Who wants to sit there and level up to 9999?
Where the in-game achievements?
Forgive me for saying this, but considering what some of TC1s in-game achievements had you doing, this seems a little odd.
I'll also be perfectly honest and say that I really don't think adding more "checklists" to go through in order to unlock some miniscule customisation options you can do absolutely nothing with anyway and generally doesn't add to the game in any meaningful way is what the game needs. That may be the entire premise of LiVe SeRvIcEs, but that doesn't automatically mean it's beneficial.
The short version - as I state it for the billionth time - is this: TC2 has the potential to be the greatest vehicular sandbox ever. So stop making decisions that don't play to that strength and make it less of a sandbox.
That is what the game needs. Nothing more, nothing less. Though, of course, TC2 *is* a LiVe SeRvIcE, so..
As I've also said a billion times, in my opinion, Summit 2.0 really is the very last thing this game needed. I mean, what purpose does it serve other than to be mOrE pVp CoNtEnT and permanently gate more-or-less-interesting vehicles off from the vast majority of the playerbase so a handful of players can jerk off to their pRiDe AnD aCcOmPlIsHmEnT? I can't see it as anything but as anti-TC2 as anything can possibly be. I mean, at least the monthly vehicles (remember when those were a thing?) would eventually become purchasable in-game, and the Season Pass vehicles were at least* purchasable with real money.
See, this is one of those ideas that *could* work - if implemented absolutely 100% correctly. Otherwise it'll just be a repeat of TC1 and the current Steam sale, at which point they might as well save the time and just make an actual Daily Login Bonus, though that - while it would help with the grind - would present its own LiVe SeRvIcEs-related issues.
*I say "at least" as if that somehow makes the issue of Fee-To-Pay mechanics in AAA games less of an issue, but you get where I'm going with this.