- 11,660
- GTP_Orido
I for one will hope for USB adapter that works like on PS3 that I have now, simply the best there is, not even analogue stick can compete with DS2 face buttons precision and I can throttle blip
I for one will hope for USB adapter that works like on PS3 that I have now, simply the best there is, not even analogue stick can compete with DS2 face buttons precision and I can throttle blip
We will have to play GT7 like GT1, rapid tapping.
Might as well have turbo switch like in Nintendo
They are also removing the pressure sensitivity for the Directional-pad. which means no more steering from the d-pad, joysticks only now. No I can't steer with the triggers.
They say they remove this features to reduce latency, but erhm er... did anyone EVER complain about latency?
At least we can use the bandwidth for share button and touchpad that no-one ever wanted.
Just sounds like cost cutting to me.
Ps1 had a cable.I've noticed that games this console generation have input lag. You might not notice it if this is your first console. The PS1 was much faster responding to button inputs. Remember GTA IV? Compare that to San Andreas.
I think this is a software problem though because the problem is not as recurring for games later in the consoles lifespan.
I hope you are correct about this but the article seemed like they were really hell bent on all face buttons.They are also removing the pressure sensitivity for the Directional-pad.
The main reasoning behind killing the pressure sensitivity was bandwidth limitations so I dont know how 3rd party devices will handle...I think there will be a few clone controllers that may end up having pressure sensitivity.
Companies are not stupid(well some are) and they know some gamers like the pressure sensitivity thing and will make a controller that uses it.
Hoping it works with the normal BT2.0 or it could use a WiFi stick like keyboards.
YES.... But its new news for me and no other mention of it at GTP... Irony of this is that GT is one of the few games that actually used the technology.Isn't this old news? I thought Sony already carried out the changes.
Can you link me this adapter that you speak of? It sounds interesting, so what do you do if you want to access the "PS" button? Do you have to press the button of a connected DS3 controller or is there some sort of button combo that you press?I for one will hope for USB adapter that works like on PS3 that I have now, simply the best there is, not even analogue stick can compete with DS2 face buttons precision and I can throttle blip
Put some masking tape over itCan they get rid of (or allow us to turn off/down) the stupid, 1 million lumen L.E.D first? That has to be part of the cause the battery drains so fast, and for me it serves no purpose other than lighting my room up
YES.... But its new news for me and no other mention of it at GTP... Irony of this is that GT is one of the few games that actually used the technology.
Can you link me this adapter that you speak of? It sounds interesting, so what do you do if you want to access the "PS" button? Do you have to press the button of a connected DS3 controller or is there some sort of button combo that you press?
HAHA! I forgot that you had to manually switch the sticks on back then so there is a spare button you can use for the XMB... Im going to have to try this out, seems like a worthwhile and cheap as hell upgrade since I dont see myself owning a wheel/chasis in the near future.I simply press Analog button on my DS2 to activate the stick
Sony said you couldn't turn it off but you would be able to turn it down. I don't understand why they are determined to leave the light on. It's nothing but an annoyance.Put some masking tape over it
EDIT: Sony is going to add the option to disable them in an upcoming update.
Sony said you couldn't turn it off but you would be able to turn it down. I don't understand why they are determined to leave the light on. It's nothing but an annoyance.
I don't understand, what's the problem with regards to just using the triggers like every other racing game of the last generation? Triggers for pedals, right stick up/down to shift. This is an opinion (I feel like I should bold this for emphasis), but I don't think any other control method makes actual logical sense because:
a) The analogue face buttons are terrible compared to those on the DualShock 2, triggers have better resistance and longer travel so they give you better control.
b) Not many functions really make sense when mapped to the right stick, but shifting is one of the few, that's why I don't really get why you'd use face buttons to shift. X to bring up the RA menu, circle to handbrake, triangle to reverse and then you have square for your lights, wipers, horn, ghost, rear view or whatever else you want.
c) If you use the right stick for the pedals, you physically can't go from accelerating to braking as quickly as you can if you use the triggers, and if you wanted to do left foot braking (I personally haven't tried, but it might help with the more sensitive MR cars) you'd have to be able to do both at once. And maybe there are people here that can do it, but I can't imagine trying to brake and accelerate at the same time using the face buttons without being 100% on one or both input. For me to modulate the buttons I need to have half my thumb on the controller's case and then roll the other half onto the button to get the right pressure, so doing that across two buttons and giving them different pressures would break my brain. But this is kind of irrelevant anyway because, as I said, I haven't tried left foot braking.
These are just my thoughts on the matter, of course. Well, c) is kind of a fact, you can't brake and accelerate simultaneously with the stick. Whether or not you need to is subjective, though.