant fling the wheel like you can in real life. Instead, you have to sit there and turn the wheel as fast as you can. It is really hard, the controller is better for drifting.
 
I've got the dfp too, and the fact that it uses gears or something to give resistance makes for
a wheel that's hard to quickly counter steer with. The drifting sounds really promising though, they babied you a bit much in gt3 by not allowing you to counter-steer all that hard. I can deal with spending some time getting used to the controls as long as that means that they're giving more freedom/realism. I know that sim tires aren't really going to be able to take 500+ horsepower or anything, but if you took the same car/setup in gt3 and gt4 would the sim tires
feel about the same? (I'm guessing yes).

an off topic question, I've heard there's some mode where there's a commentator (some track
day type of thing) who speaks in japanese, and was wondering if anyone who has some idea
about what they're saying could tell me what kind of stuff they say. The reason I ask is that
I've been learning japanese for a little while now (about 2 and a half years) and might use this
as an excuse to get the game, though I really don't feel like getting my ps2 modded, though
there's gotta be some decent place to do it in nyc..
 
I don't get all these drifters worrying that there is no "drifting" in GT4. All these pointless threads.

You can drift ANY CAR on ANY CIRCUIT. What else special do you need? I agree the DFP is heavy for countersteer, like using it in GT3 for the same, but it can be done...you jsut need to relearn the timing. No big deal. I don't have GT4 yet...but I have the last demo, which even has TC locked on...and drifting was no problem. I can only assume in GT4 will be easier consider you can turn TC of and tune the car. If the cars all stuck to the ground on rails...that isn't relaly a driving SIM is it.

There might not be a "drift mode" or "drift challenge" found yet, or even in the game, but everything you used to do in GT3 you can do here.

Chill.
 
using DFR to drift is hard
as i try to learn it since GT4P, yes it doesn't steer quick enough, but after practice, you should be able to do some good drifting

for GT4, i didn't really try drifting yet, but i was trying to do some drift with a FC3S with only ECU and racing exhaust, but the car is underpower, won't even power oversteer (may be i need to change to econ/comfort tire)

i think i will try drifting later....but will focus on GT mode first
 
Kensei, I assume that you're referring to other pointless threads when you say "all these
pointless threads" because NOBODY in this entire thread has talked about "no 'drifting'" except
for you. I assume that you actually bothered to read the previous posts before stating that, but
I don't know if you've just got a terrible memory and confused this with one of those other
threads. I'm actually primarily concerned about damaging the engine of my favorite car
because the Gran Turismo series hasn't quite gotten the 0-30 acceleration of cars on sim tires
realistic yet. Also if you're unable to quickly counter-steer your drifting becomes limited (and no
I did not say that you can't drift). From what I can tell they've made it so that drifting (and
handling in general) will not be easier but you'll be able to do way more once you've gotten used
to what seems like touchy controls.

for mclaren, I don't know why you would even bother to say that unless you're simply scared
that drifters are going to take over or something, but just for your information I don't only use
sim tires for drifting. I use them for sim driving, sometimes that means I use grip, sometimes
I drift. My last time through Gran Turismo 3 I saw how far I could get into the game using
only sim tires and if you want to win a race on sim tires you can't do all that much drifting.
I guess you could still call me weird for wanting a simulation experience from the "real driving
simulator" but I don't think that you'd have all that many ppl who agree.
 
Tenuous_Balance
Kensei, I assume that you're referring to other pointless threads when you say "all these
pointless threads" because NOBODY in this entire thread has talked about "no 'drifting'" except
for you.
👍 :)
 
Just got my new slim PS2 this morning. I didn't get that far with GT4. It's a b!t©H trying to earn some $$$. I didn't get a chance to by a drift car yet. But I've been trying to drift with a stock cars while turning off all the TCS in them. Man am I loosing it? Drifting in this version is b!t©H, especially with the DFP. Well I used to think that drifting in GT3 was impossible, but I manage to master it. Maybe it'll be the same with this version. Another sad news, as I was deleting some files of the memory card, I accidently deleted my GT3 data file.
 
mclaren777
Drifters are so weird...

LOL, yeah...right.

As far as what Kensei said, four others "eluded" to saying that you can't drift with the DFP. So I can see where he got his thought from.

Drifting in GT4 will be just like the transition from GT2 to GT3. I'm sure some people said the same thing and then were able to overcome these things with practice. In a real car, power steering helps you get the wheel around quickly. But I know there are certain settings for the DFP in GT4. Perhaps that's what's causing the situation with slow countersteering?
 
Reading that drifting is very hard with the DFP, I wonder if it is possible to disconnect the force feedback mechanism without damaging the wheel.
 
PjotrStroganov
Reading that drifting is very hard with the DFP, I wonder if it is possible to disconnect the force feedback mechanism without damaging the wheel.

Even with the wheel off or unplugged its to hard to turn fast enough.
 
Buggy Boy
Crowd cheering in GT4 : for 6 year old kids, or for people with a desperate need for any, any form of approval ...
Do you have GT4? Have you seen where some members of the crowd actually run onto the track and then run off as you approach? Having the crowd there really adds to the atmosphere and trying to hit the crazies who run onto the rally track is a blast.
 
Swift, I for one was just talking about the fact that it takes an extra half second or less to get
the wheel into the counter steer position, even with force feedback off. It's just a bit of a
hardware issue that'll always be there regardless of what game you use. That being said,
I think/hope that the dfp's limitation will be less of a problem in GT4 than GT3 because as far
as I can tell they've made the steering pretty sensitive, unlike GT3 where you almost HAD to
counter-steer at full lock period.

and to Rally Racing Fan (haven't figured out the quotes yet, mainly used to reading posts)
Although I can see the fans being appropriate and cool etc in the rally events, I think there
are a couple of problems with considering them to add to the realism in a normal race. While
I'm sure they add to the atmosphere on any track by giving you a milestone and whatever
else one gets from the cheering fans (that I haven't seen yet cause I don't own the game),
in a real race you wouldn't be able to hear anything over the roar of the engine from the
cockpit (this is just a guess, could be wrong, but those things run pretty damn loud). Also
if you were in a race with your junker with a little engine, you wouldn't have crouds cheering.
Hopefully it will add to the game, although I hope they didn't sacrifice development time for
other stuff to add it (which I doubt they did, I'm sure they've got a big enough budget so
that gameplay and crowd control hardly even saw each other)
 
I've been a racer all my life and if they get loud enough you can hear them. Besides seeing them wave and cheer without the sound you still know what they are doing.
 
Well, if it is so hard that you say to drift in GT4 with DFP maybe its realistic, look at Keiichi Tsuchiya, when hi drifts in Best Motoring - Drift Bible he turns the wheel about 360° when he counter steers... ;) and he is very quick to :) try that or try to learn :) I havent played the game yet but... well... :D
 
PuTTe_TuTTe
Well, if it is so hard that you say to drift in GT4 with DFP maybe its realistic, look at Keiichi Tsuchiya, when hi drifts in Best Motoring - Drift Bible he turns the wheel about 360° when he counter steers... ;) and he is very quick to :) try that or try to learn :) I havent played the game yet but... well... :D

I recommend everyone find and watch this issue of best motoring with Keiichi Tsuchiya.....
 
Guess what? I found some GT4 drift videos from one of my japanese websites that I usually stroll through from time to time. Well, first I'm gonna have to take care of some things on this but in the next day or so check this thread for videos......aww never mind here you guys go! :) http://web1.nazca.co.jp/hp/nandappekapporu/lesson.htm


PS. For the videos just click on one of the lessons Note: the first one is a super beginner level so :indiff: its entitled "lesson 0" Most of lesson 3 is kick @$$!!
 
Tenuous_Balance
and to Rally Racing Fan (haven't figured out the quotes yet, mainly used to reading posts)
On the bottom RHS of each post there is a small grey button with [ " reply ] and if you click on it you will quote that person's post in your reply.

Tenuous_Balance
Although I can see the fans being appropriate and cool etc in the rally events, I think there are a couple of problems with considering them to add to the realism in a normal race. While I'm sure they add to the atmosphere on any track by giving you a milestone and whatever else one gets from the cheering fans (that I haven't seen yet cause I don't own the game), in a real race you wouldn't be able to hear anything over the roar of the engine from the cockpit (this is just a guess, could be wrong, but those things run pretty damn loud).
In a real WRC race you can definitely hear the crowd from inside the car, I know because I hear them on TV from the in-car camera. You can hear the navigator talking, the engine roaring and the crowds cheering all at the same time. The crowd noise at a rally is even the dominant sound at the slower corners. I suspect road racing would be similar, drivers could hear the crowds on the slower corners where their engines are quieter and the crowd is closer to the track.
 
RallyRacingFan
In a real WRC race you can definitely hear the crowd from inside the car

that's why I said that it was cool...and something else for rally races. I just meant
that once you get up to the big leagues with cars that have mass amounts of hp and on
large tracks I didn't think you'd be able to hear the crowds, but that might mainly
just be the case for F1's and such.

About the Keiichi drift video, if he ever releases the wheel with his hands or otherwise relies on
its momentum and ease to turn that means that you can't do what he's doing with a DFP because
the moment (or very very shortly after) you let go or don't have a pretty solid grip on it the wheel
will stop. Also it gives a lot of resistance for a steering wheel so you have to put a decent amount
of power in to turn the wheel.
 
Hi drift fans...

After spending hours for settings (drift settings) on GT4. me and my friend was really tired. The first car we try to buy was Taniguchi's S15 (HKS/Genki Silvia). Then we set ATM and TCS to 0. And set the suspension's. But even then it wasnt that easy to drift. After you try to counterstear the car comes back like a flash... So we need to practice more... If someone can tell me good drift settings on GT4 (maybe for the Taniguchi car). Would be cool... 👍

P.S: Sorry i know my english sucks... :)
 
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