- 521
- Russian Federation
- S15Fox
As much as I absolutely love DualShocks, DS3 clings on original design where it really doesn't need to. Namely - convex triggers. I can't remember myself ever using these without my fingers slipping off of them whenever I "floor" them. I have similar qualms about older DualShocks' convex analog sticks, which also tend to get a bit too hard to get a grip of despite the grainy rubber surface (PS Vita did convex sticks' surface right though - even though it's not grainy, it's decently sticky).They should just scrap the touch screen not add a display, remove the tilt functions as they are just an annoyance when required in some games and have analogue sticks that the rubber doesn't peel off from and have trigger buttons that don't break. Basically just an improved DS3, there was nothing wrong with them as far as controllers go.
Oh, and DS3 had G-sensors even before it had rumble motors (Sixaxis, anyone?)
As someone who rents a small room-sized apartment and has a fear of having to move out elsewhere (which I've already had to do in the past), I have qualms about buying old consoles just to play games for them. I don't want to pack an entire bag dedicated to gaming hardware in case if I'd like to move out.Clean PS2 Slims run something like $50 USD at most used game stores these days. I’d say that’s the best bet, unless you want to hunt down an original fat PS3.
Currently I have to stick to PS2 Slim just so I have a way to play PS2 games (muh GT4). Considering how PS TV almost perfectly covers my PS1 needs (except NFS3 sound issues and neGcon support) and how my telly doesn't handle 240p signal well, I could really use a console that can handle PS2 games well and offer extra functionality of its own. Fat PS3 sounds like an obvious choice, right? Sure, except it's a heavy gargantuan lard of a console with heating issues (which can lead to YLoD). And PS3's PS2 software emulation, if I'd go with Slim models, has its issues.
I'd like to know, however, how well PS4 handles PS2 games. While PS4 Slim is still considerably larger than PS2 Slim (still holding my hopes high for PS4 Super Slim), I find it a likeable enough option for a PS2 Slim replacement.
As someone who doesn't use social media or online features much, share button is the feature I'd personally be the most happy to get rid of. I'd say it's the most usable due to how sharing features are the console's own functionality rather than that of games. Considering how much games are cross-platform nowadays and have to be equally playable on every platform, it's hard to design them around gimmicks of every current gen controller.Can't they just make an ordinary controller for ordinary people like myself? They added a touchpad, a speaker, a light bar and a share button to the DS4, but the only actually useful feature in my opinion is the share button.
While the rear lightbar is really not too useful outside of VR games, I believe v2's additional lightbar on top of the touchpad could see more use, such as health bar or rev counter. Same for touchpad itself - it really is a nifty feature that's just a bit too hard to integrate into platform-universal controls (also, as someone who uses DS4 with PC games too, I find the touchpad a decent substitute for a mouse whenever menus rely on mouse usage) The speaker... ehhh, that definitely can count as a questionable design choice tbh, although I'd keep the headphone jack functionality, so I wouldn't need to get the headphone wire extender and drag it all the way to my telly (which is quite a bit away from my chair).