The Assetto Corsa Photo Thread

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I was just very quick on the Xbox button so I could get the screen before the overlay.
Wow! You are quick. I think it's a pretty cool photo as you don't see many with the door opened while on track. You can title it, "I stopped in the desert to take a leak..." :D I really like the look of the other one...I actually downloaded it for keepsies. 👍
 
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yeah yeah I know. No PS4 photomode but still fun to create screenshotpics by using different cameray angles.
 

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Wow! You are quick. I think it's a pretty cool photo as you don't see many with the door opened while on track. You can title it, "I stopped in the desert to take a leak..." :D I really like the look of the other one...I actually downloaded it for keepsies. 👍

Funny, I saw one of my cars with two doors open yesterday. On the same side.
 
Sure, but the implementation of the actual exposure based effects and easy to use interface is better than the asinine AC photo mode...

And to say destroyed, still back ground with blurred wheels destroyed photomode in AC. Its the reason why I almost only shoot front where you can't see the wheels are spinning.
 
Its interesting that its not until looking at other games to see how good the photo mode in Gran Turismo was. If you can use a camera you know how it works.
Oh, the GT6 Photomode was heaven compared to the AC Photomode. I often think about killing myself when I enter Photomode now. :lol:
 
Its interesting that its not until looking at other games to see how good the photo mode in Gran Turismo was. If you can use a camera you know how it works.
I disagree with this simply based ont the fact i thought GT5 photomode was brilliant from the first time i used it. Driveclub is better though because you can rewind/forward the replay to exactly where you want. Also you can see the effects before you capture the shot. I used GT photomode so much that when using driveclum photomode I'm still trying to use GT controls.

I bearly use AC photomode because theres no freedom for creativity. Kunos If you dont want to givde us a proper photomode at least give us a free cam.
Oh, the GT6 Photomode was heaven compared to the AC Photomode. I often think about killing myself when I enter Photomode now. :lol:
I thought GT6 photomode was a step down from GT5. Don't ask me why because i can't remember the reason now lol but i took far fewer pics than GT5 (Probaly 10k+ in GT5) but i remember being left a little frustrated not being able to create my vision like i could in GT5.
 
I never played GT5... I popped my cherry on GT6, so I wouldn't know of any differences. AC's Photomode is just such a pain in the arse.
 
Basically, GT6 photomode is quite clsoe to using a real camera. GT5's allowed for more stuff and was actually a bit more fun, but less realistic as it allowed you to do things you couldn't really achieve with a real camera. AC's photomode doesn't let you achieve all the stuff a camera allows you and the controls are really clunky. Still trying to figure out how the focus mechanics work in this game.

So here comes a set with post-editing in lightroom :

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Yeah.... PhotoMode can be infuriating. I've never been a good photographer. So far, everything I've posted is straight from Assetto Corsa because I've been too lazy to reinstall Adobe Master Collection on this laptop and my desktop machine is --points ---> all the way over there (20ft away). :lol: Yeah...so I'm too lazy to walk to the desktop and clean up my photos. :crazy:

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I've been really digging that road since I downloaded it. It goes well with my preference for road cars...although, I have to admit that it was very fun shooting the Lamborghini Huracan Super Trofeo up and down the road. :D I really hope that in the future there will be a way to add 2 way traffic on point to point roads. It would need 2 AI lines active at the same time, or something like that.

I know this is supposed to be a racing sim first and foremost - although that happens to be one of its greater weaknesses at the moment. Still, Kunos supports a ton of street legal cars (yay for me!) and they've brought us "tracks" that aren't actually race tracks. Our next track update - that Scotland project - is going to have a big street layout, I believe. So, it shouldn't seem so far fetched to want an AI that can behave like fairly civilized drivers operating on roads.

Oh, that would be so much fun! You've probably seen the video someone made of Mount Akina 2017 where it appears there is automobile/bus traffic going up and down the hill. Clearly, that was the work of some friends who played the role of "normal drivers", but it looked like great fun. Imagine a layout like 3 times the length of Mount Akina 2017 with traffic of varying degrees of congestion. Mmmm...delicious! Do I pass these 3 buses full of old folks being bused to Foxwood's Casino? Will I make it or get into a head-on collision? :: downshift and floored :: YOLO! :D :nervous:
 
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