Sport mode NEEDS tuning back!

  • Thread starter bmxmitch
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bmxmitch1
Say what you want, but the fixed settings make sport mode races boring af!
The same 1-2 cars are dominating every race, until PD balances them and 2 other cars take the top spot...

With tuning enabled, tire wear, fuel consumption and full damage, we would see way more interesting races. And most importantly, more variety!
"The real driving simulator"? Not anymore.... (at least in sport mode. Lobbys are mostly fine)

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Mileage tuning (power and weight) should stay locked! I only wish for the setup to be open again.
 
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Since the week of open setups at Nurb GP with Gr.3 cars, I made 2 or 3 sport mode races. That was 3 weeks ago or so. I just don't care tbh... And I was having lots of fun, always fighting for top10 times and having close races against the fastest guys out there.

New races everyday with stock setups + FIA championships is too much. Not to mention that PD hasn't changes the penalty system yet. That's another factor that keeps me away of sport mode atm.
 
All Bop is TUNING BY PD that's reasoning is to supposedly equal the playing field between makes of cars within a class.

Look at the top 10 leader boards for Suzuka GR4 races today and there are all Meganes or Sciroccos. How is that locked BOP tuning working out for you if you like a heavier RWD gr4 car? The classes have been set by hp and weight and the vehicle being in the racing class, we do not need certain cars to be handcuffed beyond the class allowances for each track.

Tell me a gr4 Scirocco can out horsepower and outrun a Viper on raw top end down a long straight in the real world but it can in this game with BOP!

Locked tuning and BOP just gives the advantages to the cars some programmer at PD want to give the advantages to.

Is it not funny that this being a game by a Japanese Company and using Japanese employees seem to be giving the BOP advantages to the smaller Fast and Furious types of cars popular in that country at the expense of the more powerful larger cars common in other parts of the world.

Open the tuning up and get rid of the ridiculous bop restrictions unless you prefer running the flavor of the week cars.
 
At the moment PD is not gathering any useful data on tuning in Sport Mode, which seems like a complete waste.
This is a very important point- unless they simply do not intend to ever support open setups in Sport mode, all the balance scrambles they are shuffling out every patch mean nothing because of this. Some cars have very usable default setups while others are pretty bad. Trying to "fix" unstable cars by making them lighter and more powerful (or by outright changing the tire physics) is just stupid. If they ever decide to allow tuning in sanctioned events, some of those buffed cars could end up being OP.

Not sure I agree with adding more races as I think that can fragment the player base and reduce the car counts but that's not really a problem right now. There are plenty of people playing.
 
This is a very important point- unless they simply do not intend to ever support open setups in Sport mode, all the balance scrambles they are shuffling out every patch mean nothing because of this. Some cars have very usable default setups while others are pretty bad. Trying to "fix" unstable cars by making them lighter and more powerful (or by outright changing the tire physics) is just stupid. If they ever decide to allow tuning in sanctioned events, some of those buffed cars could end up being OP.

Not sure I agree with adding more races as I think that can fragment the player base and reduce the car counts but that's not really a problem right now. There are plenty of people playing.
I'll gladly take one less one make race.
 
The thing with tuning is that some people out there will spend hours and hours on finetuning a setup and then destroying everyone which would then lead to people without that much time or knowledge for proper setup tuning pretty disappointed since they‘d have even less of a chance than they have now against superior drivers.
However the BOP seriously needs improvement, also why is there a BOP at one-make-races like the Roadster Nations race today?
 
The thing with tuning is that some people out there will spend hours and hours on finetuning a setup and then destroying everyone
1) People are already going to get destroyed regardless for one reason or another.

2) Isn't it admirable that some are willing to dedicate that much time to building a tuning setup? Why should people with knowledge and skills not be rewarded for their efforts?
 
The thing with tuning is that some people out there will spend hours and hours on finetuning a setup and then destroying everyone which would then lead to people without that much time or knowledge for proper setup tuning pretty disappointed since they‘d have even less of a chance than they have now against superior drivers.
However the BOP seriously needs improvement, also why is there a BOP at one-make-races like the Roadster Nations race today?

People that destroy everyone are going to do so with or without tuning, it might give a second or two in qualifying but the same is true of anyone who has more time, they'll set quicker lap times because they are setting more lap times. Tuning allows a much larger range of competitive cars which makes for a vastly better game than the races we have now that are practically one make. Concerns that it will favour those who play the game more are a bit ridiculous because those who play the game more will always have an advantage over those who play less.
 
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I don’t know, I kinda go both ways on this topic. On one side I see that if PD does the tuning for a race, then at some point a “hero car” develops. PD could literally crapcan a good car and turn the knob up on a normally slow car and suddenly the slow car is the hero car. Which makes for the one (or two) make races.

On the flip side, I remember how Forza’s suspension tuning could be exploited and the top tier guys wouldn’t share the tunes, so you were stuck with your best educated guess at what a “fast tune” was. And since using real life methods were out of the question, you ended up guessing. At one point I pressured a well known fastest lapper and he squeaked back a reply saying “turn your rebound settings all the way down”. I tried it, and it worked flawlessly.

By turning the rebound all the way down the car never returned to normal ride height after compression. So the chassis stayed low while cornering and low afterwards giving a huge aerodynamic and cornering advantage. IRL, that would never work. The car would bottom out like it has blown struts!

It would be nice if they made it so people with real life suspension tuning knowledge could have the advantage, instead of some keyboard hero with a debugging program.
 
I’m no tuner, I haven’t a clue what most of the settings on the cars do and that’s my fault for never learning... but they way it is now isn’t quite right... Tuning might not help that, what I’d like to see is a level playing field with the cars on offer, I don’t like driving any of the fwd cars, I know I’m not the only one and my opinion will differ to others who do, but there is a clear advantage for the scirrocco and Megane lovers on most track right now... Who really wants to race against the same cars all the time, We don’t have enough in the game right now it’s frustrating that I can’t be anywhere near competitive in 90% of the cars available for selection. If it was a small margin that’s fine, but realistically those cars can lap four seconds faster than some of the cars I prefer. It’s just not worth trying and lapping at the back because I can’t keep up.
 
Tuning will just make the fast guys faster.

Be careful what you wish for.

I will never compete with the fast guys regardless but tuning may be able to improve a mediocre tune from pd on some cars to make that car more competitive within the class against the cars that are starting with a better base tune against drivers of a similar skill set as my own.

I jumped on the GTR bandwagon for a couple of days after launch and won a couple of races but I was not enjoying racing the GTR and the wins felt sort of hollow so I went back to my beloved Vipers. I would rather enjoy racing in something I like to drive for 8th place than a win in a car I do not even like.


If real world types of results as far as affects on tire wear and geometry affects of suspension tunes are applied within the physics the crazy over the top unrealistic tunes will not work or be effective.

With current Bop locked tuning in some classes with some cars it is best just to avoid the races than be a grid filler.
 
I have not ventured into sport mode since they restricted the settings options and set daily races. The Nurburgring race was great fun, BoP, setup adjustment and a week to get stuck in perfect for me.

Sport mode should offer the scope for that sort of challenge again, sure keep the no tuning stuff for the masses, but is one GR.3 race a week, with a little more depth to much to ask?
 
Say what you want, but the fixed settings make sport mode races boring af!
The same 1-2 cars are dominating every race, until PD balances them and 2 other cars take the top spot...

With tuning enabled, tire wear, fuel consumption and full damage, we would see way more interesting races. And most importantly, more variety!
"The real driving simulator"? Not anymore.... (at least in sport mode. Lobbys are mostly fine)
I don't think allowing tuning is the right thing to do. As a somewhat casual, it would take to much of my time to tune to be competitive. I'd rather race than fiddle with the suspension. But that's just me.

I'd rather see PD keep balancing the game continuously...

Maybe it's just wishful thinking?
 
As a somewhat casual, it would take to much of my time to tune to be competitive. I'd rather race than fiddle with the suspension. But that's just me.
I don't understand why people think that open setups mean you won't be able to race anymore without building a setup. If you are driving a car right now that you're happy with, that's not going to change. This isn't NASCAR- everyone qualifies even if they don't post a time. And in my experience, there is no shortage of casual level drivers to compete with in the first place(even where I am at DR:B/SR:S). This might sound harsh but frankly, if you don't even have time to follow a setup flowchart, you aren't competitive. You aren't going to casually take home the manufacturer's championship and neither am I. That takes either innate natural talent and/or extreme dedication. Any less and there would be something very wrong and that championship would mean nothing.

People are making it sound like having open setups suddenly means technical knowledge completely trumps driving ability and that is absolutely not the case. I'd say it's still probably at least 98% about raw driver skill. By that I mean that with a perfect setup, a good driver might be able to shave 1-2% off of their overall lap time that they otherwise might not have been able to.

I'd rather see PD keep balancing the game continuously...
I'd rather they were able to focus on content instead of playing musical chairs with the BoP., especially with how poor a job they've been doing of the latter.
 
100% yes , not every daily races but 1 time a week for N , Gr4 , Gr3 , Gr1 categories.
Most of the tuners myself include publish their settings immediately. It s 20 seconds to set the car a way that will not only let you more competitive but also give a lot more driving pleasure.
 
I'm all for tuning in lobbies. At the end of the day this is PVP game, if people don't want to take the time to make that perfect setup and/or get faster then they must accept that there are people who do.

Maybe they should have both kinds of lobbies for both preferences, but I always had the impression that they would leave it like this until the car balance gets sorted.
 
I don't agree that daily races should have tuning at all, BOP is going to change constantly, and the meta is going to change with it. Leaving out tuning makes it easy for a more casual player to jump into a race after a long day at work, and be confident in knowing the result of the race is mostly based off driver skill.

With that said, when/if the FIA races move to weekly races, I would like to see tuning included. Its probably going to flip the meta on its head, but having a week to tune with FP, then qualifying before a race will make things more interesting and manageable.

I think a lot of PD's decisions are made based on the large majority of the playerbase, rather than a small niche of the playerbase. Its likely that the data says that the large majority don't have the time to invest in tuning a car every day before a race.

On the comment of GT being a "The real driving simulator", thats simply a tagline that PD have trademarked. Because McDonalds says "I'm loving it" doesn't mean I literally love eating their burgers, I'm more "OK with it, its convenient" ...but thats not a very good tagline is it?
 
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I don't agree that daily races should have tuning at all, BOP is going to change constantly, and the meta is going to change with it. Leaving out tuning makes it easy for a more casual player to jump into a race after a long day at work, and be confident in knowing the result of the race is mostly based off driver skill.

With that said, when/if the FIA races move to weekly races, I would like to see tuning included. Its probably going to flip the meta on its head, but having a week to tune with FP, then qualifying before a race will make things more interesting and manageable.

I think a lot of PD's decisions are made based on the large majority of the playerbase, rather than a small niche of the playerbase. Its likely that the data says that the large majority don't have the time to invest in tuning a car every day before a race.

The matchmaking will surely take care of those who do not tune. If it even gives players an edge that is. I believe some people would like to tune just to make certain cars more manageable, not necessarily faster. Like MR cars for instance, which many people seem to avoid because they are rather twitchy and hard to control. I always hesitate to drive them on Panorama because they can be so incredibly unbalanced on the downhill section. And there's no way to correct it outside of private lobbies, which is a shame I believe. It makes me avoid them almost entirely as a result.
 
In one of the three races, sure. I don't want tuning in every race, because I couldn't be bothered and I want it as balanced as possible.
 
The best of both worlds would be setting two more races, giving us 5 daily. With that, make two lobbies: one with restricted and one with unrestricted tuning. That would give us 10 daily races, and all criterias could be met.
 
BOP is fine its about racing not tuning in sport mode..

Ask gr4 Jag or Benz drivers if BoP is fine. You rarely see one on the track.
BoP is fine if you like driving the current op flavor of the week or the car you like happens get a decent tune and favorable BoP specs from the programmers at PD.

If you car is not in that favored group then either you have to switch cars or skip the race for that class. All cars in the class should have a fairly equal chance of winning but that is not the case since the games launch.

It would not be so hard to swallow if the cars that dominated were actually the more dominate cars in the real world racing but I do not see many Sciroccos or Beetles setting the real life tracks on fire either.
 
There will be servers with tuning again. They will come and go. I do feel like they’re building up data to try to figure out BoP. But I’m surprised it’s been so long since a tuning-enabled race.

I prefer no tuning usually, since it’s huge pain in my butt. Though for sure, the tuning free-for-all type racing can be awesome. Variety is the spice of life, as they say.
 
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