Steering Lag - What the Hell?

  • Thread starter hiiambang
  • 32 comments
  • 9,236 views
The steering response is WAY too slow! It's by far the most annoying/unrealistic aspect of the game.

Okay, I understand that it takes a little longer to rotate a steering wheel than to move a little joystick. So what's the deal with karts? Ever been in a real kart before? You can jerk the wheel left to right as fast as you want. In GT5, it takes as long as it does in the cars.

Anyone here hooked up a DS3 and play GTR2 before? Inputs are received immediately - lock to lock is as fast as you can move your thumb. At first you think it's cheap and unrealistic being able to counter-lock that fast, but remembering what you know about being smooth, you soon learn to move the analog stick at a rate consistent with a real steering wheel.

Who else is crashing in normally recoverable situations?
 
The steering response is WAY too slow! It's by far the most annoying/unrealistic aspect of the game.

Okay, I understand that it takes a little longer to rotate a steering wheel than to move a little joystick. So what's the deal with karts? Ever been in a real kart before? You can jerk the wheel left to right as fast as you want. In GT5, it takes as long as it does in the cars.

Anyone here hooked up a DS3 and play GTR2 before? Inputs are received immediately - lock to lock is as fast as you can move your thumb. At first you think it's cheap and unrealistic being able to counter-lock that fast, but remembering what you know about being smooth, you soon learn to move the analog stick at a rate consistent with a real steering wheel.

Who else is crashing in normally recoverable situations?
I used to run karts and the wheel tension was always pretty high. Always had a sore upper body, and it was never easy to whip the wheel. Not sure about what you are talking about there. Also, I have the DFGT and I have nearly no steering lag.
 
I have the same issue coming from GTR. Makes it very hard to catch a spin out when the guy in your car takes 5 sec to turn the wheel the other way.

I guess its supposed to be more realistic.
 
One thought, although if it's only with one car in particular then it's not, is lag on your TV, make sure it's set to game mode if it has that option.
 
I dont think "steering lag" is one of this games problems. Controller response with the G25 is as real-time as any PC game ever was.
 
I used to run karts and the wheel tension was always pretty high. Always had a sore upper body, and it was never easy to whip the wheel. Not sure about what you are talking about there. Also, I have the DFGT and I have nearly no steering lag.

Here's best sample I can think of real kart, just skip to 1:40 and watch the wheel for a few seconds:
http://www.youtube.com/watch?v=bXUhSkUlQkg

In the video, I held onto the lock to ride the scrub, so if I really wanted to jerk it, lock to lock would take a fraction of a second. When I do it on DS3, especially when sitting on the grid, it looks like it takes the driver a whole second to move to lock.

I dont think "steering lag" is one of this games problems. Controller response with the G25 is as real-time as any PC game ever was.

You haven't played GTR:
I have the same issue coming from GTR. Makes it very hard to catch a spin out when the guy in your car takes 5 sec to turn the wheel the other way.

I guess its supposed to be more realistic.

I can see where the "realistic" attempt is coming from, but in a real car, if you need to go full lock in half a second to save it, trust me you would. The steering delay in GT5 doesn't allow you to do that, it makes it unrealistic by taking so long to change direction.
 
Here's best sample I can think of real kart, just skip to 1:40 and watch the wheel for a few seconds:
http://www.youtube.com/watch?v=bXUhSkUlQkg

In the video, I held onto the lock to ride the scrub, so if I really wanted to jerk it, lock to lock would take a fraction of a second. When I do it on DS3, especially when sitting on the grid, it looks like it takes the driver a whole second to move to lock.



You haven't played GTR:


I can see where the "realistic" attempt is coming from, but in a real car, if you need to go full lock in half a second to save it, trust me you would. The steering delay in GT5 doesn't allow you to do that, it makes it unrealistic by taking so long to change direction.

I race REAL karts as well. The go-karts in that video you posted are NOT actual Racing Karts. The Steering in a race kart is very heavy and "whipping" it back and forth isn't so easy.

I haven't really noticed a problem with GT5's steering tbh.
 
It is really only an issue when I accidently get a wheel in the grass and go sideways or something, a lot harder than GTR was to turn your steering the direction you need it. You sort of have to predict it and do ti a little earlier than you needed to in GTR.

Ill get used to it eventually I guess.
 
Here's best sample I can think of real kart, just skip to 1:40 and watch the wheel for a few seconds:
http://www.youtube.com/watch?v=bXUhSkUlQkg

In the video, I held onto the lock to ride the scrub, so if I really wanted to jerk it, lock to lock would take a fraction of a second. When I do it on DS3, especially when sitting on the grid, it looks like it takes the driver a whole second to move to lock.
You are assuming that the 3D model animation is representative of the game engine physics response. This is not the case. The game engine could use rectangular watermellons to represnt the front wheels and release balloons when you turn the wheel - would have no bearing on the response time of the physics engine.

You haven't played GTR:
GTR, GTR2, GTL, rFactor, F1 200x (for the VLM mods) and many others. Still do enjoy rFactor, GTL and GTR2. Gave up on iRacing as the idea of paying to race really wasnt worth it.

You where saying?

I can see where the "realistic" attempt is coming from, but in a real car, if you need to go full lock in half a second to save it, trust me you would. The steering delay in GT5 doesn't allow you to do that, it makes it unrealistic by taking so long to change direction.
You need to qualify this statement quite a bit. Did you mean to say "but in a real go-kart, if you need to go full lock in half a second to save it"?

You may be able to go "full lock" in a power-steering assited car at some speed, but you will not go full lock through all 540*'s of rotation in most cars at low speed - in fact to "save it" you dont really need "full lock" that would just cause you t plow. Perhaps what you are assuming is full-lock is really just full steering response - you dont need to be at full lock to get "full steering response" from a car underway.
 
Last edited:
I didnt mean to focus this on karts. The kart in the video is electric, sure, but the only video i had and is fairly representative of the ones in gt5. I've been in 65mph clutch kart, also 100cc, and can jerk the wheels fast enough to break front grip. Thats not possible in the game.

Regardless, someone pointed out you have to predict a little more in gt5. No one else gets this feeling? Who is playing with a ds3?
 
I think OP really means steering rate, not lag. There is no way to adjust the steering angle so far, which is critical if you use wheel.

The ability to set you own steering angle is critical, IMO.
 
I didnt mean to focus this on karts. The kart in the video is electric, sure, but the only video i had and is fairly representative of the ones in gt5. I've been in 65mph clutch kart, also 100cc, and can jerk the wheels fast enough to break front grip. Thats not possible in the game.

Regardless, someone pointed out you have to predict a little more in gt5. No one else gets this feeling? Who is playing with a ds3?

I still disagree, the kart in the video is not a real racing kart first of all and it is on what appears to be a very slick surface. I have never been in a proper racing kart where steering could be "jerked" back and forth.
 
I dont think "steering lag" is one of this games problems. Controller response with the G25 is as real-time as any PC game ever was.

👍 Yeah. My g25 responses are fast as it should be... i can take any car to any track and have fast reactions without a lag.. The force feedback s very accurate as well...
 
Its the double hedged blade that is large rotation lock as a great feature. But on the other hand most race cars don't have as much lock and because you can't select how many degrees of lock you want meaning you have to exert excessive effort.
 
Its the double hedged blade that is large rotation lock as a great feature. But on the other hand most race cars don't have as much lock and because you can't select how many degrees of lock you want meaning you have to exert excessive effort.

OOOOHHH, the infamous double-hedged blade! :) Best typo I've seen in ages, gave me a good laugh. Thanks!
 
The steering response is WAY too slow! It's by far the most annoying/unrealistic aspect of the game.

Okay, I understand that it takes a little longer to rotate a steering wheel than to move a little joystick. So what's the deal with karts? Ever been in a real kart before? You can jerk the wheel left to right as fast as you want. In GT5, it takes as long as it does in the cars.

Anyone here hooked up a DS3 and play GTR2 before? Inputs are received immediately - lock to lock is as fast as you can move your thumb. At first you think it's cheap and unrealistic being able to counter-lock that fast, but remembering what you know about being smooth, you soon learn to move the analog stick at a rate consistent with a real steering wheel.

Who else is crashing in normally recoverable situations?

That's an impossibility with a DS3, with the G25 I have a lot of ability with counter steering in case of a skid. I'm pretty sure that GT5 models each car steering ratio separately(must test this out). When I get into an almost unrecoverable skid, the wheel gives a heck of a jerk to which ever way it was facing as the skid started and it's a fight to counter steer, but the jerk is a warning that you need to react quickly and counter steer before the pressure becomes to great to steer your way out of the slide. The karts reach full lock rather quickly, DS3 controls are aided to help you maintain a good amount of control and there by you can do incredibly ridiculous things. I can drift a car and continuously counter steer in both directions quickly and this keeps the car from being upset, with a wheel it's a little more involved as you have to make counter steer to counter act the tug of the wheel in the opposite direction.
 
Who else is crashing in normally recoverable situations?

I was actually surprised how easy it is in GT5 to catch a car from crashing.

Of course, if your going too fast, your going too fast.

Maybe have a look at your wheel settings in the option menu, maybe something is set incorrectly.

I have an DFGT and have no issues, at all.
 
Nowt wrong with the steering as far as I'm concerned... maybe you need to check your driving style?
 
I know a lot of people have mentioned that GT5 has no steering lock adjustment for wheels but... I use a G27 and when I race karts I have literally like 90 degree steering, to get full left and right steering. (Maybe even less than 90 degrees - it feels very much like real kart steering)

So I'm guessing the steering rate of the cars is already pre-programmed?
 
Maybe your lag is in your TV, i played GT5P on my friend's house and it has a old LCD TV, the lag on this TV was incredible, i put it on the game mode and the lag gone away.

In my LCD TV that is new i never exeperienced any type of lag.

When my GT5 arrives i'll say if there is something wrong, but in prologue i could control the cars without any problem (but not the Tuned Ford GT).
 
the steering has absolutly no lag in an unreasable time frame (+200ms).

if you're talking steering lock, that's an other subject, but as it seems gt reduces lock on different cars.
 
I think steering lag, is the wrong word to use here, the game feels one to one with any steering wheel and most of the lag will be caused by your TV / Monitor screen. Also the animations aren't one to one. However as you mention you play with DS3 then I think you mean the game has a slow steering rate for control pads. In my opinion it is too slow for handling fast race cars such as the F2007 hence why I bought the Logitech GT (Also for the fun factor).

Incidentally the best game I've ever played with a keyboard or pad is rFactor. You can modify the steering rate and also throttle and brake rate in terms of percentages. This is awesome and allows you to drive F1 cars quite fast in that game, the best controls I have ever used for sure in any racing game due to the fact you can tweak it. Polyphony Digital staff, if you are reading this then have a look at rFactor control setup options for keyboard use and implement something similar so you can vary the digital steering rate. This will allow pad users to do well in challenges such as the Sebastian Vettel challenge as it will allow quicker counter steering or turn in. This is one of the biggest things overlooked I think for realistic racing games with the majority playing with a pad. Also F1 2010 really should add this too, it will make driving through Silverstone a lot easier with a keyboard or pad.
I mainly play with Logitech GT so this doesn't worry me as much as before but as being previously a pad user, I think it gives us wheel users too big of an advantage in high performance cars.

Also am I like the only person on this thread to notice he mentioned DS3 and that he is not using a wheel. Let me know guys if I miissed something obvious and misunderstood something.
 
I had this on my friends Tv with a wheel i know has no lag. Its likely to be your TV processing the image.. maybe you have it on a strange mode 100Hz.. etc check this out could also just be a really bad refresh rate! I see stonemonkey is along the same lines could be worth a look.
 
I searched this cuz i got anoyed by the lagg when trying the X2010 challenges, suzuka sucks cuz i have to anticipate steering right when going left, it ****ing sucks, and by the way in the game the steering doesnt turn like 900 degrees lock to lock so its lame that they have this slo-mo dildo taking ages to change the wheel 180 degrees. i used to do karting too and i admit drifting sometimes was hard but at least left to right didnt take like a second, more like a mili second
 
HDMI connection to my plasma (no laggy lcd), direct mode (no pseudo picture polish mode) = no lag.

Only with the X2010 i have the feeling the is lag, or the thing is too fast for my eye/brain/hands connection. :lol:
 
haha you are correct there, in the beginning i was like WTF!!! but i was gonna ask if there was any of that lock to lock lagg with wheels.. guess not.. saving up for one of those trustmaster cost-more-then-mah-ps3 wheels XD
 
I'd like to echo the sentiment that if it is indeed lag you're experiencing, I would blame your TV before I blamed GT5 or the wheel. I would also categorize anything beyond that as "unreasonable expectations".
 
Back