Without success penalties you will probably end up with one or two drivers winning everything. You could make penalties very mild but I would recommend something to spice up racing or the tail-enders may find scrapping over 5th and 6th (etc) a bit dull.
Hmmm, OK, I see your point. What does everyone else feel about success penalties? We've decided a lot of stuff as a collective I only feel it's fair to throw this one out there too. The only things I would throw out now are...
1) Any ballast would not be cross-championship. So if you win a race in FWD the ballast you get from that would only apply in the next FWD race. To penalise someone's Lotus because they won in a CR-Z, or any other combination of the cars, seems a bit off to me.
2) I need an idea on a scale. I was thinking BHP reductions going 25, 20, 15, 10, 5 for the top 5 drivers.
1: Agreed, makes sense and helps make it feel like 3 (4?) different championships.
2: Your scale sounds good, does it need to be power? What about weight? you need more weight than power to make a difference so it could be 80/60/40/20/10 (this might need to be adjusted for each car becuase 80KG is >10% on the lotus and a lot less on the Subaru) or similar. In my experience a chunk of weight slows the car down without crippling any one aspect of its driving. You don't lose all your straight line speed and you don't completely ruin your handling but you do slightly compromise both.
The only issue with Weight is I'd have to turn off Prohibited Tuning, you can reduce the power of the vehicle with that on but adding even 1kg of Ballast instantly renders the car invalid for that setting.
Guess you will learn a thing or two then buddy.Lobby for Round Zero, Day Two opening in next 15 minutes.
I'll be there Wednesday.