So. 100,000 per day.

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Jordan
Finally, he shared a fascinating statistic, confirming that over “100,000 people log in every day” to play Gran Turismo 5 – a high level of long-term player engagement for a game nearing three years in age.

As critical as this place has been over Gran Turismo Five, the fact remains that it is and continues to be a smashing success. I doubt many games are able to retain a user base this big three years down the road.

On a constructive criticism point of view..

Jordan
He gets like a thousand tweets every day from people saying ‘you should do this or put this car in’. We pay a lot of attention to that stuff and take it really seriously.”

This is really cool that he acknowledges how serious he takes feedback and it's just another reason why I urge everyone to play nice.
 
I like how when something positive about GT5 is said, it gets ignored. But when it is something negetive, it gets like hundreds of views and posts.... Don't worry I'm gonna find out soon enough, just wait and see.

This is something really impressive, and I'm quite surprised by it.
 
There were a lot of people, even here on GTP, that said GT5 was no more (EVEN with the time trials showing otherwise).

GT5: The Ultimate Troll Fisherman Simulator.:scared:

I like how when something positive about GT5 is said, it gets ignored. But when it is something negetive, it gets like hundreds of views and posts.... Don't worry I'm gonna find out soon enough, just wait and see.

This is something really impressive, and I'm quite surprised by it.

Indeed. If this was a post that said "GT5 is only getting 1,000 players per day", this thread would be lit up like a Christmas tree. Blah, blah, blah would be the order of the day.

I honestly believe it has everything to do with the fact that the vast majority of players that Gran Turismo still has just don't care about "issues" that the small community here focuses on.

I remember when GT5 came out and there was a review thread here that had people scoring it a 4/10, 5/10, etc., and how GT5 would go down in history as the worst seller in the series.

10.5 million copies later and a trip to the Sun, GT5 might ultimately only trail GT3 in sales.:)
 
Indeed. If this was a post that said "GT5 is only getting 1,000 players per day", this thread would be lit up like a Christmas tree. Blah, blah, blah would be the order of the day.

I honestly believe it has everything to do with the fact that the vast majority of players that Gran Turismo still has just don't care about "issues" that the small community here focuses on.

I remember when GT5 came out and there was a review thread here that had people scoring it a 4/10, 5/10, etc., and how GT5 would go down in history as the worst seller in the series.

10.5 million copies later and a trip to the Sun, GT5 might ultimately only trail GT3 in sales.:)

I know excatly what you mean, and they would've even bragged about it too if it did. This honestly impresses me and it really blown my mind of how GT5 sold. Everything people had said about it, yet it sold so well which is just amazing.

Makes me want to rub the faces of those who said "GT5 was dead", but instead I'll just sit back and laugh at them because they were proven WRONG so hard (and good for them too). :)

To this day I'm still blown away of how GT5 sold 10.5m copies, after all the blah blahs, GT5's sales must have surprised everyone. So let the negitives not say anything positive about this, its pretty damn impressive I'll give them that.
 
I remember when GT5 came out and there was a review thread here that had people scoring it a 4/10, 5/10, etc
They're right. Subjective rating.

Also, when the game just came out would explain a lot.

and how GT5 would go down in history as the worst seller in the series.
Well you could call them out on that.

10.5 million copies later and a trip to the Sun, GT5 might ultimately only trail GT3 in sales.:)
It's still has many flaws and many reasons to receive criticism, though no doubt it sold well.
 
Everything people had said about it, yet it sold so well which is just amazing.

I knew GT5 was going to sell well because I didn't put much stock into the small but very vocal minority and their complaints. Yes, some of the issues are significant but I knew it wouldn't really matter.

So let the negitives not say anything positive about this, its pretty damn impressive I'll give them that.

Those who put GT5 into a more negative side things didn't have much to say with the 10.5 million in sales or billions of miles driven either.:ouch:

Well you could call them out on that.

I did that very thing when the miles driven was announced, the 10 million and sales, and of course, I am now.:)

It's still has many flaws and many reasons to receive criticism, though no doubt it sold well.

Never said GT5 doesn't have criticisms, but what I suggest(ed) is that they are not as bad as it seems for the majority of people.
 
maxpontiac
Never said GT5 doesn't have criticisms, but what I suggest(ed) is that they are not as bad as it seems for the majority of people.
Yeah, I kind of don't understand the flak it got.
To me the game side of...the game is worse than previous games but the driving itself is way better. Sure there are dumb moves like with the paint chips, but we actually CAN paint our cars a different color now. Add that with online (plus finally getting Ferrari and Lamborghini in a GT!) and it is the far better package. I wouldn't go back.
 
This is something really impressive, and I'm quite surprised by it.
I will also admit that I wasn't expecting GT5 to last this long. But I will say that at least in my opinion, GT5 has a great lack of things to do once you complete the game and this is why I was expecting it to die out much earlier than this.
 
but the driving itself is way better.

Yes it is. While GT5 is missing some ultra realistic facets in its depiction of physics, it does "feel" right. I believe that reason alone is why so many people (myself included) overlook the problems.

Add that with online

That alone was huge for many players. I know for me online represented 50 hours or so of gameplay.

plus finally getting Ferrari and Lamborghini in a GT!

Two very huge and very important additions...now if one more outcast would join the fold.;)
 
As critical as this place has been over Gran Turismo Five, the fact remains that it is and continues to be a smashing success. I doubt many games are able to retain a user base this big three years down the road. \

I agree wholeheartedly it's a success. When compared to GT4, how can it not be? Weather and time changes were only a dream previously. As for the complaints about car customization, the most important tuning aspects are still there. I for one don't care about paint. Just give me the car and I'll race it no matter what it looks like.

The complaint about not enough premium cars or lack of modifications of standard cars is another hollow statement. 200 premium cars is more than enough. Once again, we forget the past quickly when it comes to video games, and if I recall, there weren't ANY premium cars OR Ferrari and Lamborghini representation in previous releases.


As for damage; again I don't care about it. The game isn't meant to be a demolition derby and the whole point is to race cleanly. Yes, cars that are run hard should show some performance degradation, and I think GT5 has enough of it to make it interesting.

As far as tracks; Sarthe? Nurburgring? Who would have ever thought they'd be on a video game as recently as 10 years ago. Just think back when we were playing GT2 on our PS1 with a dual shock controller. Looking back I would have laughed at the absurdity of recreating a 13 mile track like the Ring (or however long it is). And what was out there before that? "Pole Position"?

This game is incredible and has amazing long term play. The GT career mode may be a little repetitive and hasn't changed much since the early titles, but if it ain't broke don't fix it. The game has such an open ended sandbox feel that I personally never grow tired of it. Ever. They just get better and better with each release.
 
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Sorry to de-rail the convo, but I always wondered what the peak userbase was? That would be something interesting to know. Still 100k that are still playing, that's pretty impressive.
 
I'm not sure what point you're trying to make here? That the game doesn't have faults, isn't flawed just because it's still popular? Yes the people picking up on these flaws may be the minority but it doesn't mean the flaws they're pointing out aren't there.

Nobody argues that GT5 is too popular and people should stop playing it, they're merely pointing out it's flaws. Yet somehow that is still an issue and we should shut up because no matter what we perceive the quality to be it doesn't matter because the game is still popular?

On that note I would still make the point that Gran Turismo still has no direct competition on the PS3. If you want a game like Gran Turismo it's your only option. Even today, three years down the line, there are no direct alternatives.
 
On that note I would still make the point that Gran Turismo still has no direct competition on the PS3. If you want a game like Gran Turismo it's your only option. Even today, three years down the line, there are no direct alternatives.

Or any good alternatives for that matter. Need for Speed Shift tried to be a simulation game, but failed at that and wasn't as popular as GT5.
 
I'm not sure what point you're trying to make here? That the game doesn't have faults, isn't flawed just because it's still popular? Yes the people picking up on these flaws may be the minority but it doesn't mean the flaws they're pointing out aren't there.

Nobody argues that GT5 is too popular and people should stop playing it, they're merely pointing out it's flaws. Yet somehow that is still an issue and we should shut up because no matter what we perceive the quality to be it doesn't matter because the game is still popular?

On that note I would still make the point that Gran Turismo still has no direct competition on the PS3. If you want a game like Gran Turismo it's your only option. Even today, three years down the line, there are no direct alternatives.

This pretty much sums it up.

I love the feeling of driving in GT5 but that's pretty much it, I hate it in many ways, from the cameras in direct gameplay to the overall lack of storyline/career/motivation to race in the entire game. The only reason I still play it is because there aren't better alternatives on PS3 where I can drive with friends in lobbies. It's the least bad game for me, not the best. And if I had a proper PC to play games on I wouldn't bother GT5 much anymore.


I still find 100,000 players/day hardly believable. What do those people do on GT5? I doubt there are still many people on A-Spec races, maybe they do Seasonal events but after doing each of those races one or two times that gets boring too. On Time Trials? On the last completed time trial overall 100,000 people took part. At a run time of 14 days that'd mean ~7,200 new people took part every day, that'd make 7% of the 100,000 daily players. Let's say about 30% are on Seasonal races, take photos, or do other things outside of multiplayer that can't be recognized without server data. I estimate that figure mainly from the tons of feedback and opinions on GT5's single player I read throughout the years on this board and across the web.

That'd still mean 70,000 people are in multiplayer lobbies every 24 hours. Let's say a lobby has an average population of 15 people/room (during the entire run time of, say, an average run time of 2 hours each), that'd mean ~5,000 such populated lobbies every 24 hours. I think that's too much to be credible, I'd much rather believe 50,000 players/day because that's what other average AAA titles get after 2 years.
 
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I'm not sure what point you're trying to make here?

That misery loves company and....

as TokoTurismo said...
I like how when something positive about GT5 is said, it gets ignored. But when it is something negetive, it gets like hundreds of views and posts....

Samus
Yet somehow that is still an issue and we should shut up because no matter what we perceive the quality to be it doesn't matter because the game is still popular?

By all means, show me where I said that people should shut up.

On that note I would still make the point that Gran Turismo still has no direct competition on the PS3. If you want a game like Gran Turismo it's your only option. Even today, three years down the line, there are no direct alternatives.

How is that Gran Turismo's issue? There are plenty of other options out there off the Sony console that have been available for customers to buy. When you consider that the PS3 and 360 are pretty close in sales, you figure that anything better would grab their attention.
 
Do people think that having 1% of the people who bought your game playing three years later is a high number? 100,000 people is a lot, but when there's near on ten million copies out there it doesn't seem like that much really.
 
The complaint about not enough premium cars or lack of modifications of standard cars is another hollow statement. 200 premium cars is more than enough. Once again, we forget the past quickly when it comes to video games, and if I recall, there weren't ANY premium cars OR Ferrari and Lamborghini representation in previous releases.

I'm going to be blunt and say who cares about the past? Yes, it's nice to see how far video games have come but I don't see why I should be grateful to PD for finally reaching the standards of today's video games. They finally added cars with cockpits and popular brands like Lamborghini and Ferrari. Things other racing games have had for years now. Whoop-dee-do. I'll give them the 200 premium car count, which is something only Forza can rival. But that's it.


This game is incredible and has amazing long term play. The GT career mode may be a little repetitive and hasn't changed much since the early titles, but if it ain't broke don't fix it.

Huh? The GT career mode in GT5 has changed drastically and not in a good way either. PD defenitely broke some things that didn't need fixing.

Suck that forza

Childish and unnecessary.
 
Do people think that having 1% of the people who bought your game playing three years later is a high number? 100,000 people is a lot, but when there's near on ten million copies out there it doesn't seem like that much really.
It's a high number and three years later. That's it.


Childish and unnecessary.
And so very obviously meant to be childish,...sir.

DOH! double post


Huh? The GT career mode in GT5 has changed drastically and not in a good way either. PD defenitely broke some things that didn't need fixing.

Still doesn't change that GT5's replayability level is off the charts in comparison to a lot of other games. The fact that it simulates the reality of driving hundreds of different cars in various weather conditions on real circuits and original ones makes it so replayable. And Photo Mode and the Course Maker. And the "scant" online portion that GT5 only had for GT5 Prologue.


You're technically using a different version of an "excuse" like...
On that note I would still make the point that Gran Turismo still has no direct competition on the PS3. If you want a game like Gran Turismo it's your only option. Even today, three years down the line, there are no direct alternatives.



"Slipzstreamzzz - Reason: Completely unnecessary double post - use the Edit button."


COMPLETELY unnecessary double post? Use the edit button? What, you think it was an intentional double post? I did mention that I did it, either way. Edit button is my middle name. I'm always editing my posts after I submit them, because I realize how much I really meant to say. IOW, I screwed up and I screw up OFTEN. I don't take offence, but damn it, just say that you merged two posts into one.

Watch out, there's a bad "S" word at the end.
 
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I agree with what you said for the most part but I decided to highlight a few of the more interesting points.

Weather and time changes were only a dream previously.

A dream that those on the Xbox One won't be experiencing any time soon. PDI has accomplished a technical achievement that's for sure.

I recall, there weren't... Ferrari and Lamborghini representation in previous releases.

That's a huge addition in my book. I so wanted to drive the Countach in GT4 and thanks to GT5, I finally could.

As far as tracks; Sarthe? Nurburgring? Who would have ever thought they'd be on a video game as recently as 10 years ago. Just think back when we were playing GT2 on our PS1 with a dual shock controller. Looking back I would have laughed at the absurdity of recreating a 13 mile track like the Ring (or however long it is).

Indeed. The simple fact that PDI has created the best 'Ring on console (with weather and time nonetheless) speaks high on how far they have evolved since the PS1 days.

The game has such an open ended sandbox feel that I personally never grow tired of it.

👍
 
Still doesn't change that GT5's replayability level is off the charts in comparison to a lot of other games. The fact that it simulates the reality of driving hundreds of different cars in various weather conditions on real circuits and original ones makes it so replayable. And Photo Mode and the Course Maker. And the "scant" online portion that GT5 only had for GT5 Prologue.

I didn't say anything about GT5's replayability. That's not my point. It was about things like a worse B-spec than in GT4 and a level system that is worse than mandatory licenses tests.
 
I think that, deep down, many of the people who criticise GT5 and everything else about the GT actually really love it. The little issues bother them so much because they really want to love everything about this game, but finding little things wrong lets them down.

It's like if a stranger screws you over, it sucks but you deal with. But if someone you love screws you over, it hurts so much more.

So when you see someone complain about GT5 (or 6, the complaining about that unreleased game is already at huge levels), just think that they love the game, but like their children, they want them to do well in every aspect of life :P
 
I think that, deep down, many of the people who criticise GT5 and everything else about the GT actually really love it. The little issues bother them so much because they really want to love everything about this game, but finding little things wrong lets them down.

It's like if a stranger screws you over, it sucks but you deal with. But if someone you love screws you over, it hurts so much more.

So when you see someone complain about GT5 (or 6, the complaining about that unreleased game is already at huge levels), just think that they love the game, but like their children, they want them to do well in every aspect of life :P

Nail, meet head. You are right for the most part. I criticize the parts of the game I think need improvement, but I also love it at the same time. It's frustrating to see other games with a tiny fraction of the budget the GT series has, doing anything better. Sounds I find most frustrating of all. You could throw the budgets together of every PC sim ever made and it would not be equal to the development budget of GT6. Frustrating to see they can do everything everyone else does really well, plus incorporate their great graphics and huge car selection and yet we have cars that sound like vacuum cleaners.
 
I agree with what you said for the most part but I decided to highlight a few of the more interesting points.

A dream that those on the Xbox One won't be experiencing any time soon. PDI has accomplished a technical achievement that's for sure.

That's a huge addition in my book. I so wanted to drive the Countach in GT4 and thanks to GT5, I finally could.

Indeed. The simple fact that PDI has created the best 'Ring on console (with weather and time nonetheless) speaks high on how far they have evolved since the PS1 days.

👍

Glad you agree. :-)

Not to rehash this, but I remember not so long ago thinking how awesome it was that you could run 24 hour races on GT4. My only beef was that it was sunny and dry the whole time. And what did they do? They fixed it. Same with saving your progress.

And also with the Italian exotics. I used to think "where are they?" PD delivered.

My feeling is they really do listen to their fan base and address the biggest issues and wishes they can. It's my impression that if they took care of every last whim we'd be waiting a long, long time between each release.

I think they should just charge for expansion packs and allow people to update when they're ready. Not sure how to iron out the details to accomplish this, but it's an idea.
 
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