DLR
(Banned)
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- Under the Hood
- iWinYouLooz
- PS3>Xbox
Due to the immense success of the 1/4 Drag: The Car Classes, I have decided to make another one devoted to SSR7. Now I am no pro and just starting to get my feet wet, so most of these statistics will be sourced from other people.
This thread will classify the cars into groups that make them all capable of beating any of the other cars in their class.
Keys: I color coded the cars in each class based on their performance. The cars are still capable of beating each other but some cars have small advantages that are not significant enough to move them into another class.
- Red = Fastest cars in their class and most likely to win.
- Blue = Will beat the cars in red ONLY if their tune is very good
- Black = Least likely to win. Still possible but not of the tune quality is equal on both cars and they both get an even launch.
Launch Rating: I will rate each of these cars launch on a scale of 1 - 10; 1 being a horrible launch and 10 being a godly launch
Top End Pull: In addition to the Launch Rating, each car will be given a Top End Pull score. This score (1-10) will describe a car's acceleration after wheelspin ends.
Class 0: Hypercars - Top end cars that will dominate everything else (Besides X1)
~ Bugatti Veyron 16.4 '09 (Trap 269mph, Launch - 10, Pull - 8)
Class 1: Street Hypercars - Non-Ridiculous cars that are still very good.
~ Ferrari Enzo '02 (Trap 251mph, Launch - 5, Pull - 7)
~ Cadillac Cien Concept '02 (Trap 253mph, Launch - 4, Pull - 7)
~ TVR Cerbera Speed 12 (Trap 240mph, Launch - 3, Pull - 7)
~ Dodge Viper SRT10 ACR '08 (Trap 246mph, Launch - 6, Pull - 6)
~ Dodge Viper SRT10 '03 (Trap 247mph, Launch - 6, Pull - 6)
~ Ford GT (No Stripe) '05 (Trap 248mph, Launch - 7, Pull - 6)
Class 2: Sub Street Hypercars - Still fast cars but can't compete with the cars in Class 1.
~ McLaren F1 '94 (Trap 244mph, Launch - 3, Pull - 6)
~ Chevrolet Corvette Z06 (C6) '06 (Trap 245mph, Launch - 6, Pull - 6)
~ Mercedes SLR McLaren '03 (Trap 248mph, Launch - 7, Pull - 6)
~ Chevrolet Corvette ZR1 (C6) '09 (Trap 242mph, Launch - 5, Pull - 6)
~ Mercades SL 600 (R230) '04 (Trap 251mph, Launch - 5, Pull - 6)
~ Nissan GT-R SpecV '09 (Trap 237mph, Launch - 10, Pull - 4)
~ Audi Le Mans Quattro '03 (Trap 242mph, Launch - 9, Pull - 5)
Class 3: Street Sports Cars - Regular cars that you might see on the street.
~ Nissan Fairlady Z 300ZX TT2Seater (Z232) '89 (230mph, Launch - 5, Pull - 5)
~ Chevrolet Corvette C5 (Trap 236mph, Launch - 5, Pull - 5)
~ Toyota Supra (228mph, Launch - 4, Pull - 5)
~ Ford Mustang STV Cobra R '00 (214, Launch - 6, Pull - 3)
SSR7 Tuners, please give me more info!!
This thread will classify the cars into groups that make them all capable of beating any of the other cars in their class.
Keys: I color coded the cars in each class based on their performance. The cars are still capable of beating each other but some cars have small advantages that are not significant enough to move them into another class.
- Red = Fastest cars in their class and most likely to win.
- Blue = Will beat the cars in red ONLY if their tune is very good
- Black = Least likely to win. Still possible but not of the tune quality is equal on both cars and they both get an even launch.
Launch Rating: I will rate each of these cars launch on a scale of 1 - 10; 1 being a horrible launch and 10 being a godly launch
Top End Pull: In addition to the Launch Rating, each car will be given a Top End Pull score. This score (1-10) will describe a car's acceleration after wheelspin ends.
Class 0: Hypercars - Top end cars that will dominate everything else (Besides X1)
~ Bugatti Veyron 16.4 '09 (Trap 269mph, Launch - 10, Pull - 8)
Class 1: Street Hypercars - Non-Ridiculous cars that are still very good.
~ Ferrari Enzo '02 (Trap 251mph, Launch - 5, Pull - 7)
~ Cadillac Cien Concept '02 (Trap 253mph, Launch - 4, Pull - 7)
~ TVR Cerbera Speed 12 (Trap 240mph, Launch - 3, Pull - 7)
~ Dodge Viper SRT10 ACR '08 (Trap 246mph, Launch - 6, Pull - 6)
~ Dodge Viper SRT10 '03 (Trap 247mph, Launch - 6, Pull - 6)
~ Ford GT (No Stripe) '05 (Trap 248mph, Launch - 7, Pull - 6)
Class 2: Sub Street Hypercars - Still fast cars but can't compete with the cars in Class 1.
~ McLaren F1 '94 (Trap 244mph, Launch - 3, Pull - 6)
~ Chevrolet Corvette Z06 (C6) '06 (Trap 245mph, Launch - 6, Pull - 6)
~ Mercedes SLR McLaren '03 (Trap 248mph, Launch - 7, Pull - 6)
~ Chevrolet Corvette ZR1 (C6) '09 (Trap 242mph, Launch - 5, Pull - 6)
~ Mercades SL 600 (R230) '04 (Trap 251mph, Launch - 5, Pull - 6)
~ Nissan GT-R SpecV '09 (Trap 237mph, Launch - 10, Pull - 4)
~ Audi Le Mans Quattro '03 (Trap 242mph, Launch - 9, Pull - 5)
Class 3: Street Sports Cars - Regular cars that you might see on the street.
~ Nissan Fairlady Z 300ZX TT2Seater (Z232) '89 (230mph, Launch - 5, Pull - 5)
~ Chevrolet Corvette C5 (Trap 236mph, Launch - 5, Pull - 5)
~ Toyota Supra (228mph, Launch - 4, Pull - 5)
~ Ford Mustang STV Cobra R '00 (214, Launch - 6, Pull - 3)
SSR7 Tuners, please give me more info!!
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