- 2,171
This is my method for tuning Alpine A310. Feel free to post your story when tuning this unique car.
Part list:
Stage 3 Turbo, oil changed, racing exhaust, port polish, engine balance
Stage 3 Weight mod, rollcage, racing suspension, brake controller, Variable LSD
S3/S3 tire
In case you miss it:
no wing
rollcage
When tuning I want:
no Aids - no TCS, no ASM
no balast mod
Initial suspension value:
Suspension
-Spring Rate: 4.0 / 3.0
-Ride Height: 180 / 180
-Bound: 10 / 10
-Rebound: 10 / 10
-Camber: 0.0 / 0.0
-Toe: 0 / 0
-Stabilizers: 1 / 1
LSD
-Initial: 5
-Acceleration: 30
-Deceleration: 15
Downforce
Amount: -- / --
Driving Aids
-ASM Oversteer: 0
-ASM Understeer: 0
-TCS: 0
Brake Controller
-Brakes: 1 / 1
Transmission
- --
Ballast
-Weight: 0
-Location: 0
Tuning Location:
Apricot Hill
tuning
When I first driving this car, I felt soo much oversteer that even without steering, the car will try to continue turning. So as usual, my first step is to make the car more understeer using stabilizer:
Stabilizer: 7/1
Then I drive it again. The car still feel oversteer, the rear tire still slipping. I try to use spring rate for this. Since I believe stronger spring rate have more traction I try many different rear spring rate value. And finally use:
Spring rate: 4.0/10.0
It seem most people won't use this kind of extreme combination, but I don't know other more suited method to increase rear tire grip. Using camber to reduce front tire traction is not what I want to do and I don't like to use tire stagger. Downforce would be ineffective at low speed, ballast will reduce the car performance. Aids will add more trouble than helping. LSD wouldn't help much.
I feel using spring rate to increase rear tire traction a bit special. I will only use this on GT series.
After this the car feel more planted. And then I notice that when braking, the car want to go straight. I try to use damper for this and finally use:
Damper:
-Bound: 10 / 1
-Rebound: 10 / 1
When using this value, I still don't know what the car reaction is if I apply throttle in the middle of cornering. But seeing the car have no problem for that I keep using this value. Braking understeer is less now, but still present, maybe I can use BBC to cure that but I run out of time, so I just add little tweak to reduce rear slipping more by using my usual reduce rear drift by toe:
Toe: 0/-4
Compare to the first state, the car is now more drivable, where I can complete many lap without much drama. At this state spinning the car require an effort, not a mistake .
Additional tuning maybe required to get more performance from this car. But if you just want to get a safe drive, this will do.
Final setting:
Suspension
-Spring Rate: 4.0 / 10.0
-Ride Height: 180 / 180
-Bound: 10 / 1
-Rebound: 10 / 1
-Camber: 0.0 / 0.0
-Toe: 0 / -4
-Stabilizers: 7 / 1
LSD
-Initial: 5
-Acceleration: 30
-Deceleration: 15
Downforce
Amount: -- / --
Driving Aids
-ASM Oversteer: 0
-ASM Understeer: 0
-TCS: 0
Brake Controller
-Brakes: 1 / 1
Transmission
- --
Ballast
-Weight: 0
-Location: 0
Part list:
Stage 3 Turbo, oil changed, racing exhaust, port polish, engine balance
Stage 3 Weight mod, rollcage, racing suspension, brake controller, Variable LSD
S3/S3 tire
In case you miss it:
no wing
rollcage
When tuning I want:
no Aids - no TCS, no ASM
no balast mod
Initial suspension value:
Suspension
-Spring Rate: 4.0 / 3.0
-Ride Height: 180 / 180
-Bound: 10 / 10
-Rebound: 10 / 10
-Camber: 0.0 / 0.0
-Toe: 0 / 0
-Stabilizers: 1 / 1
LSD
-Initial: 5
-Acceleration: 30
-Deceleration: 15
Downforce
Amount: -- / --
Driving Aids
-ASM Oversteer: 0
-ASM Understeer: 0
-TCS: 0
Brake Controller
-Brakes: 1 / 1
Transmission
- --
Ballast
-Weight: 0
-Location: 0
Tuning Location:
Apricot Hill
tuning
When I first driving this car, I felt soo much oversteer that even without steering, the car will try to continue turning. So as usual, my first step is to make the car more understeer using stabilizer:
Stabilizer: 7/1
Then I drive it again. The car still feel oversteer, the rear tire still slipping. I try to use spring rate for this. Since I believe stronger spring rate have more traction I try many different rear spring rate value. And finally use:
Spring rate: 4.0/10.0
It seem most people won't use this kind of extreme combination, but I don't know other more suited method to increase rear tire grip. Using camber to reduce front tire traction is not what I want to do and I don't like to use tire stagger. Downforce would be ineffective at low speed, ballast will reduce the car performance. Aids will add more trouble than helping. LSD wouldn't help much.
I feel using spring rate to increase rear tire traction a bit special. I will only use this on GT series.
After this the car feel more planted. And then I notice that when braking, the car want to go straight. I try to use damper for this and finally use:
Damper:
-Bound: 10 / 1
-Rebound: 10 / 1
When using this value, I still don't know what the car reaction is if I apply throttle in the middle of cornering. But seeing the car have no problem for that I keep using this value. Braking understeer is less now, but still present, maybe I can use BBC to cure that but I run out of time, so I just add little tweak to reduce rear slipping more by using my usual reduce rear drift by toe:
Toe: 0/-4
Compare to the first state, the car is now more drivable, where I can complete many lap without much drama. At this state spinning the car require an effort, not a mistake .
Additional tuning maybe required to get more performance from this car. But if you just want to get a safe drive, this will do.
Final setting:
Suspension
-Spring Rate: 4.0 / 10.0
-Ride Height: 180 / 180
-Bound: 10 / 1
-Rebound: 10 / 1
-Camber: 0.0 / 0.0
-Toe: 0 / -4
-Stabilizers: 7 / 1
LSD
-Initial: 5
-Acceleration: 30
-Deceleration: 15
Downforce
Amount: -- / --
Driving Aids
-ASM Oversteer: 0
-ASM Understeer: 0
-TCS: 0
Brake Controller
-Brakes: 1 / 1
Transmission
- --
Ballast
-Weight: 0
-Location: 0