Hello everyone,
I have spent a few days driving all my cars with simulation tires, and I got interesting results.
I compared some cars with their real counterparts on the Laguna Seca track.
I began with the Honda NSX Type R (1997 3.0 liter model). The car had a good feeling on the track, and I was able to lap the track in 1.40.619. Jeremy Clarkson drove a 2004 Honda NSX around the track in 1.57, which is slower. There could be many reasons for that :
- Power. But my Honda is a 3.0 liter with 272 hp, whereas Clarkson's NSX is a 3.2 with 280 hp and more torque.
- Weight. My NSX was lighter than the more modern 3.2 NSX by a hundred kilograms. But it can't explain a 17 second difference on its own.
- Jeremy Clarkson is a bad driver. I don't think so, because I'm not a good driver too.
- Tires in GT2 have more grip. But don't forget my NSX wears simulation tires.
So I did the same thing with another car, the Honda S2000. A 1999 S2000 clocked 1.50.74 in the hands of a Motor Trend test driver. Therefore I took my S2000 to the track. The result is 1.40.943, 10 seconds faster than the real S2000. The engines are exactly the same, there's no weight difference.
Now there's a proof that GT2 simulation tires outperform real life radial tires.
I've done the same thing with other cars, here are the results :
- Peugeot 406 Coupe 3.0 V6 : 1.47.xxx (as fast as a Porsche Cayman S)
- Chevrolet Camaro SS 1997 : 1.41.6xx (faster than a M3 E92)
- Nissan Skyline GT-R R34 : 1.41.3xx
- Dodge Viper RT/10 : 1.37.5xx (faster than a 2010 Porsche 911 Turbo)
- Lister Storm V12 with mild suspension tuning, race modification, and 709 hp : 1.30.2xx (3 seconds faster than the record set by the Dodge Viper ACR for production cars)
And with those tires you can have a lot of fun sliding, and it makes you realize how important is the way you enter or exit the corners. They emphasize understeer and oversteer, so they require professionnal driving, and that's what makes them fun. You can also perform lots of drifts.
Those results are thought-worthy...
I have spent a few days driving all my cars with simulation tires, and I got interesting results.
I compared some cars with their real counterparts on the Laguna Seca track.
I began with the Honda NSX Type R (1997 3.0 liter model). The car had a good feeling on the track, and I was able to lap the track in 1.40.619. Jeremy Clarkson drove a 2004 Honda NSX around the track in 1.57, which is slower. There could be many reasons for that :
- Power. But my Honda is a 3.0 liter with 272 hp, whereas Clarkson's NSX is a 3.2 with 280 hp and more torque.
- Weight. My NSX was lighter than the more modern 3.2 NSX by a hundred kilograms. But it can't explain a 17 second difference on its own.
- Jeremy Clarkson is a bad driver. I don't think so, because I'm not a good driver too.
- Tires in GT2 have more grip. But don't forget my NSX wears simulation tires.
So I did the same thing with another car, the Honda S2000. A 1999 S2000 clocked 1.50.74 in the hands of a Motor Trend test driver. Therefore I took my S2000 to the track. The result is 1.40.943, 10 seconds faster than the real S2000. The engines are exactly the same, there's no weight difference.
Now there's a proof that GT2 simulation tires outperform real life radial tires.
I've done the same thing with other cars, here are the results :
- Peugeot 406 Coupe 3.0 V6 : 1.47.xxx (as fast as a Porsche Cayman S)
- Chevrolet Camaro SS 1997 : 1.41.6xx (faster than a M3 E92)
- Nissan Skyline GT-R R34 : 1.41.3xx
- Dodge Viper RT/10 : 1.37.5xx (faster than a 2010 Porsche 911 Turbo)
- Lister Storm V12 with mild suspension tuning, race modification, and 709 hp : 1.30.2xx (3 seconds faster than the record set by the Dodge Viper ACR for production cars)
And with those tires you can have a lot of fun sliding, and it makes you realize how important is the way you enter or exit the corners. They emphasize understeer and oversteer, so they require professionnal driving, and that's what makes them fun. You can also perform lots of drifts.
Those results are thought-worthy...