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My bad. Thought i’d read this was another unreal engine game and that was why they didn’t do vr. Must have it confused. Apologies!This game uses Kylotonn’s in-house engine
My bad. Thought i’d read this was another unreal engine game and that was why they didn’t do vr. Must have it confused. Apologies!This game uses Kylotonn’s in-house engine
People can't playIs it as bad as it looks or sounds?
If you have the collectors edition you can play to your hearts content... with the die cast model car on your carpet of course, purse those lips brum brum!People can't play
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I got a bit lucky since my Gold edition preordered got canceled and refunded yesterday morning
Any theory on why game reviews often call this kind of games "even more of a sim than an arcade racer" and "a great driving experience"?This is the discussion thread for an article on GTPlanet:
Test Drive Unlimited Solar Crown Review: Hong Kong Phooey
It’s been a bit over 13 years since the last game in the Test Drive Unlimited series, TDU2, and while that had something of a mixed reception it did gain a niche following. As such, the third game in the series has been one much anticipated on GTPlanet...
Game journalists on jack-of-all-trades sites are incompetent and don't play games for long enough. GTPlanet is specialized site and offer experienced player view in its reviews.Any theory on why game reviews often call this kind of games "even more of a sim than an arcade racer" and "a great driving experience"?
PushSquare: "Driving is where TDU really shines" and "It makes it seem like you’re truly behind the wheel of each car, feeling the road beneath you."
No idea. I read some reviews which ran entirely contrary to what my experience was: one said it sucked that in an arcade game of this type you can't use the handbrake to drift corners, when in fact that's pretty much what you have to do. The idea of feeling the road beneath you when there's zero controller feedback (I tried jumping kerbs, hitting walls, smashing the destructibles, all with no effect) is laughable.Any theory on why game reviews often call this kind of games "even more of a sim than an arcade racer" and "a great driving experience"?
PushSquare: "Driving is where TDU really shines" and "It makes it seem like you’re truly behind the wheel of each car, feeling the road beneath you."
Hope this game eventually redeems itself could be a good deep sale title in a year's time, but wont even consider it without solo content / mode.I've got the game early today and was able to connect on my PS5, well, yeah mixed bag
- The driving is okay but like Famine says, braking is weird, not really sim focus but it makes the driving pleasant
- The map is great
- sounds so far are good or even very good
- graphics, map is OK, even on graphic mode it gets from ok to ugly at times, performance well even worse, not on par with TCM or FH , not even close, I think it could be OK in few months with patches and optimisation
- connectivity, the worst part of the game, it's a pain to connect and even inside the game, the races are not working, I don't understand why the game is MMO focus, I want to play it solo !
I think the core game is good but it need more time, it is not ready yet
The development team have said they want players to take a long time to be able to buy the hypercars in the game.Payout reduction? Is this really a thing?
So I read some posts on Reddit and came across this post about race payouts getting reduced by 50% after repeating the same event 4 times. So if a race pays 15k the first time than it only pays 7500 on 5th, 3800 on 6th and 1900 on 7th, and so on. This reduction influence XP and clan rep too.
Now this may be a thing to prevent early access players to get way ahead. But if this feature persist after official launch than this will be a deal breaker for me.
I don't know... what are you supposed to do in this game?
It's not about grinding. It's about races becoming obsolete. What are we supposed to do with those 180 races if they don't give you money or xp?The development team have said they want players to take a long time to be able to buy the hypercars in the game.
I’m worried that the cynical answer is “buy the season pass”. Or even worse “why are you still playing the game if you have raced every event more than 4x?”It's not about grinding. It's about races becoming obsolete. What are we supposed to do with those 180 races if they don't give you money or xp?
I understand. Some enjoy the game for what it is. Saw players being glad they finally managed to log in after 5h of reloading the game. Gold edition owners being extremely happy they finally playing a game that doesn't throw cars at you every 5 min, just to rush their way to lv20 and unlock all those free cars.I’m worried that the cynical answer is “buy the season pass”. Or even worse “why are you still playing the game if you have raced every event more than 4x?”
Yeah, I don't think that's unfair at all.sufficiently whelmed
Guess CarX's use of AI imagery and voices, as well it's grindy economy, a dealbraker for you?I am totally bummed by this. I was itching for another racing game. Between this and CarX Street... not sure what to do. I guess I am back to Motorfest.
Guess CarX's use of AI imagery and voices, as well it's grindy economy, a dealbraker for you?
There should be 5 of you 🤣That’s all on Xbox Series X
Its 20$ game made by few drunken Russians and their bear. One thing when its independent studio, other when it's AAAA publisher. We should tolerate those in indie games, if we want more innovations in our games.Guess CarX's use of AI imagery and voices
Never heard of that game until mentioned in here, looks like more fun than TDUSC. For 19.20 EUR for the Deluxe Edition, I'm going to give it a try. 👍Its 20$ game made by few drunken Russians and their bear.
What isn't missing is more important questionthis is part of TDU DNA and it's missing
Impressive for what it isNever heard of that game until mentioned in here, looks like more fun than TDUSC. For 19.20 EUR for the Deluxe Edition, I'm going to give it a try. 👍
Ah, you've reminded me of something there. I recall that, early on, there was an event called "delivery" but I don't recall it being anything except a time trial in my regular car. I only remember it because I thought it was going to be something interesting and wasn't.not only one typical TDU style event like delivery, taxi, this is part of TDU DNA and it's missing
It wasn't only a TT, it was delivering a expensive, rare and powerful car at a far away destination, no time, the point was delivering it in mint condition to have a huge payout, the tricky part was driving safe and don't have a heavy foot :-)Ah, you've reminded me of something there. I recall that, early on, there was an event called "delivery" but I don't recall it being anything except a time trial in my regular car. I only remember it because I thought it was going to be something interesting and wasn't.
Edit: Just booting the game up (from scratch again, as they wiped all preview progress despite saying the opposite of that) reminds me... why did they change Vivian Hughes from, like, an actual woman into a stereotype twentysomething Col. Wilma Deering cosplayer?