- 577
- Lisbon
- Tavilha
Click here for the complete regulations and registered players list
General aspects
A multiclass team-based event that joins a GT500 and a GT300 driver, consisting of 4 races in 2 days.
The grid order will be determined by the fastest time in a qualifying session prior to each race.
Estimated difficulty: 4/5
Registration
You must be signed up at the time of the team draw in order to participate. Register here:
Tracks, time and weather
Teams
Team members will be drawn from the registered players. To keep the teams balanced, we will try to pair the fastest drivers with slower drivers. Therefore, non-Team Morphine players who wish to join this event must attend at least 1 practice session. (Check calendar below).
Once the teams are put together, the cars will then be drawn from the eligible cars for this event. Each team will have a GT300 car and a GT500 car. At this point, the team colours must be chosen so that all teams have different colours.
The teams will then have 1 week to fine tune their cars and decide which driver takes which car. We strongly advise you to add your teammate as a PSN friend and practice together. Once the championship starts, drivers CANNOT change class.
Eligible cars and tuning
GT500
Tuning:
GT300
Tuning:
Event conditions
Tyre choice
Mixing tyre compounds (i.e. having different tyre compounds on each axle) is forbidden.
Driving aids
Room settings
If the total number of participants is 12 or more, voice chat will be disabled.
Qualifier settings
Race settings
Scoring system
Based on the official Super GT scoring system.
1st - 20 points
2nd - 15 points
3rd - 11 points
4th - 8 points
5th - 6 points
6th - 5 points
7th - 4 points
8th - 3 points
9th - 2 points
10th - 1 point
DNF (Did Not Finish) = 0 points
DNS (Did Not Start) = 0 points
DQ (Disqualified) = 0 points
Only cars which have covered at least 75% of the total race distance will be classified.
Additional points:
This scoring system applies to both GT300 and GT500 classes.
Teams’ scores are calculated by adding both drivers’ points, and dropping the teams’ 2 worst scores. This way, if a driver can’t attend both event days, his teammate’s chances to win the Team Championship won’t be spoiled.
GT500 and GT300 driver championship won’t have a drop-score system.
If two or more drivers and/or teams finish the season with the same number of points, the higher place in the Championship shall be awarded to:
Calendar
All dates and times may be changed, and I will try my best to give everyone a prior notice.
Pre-season practice
Teams and cars draw
Races
Convert this to your local time zone here.
Penalties and other considerations
Replays will be carefully viewed after the championship so the official standings will only be final when announced as such.
Shortcuts
Pit stops
Other considerations
Bibliography
1. FIA Sport (TC Commission). 2012 Sporting regulations – FIA World Touring Car Championship.http://www.fia.com/sites/default/files/regulation/file/2013 FIA WTCC Sporting Regulations website- amended 18032013.pdf, 18/03/2013; consulted on 06/01/2014.
2. Super GT 2013 official scoring system; http://www.supergt.net/pages/pg:res...lass:gt500/result_menu:pr/result_menu_2:total; consulted on 20/01/2014.
Super GT
Regulations (EN)
Regulations (EN)
General aspects
A multiclass team-based event that joins a GT500 and a GT300 driver, consisting of 4 races in 2 days.
The grid order will be determined by the fastest time in a qualifying session prior to each race.
Estimated difficulty: 4/5
Registration
You must be signed up at the time of the team draw in order to participate. Register here:
Tracks, time and weather
- Twin Ring Motegi Road Course - 25 laps - 10:00, progression 10x - Real time weather
- Brands Hatch GP - 34 laps - 15:00, progression 10x - Real time weather
- Trial Mountain -
- Spa Francorchamps -
- http://www.accuweather.com/en/jp/motegi/2423484/weather-forecast/2423484
- http://www.accuweather.com/en/gb/swanley/br8-7/weather-forecast/328901
- N/A
- http://www.accuweather.com/en/be/francorchamps/962410/weather-forecast/962410
Teams
Team members will be drawn from the registered players. To keep the teams balanced, we will try to pair the fastest drivers with slower drivers. Therefore, non-Team Morphine players who wish to join this event must attend at least 1 practice session. (Check calendar below).
Once the teams are put together, the cars will then be drawn from the eligible cars for this event. Each team will have a GT300 car and a GT500 car. At this point, the team colours must be chosen so that all teams have different colours.
The teams will then have 1 week to fine tune their cars and decide which driver takes which car. We strongly advise you to add your teammate as a PSN friend and practice together. Once the championship starts, drivers CANNOT change class.
Eligible cars and tuning
GT500
- Nissan GT-R GT500 Base Model ‘08
- Lexus SC430 GT500 Base Model ‘08
- Honda HSV GT500 Base Model ‘12
- Toyota Supra GT500 Base Model ‘05
Tuning:
- Min weight: 1100kg
- Max power: 500hp
GT300
- Lexus IS350 GT300 Base Model ‘08
- Mazda RX7 GT300 Base Model ‘06
- Autobacs Garaiya GT300 Base Model ‘08
- Subaru BRZ GT300 Base Model ‘12
Tuning:
- Min weight: 1100kg
- Max power: 300hp
Event conditions
Tyre choice
- Racing Hard, Racing Intermediate and Racing Heavy Wet - Infinite sets
- Racing Medium - 2 sets per DRIVER for the entire championship
- Racing Soft - 1 set per TEAM for the entire championship
Mixing tyre compounds (i.e. having different tyre compounds on each axle) is forbidden.
Driving aids
- ABS
- Traction control
Room settings
- Room comment – Team Morphine Super GT
- Race type – Race for Real
- Room privacy – Friends Only
- Fixed room ownership - No
- Boost – Off
- Penalty – None
- Tyre / fuel depletion – Normal
- Grip reduction on wet track / track edge – Real
- Visible damage – On
- Mechanical damage – Light
- Slipstream strength – Real
If the total number of participants is 12 or more, voice chat will be disabled.
Qualifier settings
- Race alone
- Time limit – 10 minutes
Race settings
- Start type – Grid start with false start check
- Grid order – Fastest first
- Minimum number of pit stops – 1
- Require tyre type change – Off
- Pit stop window – Opens on lap number 3; closes on the 3rd lap before the end of the race
- Race finish delay – 180 sec
Scoring system
Based on the official Super GT scoring system.
1st - 20 points
2nd - 15 points
3rd - 11 points
4th - 8 points
5th - 6 points
6th - 5 points
7th - 4 points
8th - 3 points
9th - 2 points
10th - 1 point
DNF (Did Not Finish) = 0 points
DNS (Did Not Start) = 0 points
DQ (Disqualified) = 0 points
Only cars which have covered at least 75% of the total race distance will be classified.
Additional points:
- Pole position: 1 point
- Fastest lap: 1 point
This scoring system applies to both GT300 and GT500 classes.
Teams’ scores are calculated by adding both drivers’ points, and dropping the teams’ 2 worst scores. This way, if a driver can’t attend both event days, his teammate’s chances to win the Team Championship won’t be spoiled.
GT500 and GT300 driver championship won’t have a drop-score system.
If two or more drivers and/or teams finish the season with the same number of points, the higher place in the Championship shall be awarded to:
- the holder of the greatest number of first places,
- if the number of first places is the same, the holder of the greatest number of second places,
- if the number of second places is the same, the holder of the greatest number of third places, and so on until a winner emerges.
Calendar
All dates and times may be changed, and I will try my best to give everyone a prior notice.
Pre-season practice
- 2014-01-26 at 22:30 GMT
- 2014-01-28 at 22:30 GMT
- 2014-01-30 at 22:30 GMT
Teams and cars draw
- 2014-02-02 via PSN video and voice chat hosted by Tavilha at 22:30 GMT
Races
- 2014-02-08 – Races 1 and 2
- 2014-02-22 – Races 3 and 4
- Room opens at 22:30 GMT (10:30PM GMT)
- Event starts at 23:00 GMT (11:00PM GMT)
Convert this to your local time zone here.
Penalties and other considerations
Replays will be carefully viewed after the championship so the official standings will only be final when announced as such.
Shortcuts
- A shortcut is considered to be taken whenever a car has less than 2 wheels on the track and gains a time advantage or a position with it;
- To avoid a penalty if a shortcut is taken involuntarily, the implicated driver should slow his pace enough to eliminate the gained advantage;
- Whenever a driver slows down to avoid a penalty or returns to track after an incident, he should take care to do it safely and not hinder any other drivers, or risk being disqualified;
- The penalty for shortcut taking will be 30 seconds per shortcut, with the consequent adjustment of the final standings.
- Whoever engages persistently in less than fair, sporting and gentleman-like conduct will be asked to abandon the event.
Pit stops
- Drivers who don’t perform the required pit stop(s) for the event will receive the correspondent in-game penalty. This penalty can be reinforced by the event judges if needed.
- Drivers who use more than the designated tyre sets (see Event conditions - Tyre choice) will face a 5 point deduction to their championship score.
- Drivers who transpose the solid line at pit exit will face a 10 second penalty, with the consequent adjustment of the final standings.
- Drivers who transpose the solid line at pit exit and deliberately force quicker cars coming from behind to slow down, face a 30 second penalty, with the consequent adjustment of the final standings.
- If an accident occurs in consequence of the above, the driver will be disqualified.
Other considerations
- In case of a large scale crash at the start the race, it will be restarted with the same grid order.
- If a player disconnects in the middle of a race, this will be considered as a mechanical failure, and classified as DNF. He may resume the championship in the next race.
- In case of a server disconnect, the race will be restarted with the same grid order.
- In multi-class racing, opponent awareness is extremely important. As lapped cars won’t be “transparent” we ask that slower class drivers don’t block nor make sudden moves to get out of the way of faster cars. Just stay in your line, as predictable as possible and the faster drivers will work their way around you. We also ask faster class drivers to be patient, avoid having a 3 cars side-by-side situation and avoid accidents at all costs.
- Blocking or crashing into other cars on purpose will get you disqualified.
- If you wish to report an incident, a shortcut that you witnessed or just have a complaint or comment, please direct it to teammorphine@hotmail.co.uk, specifying the event name, race number or circuit name, lap, sector, concerned players and a brief description of what happened. It will then be taken into consideration by the event judges.
- Most importantly: have fun!
Bibliography
1. FIA Sport (TC Commission). 2012 Sporting regulations – FIA World Touring Car Championship.http://www.fia.com/sites/default/files/regulation/file/2013 FIA WTCC Sporting Regulations website- amended 18032013.pdf, 18/03/2013; consulted on 06/01/2014.
2. Super GT 2013 official scoring system; http://www.supergt.net/pages/pg:res...lass:gt500/result_menu:pr/result_menu_2:total; consulted on 20/01/2014.
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