Right: I'm gonna call shenanigans on this statement.Constant online is the future of gaming whether gamers want it or not...
Right: I'm gonna call shenanigans on this statement.
I suspect that overall, the gaming community isn't quite done with the whole self-flagellation thing, and will continue to support always-online DRM, up until there's enough consumers tired of being reamed in the sphincter.
As a counterpoint to your argument, I present the developer CDPR. They have a very strong stance *against* DRM.
I would also like to present Avalance Studios, developers of Just Cause 2, and this interview with founder founder Cristofer Sundberg, against DRM:
http://www.techdirt.com/articles/20130307/17202922246.shtml
Constant online will only continue as a trend, as long as consumers are willing to bend over and take it.
I, for one, am not such a consumer, and I know I'm not alone.
Right: I'm gonna call shenanigans on this statement.
I suspect that overall, the gaming community isn't quite done with the whole self-flagellation thing, and will continue to support always-online DRM, up until there's enough consumers tired of being reamed in the sphincter.
As a counterpoint to your argument, I present the developer CDPR. They have a very strong stance *against* DRM.
I would also like to present Avalance Studios, developers of Just Cause 2, and this interview with founder founder Cristofer Sundberg, against DRM:
http://www.techdirt.com/articles/20130307/17202922246.shtml
Constant online will only continue as a trend, as long as consumers are willing to bend over and take it.
I, for one, am not such a consumer, and I know I'm not alone.
Not really, we all knew that was a load of crock anyway. A server can do a better job of simultaneously processing tens of thousands of cities than someone's personal computer can process one city? Riiiight.
I would politely disagree.I agree, and I'd even go as far to say there is no turning back, even if consumers complain it won't do any good.
Meh I've been playing this for a few days now, just quit in my second city, seems like square roads and tourism is the way to go!
I also don't think I've fully understand how everything interacts with each other. The city I had was drilling oil, 10k barrels/day and two trade depots but I wasn't making enough kept needing to zone residential but no space.
I haven't played in a couple days but I hope I don't run into this problem. My city was starting to become more successful as I expanded quickly after somebody gifted me a million bucks lol.Well, my game is screwed. I'm caught in the 'rollback' loop that seems to be affecting lots of people. Funnily enough this has only started happening since the most recent update which was supposed to stop this from happening. I am unable to play for more than two minutes at a time before it boots me to the main menu.
I tried abandoning the city, waiting for it to revert to the orginal name of the blank city space, then reclaiming it. This is meant to let you start from scratch. Nope! My city was still there and I still get the damn rollback errors.
I just hope that in the meantime my city is doing something useful for others in the region.
Regional interaction lag. It's still horribly, horribly broken and as a result cities that are not self-sufficient do not work.