syntex123
Staff Emeritus
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- Tønsberg, Norway
- syntex123
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And every competition has its own set of rules.In a competition must win who do more and better, or it's not a competition.
And you actually broke one just now.
And every competition has its own set of rules.In a competition must win who do more and better, or it's not a competition.
You are saying that we have to create logos with game editor? Really? And you have done this?You’re kidding now right? Each competition has different rules and restrictions. This one won’t allow you to use user-made decals for a reason. You can still be creative and show off skill, even more so when you can’t make certain decals on your computer. Look at the Forza livery editor. They get along fine without this feature.
It actually is a challenge. Being able to put on anything you can make as a SVG makes it easy. Being able to only create stuff with basic shapes can get challenging.
Yes, be my guest. Make a personal gtplanet number plate. As long as you use the shapes and decals that came with the game.*
If you don’t like the rules I suggest you sit this one out and see what the next competition brings. I’m sure @BLiTZ is planning something really interesting stuff for us for the next competition next wednesday.
*other than the gtplanet decals in the OP
If you really want one that the game didn’t provide, yes. Yes I have. I made plenty before the decal uploader was made available.You are saying that we have to create logos with game editor? Really? And you have done this?
About Forza, it's clear you don't know how work. It's true that you use ingame shapes, but you can move group of shapes and coulour togheter and you save and create logos in the editor window, not on the car
In fact I only ask the reasons of some rules, if I don't like the reason i'm free to do not entry at the comp. But I think some discussion can be good for the community, expecially because the experience of liveries is still low, we are at the beginning, and it's clear that the level of liveries creators have still so much to grow compared to other games.And every competition has its own set of rules.
And you actually broke one just now.
And I explained them to you. I will not have this discussion continuing here.In fact I only ask the reasons of some rules, if I don't like the reason i'm free to do not entry at the comp. But I think some discussion can be good for the community, expecially because the experience of liveries is still low, we are at the beginning, and it's clear that the level of liveries creators have still so much to grow compared to other games.
You are saying that we have to create logos with game editor? Really? And you have done this?
About Forza, it's clear you don't know how work. It's true that you use ingame shapes, but you can move group of shapes and coulour togheter and you save and create logos in the editor window, not on the car
Mate, it's ok,but don't speak about Forza, In Forza If I create a logo (Pirelli for example), I can save and use the logo for left, right, roof ecc....with Gt I should create the logo for every part of the car, impossible.If you really want one that the game didn’t provide, yes. Yes I have. I made plenty before the decal uploader was made available.
Lol don’t teach me how Forza works, I’ve played more Forza titles than you think.
This discussion ends now, or you’ll be disqualified. I’m not changing the rules just because you’re too lazy to come up with a design based on what the vanilla livery editor has to offer.
What are you saying right now? That it is impossible in GTS because we can’t copy and group layers like in Forza? It might be time consuming but definately not impossible. My first Evo X TC replica had about 5 decals handmade for each side, Pirelli was one of them. Make due of the decals already in the game then, don’t make it harder than it has to be. Please. This is my last reply before asking a mod to calm you down.Mate, it's ok,but don't speak about Forza, In Forza If I create a logo (Pirelli for example), I can save and use the logo for left, right, roof ecc....with Gt I should create the logo for every part of the car, impossible.
He meant logos, which came within the game, like, brand logos A-Z fantasy logos A-Z, or even those which you want to create from shapes and patterns, It is up to you. He set the rules for this particular competition, next round will have completely different restrictions. We are supposed to do what we can, within unique restrictions we get. ^^ Nothing to blame, nothing to be angry about, or upset that you cannot use the full potential of the decal uploader feature. Just, for this round we're stuck with default set of things PD provided us. And it is not a small set.You are saying that we have to create logos with game editor? Really? And you have done this?
About Forza, it's clear you don't know how work. It's true that you use ingame shapes, but you can move group of shapes and coulour togheter and you save and create logos in the editor window, not on the car
As you said, we're still at the beginning (of the game, of this comp as well). There will be rounds for sure, which will ask the full potential of your skills in both, the livery making process in inkscape(or Adobe Illustrator, or any other software capable of handling svg files) and the livery editor mastery. Feel free to compete with us, just please, follow the rules and restrictions each round provides, we all have the same conditions.In fact I only ask the reasons of some rules, if I don't like the reason i'm free to do not entry at the comp. But I think some discussion can be good for the community, expecially because the experience of liveries is still low, we are at the beginning, and it's clear that the level of liveries creators have still so much to grow compared to other games.
My spoon Gr4 and Gr3
Mate I'm calm, maybe is not the same for you I think, I don't lose you to respect, but you are not very nice with your reply.What are you saying right now? That it is impossible in GTS because we can’t copy and group layers like in Forza? It might be time consuming but definately not impossible. My first Evo X TC replica had about 5 decals handmade for each side, Pirelli was one of them. Make due of the decals already in the game then, don’t make it harder than it has to be. Please. This is my last reply before asking a mod to calm you down.
My spoon Gr4 and Gr3
I just replied in the same manner, though.Mate I'm calm, maybe is not the same for you I think, I don't lose you to respect, but you are not very nice with your reply.
Also to threaten the action of a mod for do not let me comment or reply is not nice. Btw I just explain my opinion without any violence I think, now It's time to start to paint!
Finally, here it is :
The mighty Raybrig NSX '00, my favourite car in GT3 !
Despite looking like quite simple, this is actually a 427 layers car. Except the side skirts ones, almost every sticker is handmade (RAYBRIG is 30 layers each, SP AIR 9 layers, AVEX 17 or 26 layers, and so on)
Only 3 sponsors are not the real ones, but I maxed out the layer count on the body.
You can download it right now, search #raybrig, #jgtc, #cytoria, or add/follow my PSN ID "Cytoria".
You can also check these pics and more, in full 4K glory, here : https://www.flickr.com/photos/156630027@N08/?
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Also your liveries are example of incredible work on lines, but i was speaking more about sponsors decals , not body linesIt’s a bit off topic but here are two examples of what could be done before any SVG were available :
Each of my RAYBRIG logo was made with 30 in-game decals. Sure it is now easier to grab one from the discover section and copy it. But even by these times, you could do almost what you want.Also your liveries are example of incredible work on lines, but i was speaking more about sponsors decals , not body lines
Yes but was the period with locked Svg, painting a small logo in the body of a car is very limited and require a huge amount of time. In fact no one in this comp made a logo with editorEach of my RAYBRIG logo was made with 30 in-game decals. Sure it is now easier to grab one from the discover section and copy it. But even by these times, you could do almost what you want.
Only custom logos are GTPlanet logo, GTPlanet.net and the NISSAN/NISMO logos
Look here mate.Also your liveries are example of incredible work on lines, but i was speaking more about sponsors decals , not body lines
Yes but was the period with locked Svg, painting a small logo in the body of a car is very limited and require a huge amount of time. In fact no one in this comp made a logo with editor
Congratulation for this great works (considering the tools), but the writing text is skew, not straight at all. I think is very limited to not use svg. But we have different idea so don't make sense to speak again, I will try to made a livery following the rules, if i'm happy with the result and I find the time to play I will show you my entry.Nice you should probably add a proper 360° or a few pictures though, making the poll will be a little bit more strict than the last time. Also remember red Final Entry if that’s it
Look here mate.
All made before the decal uploader. The Evo was actually from the beta. 8 decals made with shapes. Sure it took me a while but even with usermade decals now, it takes me just as long. Only difference is that now I spend more time on my pc preparing decals and ‘shapes’ there instead. And what’s up with the BMW you might think. The Falken logo provided by PD wasn’t white.
*facepalm* It isn’t required for you to make logos by shapes, but if you want a logo that isn’t provided by PD, then you have to.
Congratulation for this great works (considering the tools), but the writing text is skew, not straight at all. I think is very limited to not use svg, also because we have 300 layer, not some thousend like Forza. But we have different idea so don't make sense to speak again, I will try to made a livery following the rules, if i'm happy with the result and I find the time to play I will show you my entry.
Congratulation for this great works (considering the tools), but the writing text is skew, not straight at all. I think is very limited to not use svg. But we have different idea so don't make sense to speak again, I will try to made a livery following the rules, if i'm happy with the result and I find the time to play I will show you my entry.
In fact the car is different that the recent one, this is the proof that without svg we have huge limit. This is Gt, we have to use in my opinion what game give to us, why to make a complications? It's clear that without svg the level of liveries is lower, and it's clear that we can't do a comparison with Forza because we don't have the same tools.Just like you, I discovered Inkscape in January and I have fun with it. As we are « hardcore » and accurate livery makers, we try our best to use the cleaner and better decal (see @BLiTZ too).
Here are extracts from my Takata livery : left is my updated model where I made all the little sponsors in Inkscape. Right is the one before the uploader. The big MOTUL is made with in-game lines and circles (as the only in-game Motul has a red background). And the tiny sponsors are replaced with PD fantasy ones.
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Apart if the goal is to do the closest replica, do you think one has better chances to win a GT Planet livery contest ?
PS : I’ll also use this message to say that a contest for best replica will end up with almost copy clones, seeing the level here.
If you are in an art lesson and make a pencil drawing contest, will you complain because with oil painting your artwork will be better ?In fact the car is different that the recent one, this is the proof that without svg we have huge limit. This is Gt, we have to use in my opinion what game give to us, why to make a complications? It's clear that without svg the level of liveries is lower, and it's clear that we can't do a comparison with Forza because we don't have the same tools.
I don't think is a good example, the example should be: "You are at pencil drawing contest and you have to use a popped pencil"If you are in an art lesson and make a pencil drawing contest, will you complain because with oil painting your artwork will be better ?