The GT7 Wish list (Read OP)

I would like to see my liveries on other cars in coustom races...createtd a livery for each GT4 and GT3 car there is in the game and I would really like it, to race against those cars in the coutom made races...
 
A daily race with these rules: all players have a fixed number of X cars (ex: 5) they must use in the race, thoose cars are equal for every player and each player must complete a fixed number of N laps (ex: 3) and than, at the end of N° lap (third considerring the exemple), he is forced to go in the pit lane and forced to make a 'car change'. After more three laps he is forced to change another time the car, and so till the last lap of the last car (third lap of the fifth car considering the exemple). The order of utilize of the cars is decided by each player for himself before the start.
Could be implemented 'autodrive' which forces each player to go in pit lane when it's time.
The result would be: multi class tactic races...

What do you think? It would be appreciated by the community?
 
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A daily race with these rules: all players have a fixed number of X cars (ex: 5) they must use in the race, thoose cars are equal for every player and each player must complete a fixed number of N laps (ex: 3) and than, at the end of N° lap (third considerring the exemple), he is forced to go in the pit lane and forced to make a 'car change'. After more three laps he is forced to change another time the car, and so till the last lap of the last car (third lap of the fifth car considering the exemple). The order of utilize of the cars is decided by each player for himself before the start.
Could be implemented 'autodrive' which forces each player to go in pit lane when it's time.
The result would be: multi class tactic races...

What do you think? It would be appreciated by the community?
That would be silly, but fun. A sort of relay race with your cars.
 
Given this some thought, so hear me out. I think at some point PD should add a homologation center to the GT World, where certain cars that have been given the fictional Gr. 4/Gr. 3/TC treatment by PD, can be converted to this spec, instead of having them within Brand Central. So say you buy a Renault Mégane, then go to the homologation center/racing workshop, where you can pay to convert it to GT4/Gr. 4, and then you can use it accordingly. I think it adds some degree of realism, because Kaz is a racer, so he should have some experience with this concept, and it allows for Brand Central to not be cluttered with fake PD variants of cars. That’s just my two cents. Let me know what you think
 
Not sure if this has been announced already, but I would love some kind of quick Daily Event. All the qualifying and warm-up stuff can be cool, but sometimes I just want to be able to hop online for like 20 minutes and do 3 or 4 races.
 
Not sure if this has been announced already, but I would love some kind of quick Daily Event. All the qualifying and warm-up stuff can be cool, but sometimes I just want to be able to hop online for like 20 minutes and do 3 or 4 races.
That’s what the Meeting Places are. People meet up and chat. Then, race.
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More option when we create our lobbies. Aero limits, suspension parameters limits, every that can be adjust made as a limit parameter.
 
Haven't tried one of those yet. I've tried using the 'race for real/fun' options and haven't had any luck finding a large group that wasn't already in a race. It would still be nice to have an official quick Daily Event that would just cycle through tracks randomly. I'll check it out.

EDIT* Tried looking for Meeting Places when I got home from work. Guess I should have searched for Free Run instead.
 
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GT Sport would have been the perfect opportunity to explore brand loyalty bonuses. It‘s a reward I enjoyed in other games. Something I wish PD have in their games.
That was one of the was I played GT Sport. Selected my FIA manufacturer and only collected and used cars from that brand.

I guess there should be a trophy for players, that stick to one brand over the life of the game or for collecting all brands in the game.
 
After watching the simracers on the Sophy video discussing their observations of the unique things the AI was doing, particularly those that Emily Jones made, it made me think that it would be really cool to get some of these drivers to produce 'masterclasses' on Gran Turismo 7. They could be incorporated in the licence tests perhaps? Whilst the licence tests as they stand are always fun, you can get all gold with some pretty bad techniques.

I'm not sure how it would be incorporated but you could have the top simracers go through, in detail, driving techniques such as trail breaking, short shifting, track positioning ect. I'm pretty rubbish but I do appreciate the insight these people could provide.
 
Fix the Miura's weight and power.
That, and add the Miura P400SV, so we have a much more affordable (yet still interesting) iteration of the Miura aside from a pre-production prototype. That's probably my most-desired Lamborghini for GT7, even beyond other models like the recent Sian FKP 37 or their upcoming GTP racer.
 
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For now i hope we will get GT7 PS5 only update that will increase GRID sizes in custom events to 32 cars or something like that.

And i hope we will be able to chose custom liveries for each AI car so we can recreate some great racing events.
 
For now i hope we will get GT7 PS5 only update that will increase GRID sizes in custom events to 32 cars or something like that.

And i hope we will be able to chose custom liveries for each AI car so we can recreate some great racing events.
Also online.
 
One thing on my mind is that there could be more cars for some automakers that only have one or two cars so far, like TVR, Infiniti, and Daihatsu. (For that last one, I'd personally love the GR Sport-branded Copen, as it's modeled on the same generation of Copen as the Daihatsu VGT.) It is nice that Plymouth is getting the Superbird again, but the Hemi Cuda from GT6 would be great, too.
 
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After watching the simracers on the Sophy video discussing their observations of the unique things the AI was doing, particularly those that Emily Jones made, it made me think that it would be really cool to get some of these drivers to produce 'masterclasses' on Gran Turismo 7. They could be incorporated in the licence tests perhaps? Whilst the licence tests as they stand are always fun, you can get all gold with some pretty bad techniques.

I'm not sure how it would be incorporated but you could have the top simracers go through, in detail, driving techniques such as trail breaking, short shifting, track positioning ect. I'm pretty rubbish but I do appreciate the insight these people could provide.
Though I do want for License tests to contain more than just racing fact, honestly, no, this is actually my fear of the actually competent AI being announced. I don't want for them to be implemented in only rare case like only License tests. I want those AI to be used in just, well, any races, particularly as GT7 is geared towards offline campaign, but with difficulty slider (or just any difficulty adjustment).
One thing on my mind is that there could be more cars for some automakers that only have one or two cars so far, like TVR, Infiniti, and Daihatsu. (For that last one, I'd personally love the GR Sport-branded Copen, as it's modeled on the same generation of Copen as the Daihatsu VGT.) It is nice that Plymouth is getting the Superbird again, but the Hemi Cuda from GT6 would be great, too.
My personal feelings is that, the brands that are present in GT would contain these (if any) for an ideal car roster:
  • Family cars of various type such as hatchback, sedan, wagon, SUV, etc.
  • Sleeper cars (high performance wagon, SUV, hatchback, etc.).
  • Sport cars.
  • Supercars/hypercars.
  • Concept cars.
  • Race cars of various discipline.
  • Oddball cars.
  • Each of above in classic and modern era.
 
After having played Project Gotham Racing 3 and Assetto Corsa recently, as well as re-watching the GT7 State of Play video quite a lot, so here are some fun game modes that I'm hoping for in the future:

1. Eliminator races should be part of Mission Races and later on, Custom Races and online lobbies.

The rule is simple, last place = Contender eliminated. So don't be last, either it's by lap elimination, or timed elimination, similar to Grid. In theory, a 20-car grid could result in a 19-lap Eliminator session. As for timed elimination, every 20 seconds can cause the driver in last place to be eliminated. There should be pre-set Eliminator races in the Mission Races area, while we should use the Custom Race mode to set up our own Eliminator sessions, and eventually play it online with friends.

If Gran Turismo Sophy mode were used though, you're in trouble.

2. Now that we can do custom grids and hand-pick our opponents' cars in Custom Races, we should also be able to rename our opponents and assign their nationalities.
Assetto Corsa had the ability to rename your opponents however you like (up to 20 characters). GT7 should do this up to 30 characters, and you should be able to assign their nationalities as well. Be careful on which names you plan to use for the AI, though. First name that comes up in my mind, if this were possible, would be Nezuko.

And yet another game that allows you to do custom grids and hand-pick opponent cars would be either Project Gotham Racing 3 and 4, and I sure had a lot of fun with that.

3. Besides Custom Races, we should also have Custom Championships too, not just in single-player, but also online.
Part of the beauty of Assetto Corsa is that you can also set up custom championships in addition to races, like you can set up to 100 races in one championship and individually adjust the rules set, penalties, number of laps, weather settings, and whether you can turn on practice and qualifying, then go on to hand-pick your opponents' cars, rename them and assign their nationalities.

Besides single player, this should also be possible online, so people can go on an online race party or set up private tournaments.

4. On Special Stage Route X (with the quarter, half, standing mile and full straight) and other tracks that have layouts suitable for drag racing, there should be an option to use Custom Races to do custom drag races.
Needs no explanation, and actually promotes experimenting between cars to see which is faster across a straight line since you can choose your opponents' cars too.

5. You should also be able to do custom Music Rallies with Custom Races, using any car, track and song of your choice.
That being said, it should be a logical choice to do your own Music Rallies, and that the game will automatically generate checkpoints depending on the track and song chosen. How far you can drive until the music stops, especially in the Nurburgring, where completing a lap will be almost impossible, is all up to you, but it would actually be rather amusing nonetheless.
 
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After having played Project Gotham Racing 3 and Assetto Corsa recently, as well as re-watching the GT7 State of Play video quite a lot, so here are some fun game modes that I'm hoping for in the future:

1. Eliminator races should be part of Mission Races and later on, Custom Races and online lobbies.

The rule is simple, last place = Contender eliminated. So don't be last, either it's by lap elimination, or timed elimination, similar to Grid. In theory, a 20-car grid could result in a 19-lap Eliminator session. As for timed elimination, every 20 seconds can cause the driver in last place to be eliminated. There should be pre-set Eliminator races in the Mission Races area, while we should use the Custom Race mode to set up our own Eliminator sessions, and eventually play it online with friends.

If Gran Turismo Sophy mode were used though, you're in trouble.

2. Now that we can do custom grids and hand-pick our opponents' cars in Custom Races, we should also be able to rename our opponents and assign their nationalities.
Assetto Corsa had the ability to rename your opponents however you like (up to 20 characters). GT7 should do this up to 30 characters, and you should be able to assign their nationalities as well. Be careful on which names you plan to use for the AI, though. First name that comes up in my mind, if this were possible, would be Nezuko.

And yet another game that allows you to do custom grids and hand-pick opponent cars would be either Project Gotham Racing 3 and 4, and I sure had a lot of fun with that.

3. Besides Custom Races, we should also have Custom Championships too, not just in single-player, but also online.
Part of the beauty of Assetto Corsa is that you can also set up custom championships in addition to races, like you can set up to 100 races in one championship and individually adjust the rules set, penalties, number of laps, weather settings, and whether you can turn on practice and qualifying, then go on to hand-pick your opponents' cars, rename them and assign their nationalities.

Besides single player, this should also be possible online, so people can go on an online race party or set up private tournaments.

4. On Special Stage Route X (with the quarter, half, standing mile and full straight) and other tracks that have layouts suitable for drag racing, there should be an option to use Custom Races to do custom drag races.
Needs no explanation, and actually promotes experimenting between cars to see which is faster across a straight line since you can choose your opponents' cars too.

5. You should also be able to do custom Music Rallies with Custom Races, using any car, track and song of your choice.
That being said, it should be a logical choice to do your own Music Rallies, and that the game will automatically generate checkpoints depending on the track and song chosen. How far you can drive until the music stops, especially in the Nurburgring, where completing a lap will be almost impossible, is all up to you, but it would actually be rather amusing nonetheless.
Gran Turismo Sophy should be used as the main AI (with difficulty slider). Not just special case and leaving the majority of the game with braindead AI (unless they'd got improved too but not to the same degree as Sophy).

And true then Custom Championships (as well as the function to share those online) should not be separate from Custom Races too, just evolve Custom Races into full-blown Event Creator (with single race or championship as option).

The drag race probably being unplayable outside Mission is probably why I see drag races being restricted to Mission Races detrimental (unless they'd allow it ofc).
 
That, and add the Miura P400SV, so we have a much more affordable (yet still interesting) iteration of the Miura aside from a pre-production prototype. That's probably my most-desired Lamborghini for GT7, even beyond other models like the recent Sian FKP 37 or their upcoming GTP racer.
I want this.

I only ever played with the Miura in GT with a downloaded save or garage edit. Back when the games were new, when I could get a lot of cash with the seasonals, I didn't know much about the Miura, it was getting it in Forza Horizon 2 on the 360 that made me discover it, and with time it grew to be one of my favorites, alongside the McLaren F1, Ferrari 360, Porsche 356 and E39 5-series, which I started liking more with time as well, mostly from replaying GT2, and more recently, being able to drive the M model on Forza, now that I have a good PC. I hope they add the 360 and E39 in GT7, but I don't HAVE much.
 
  • B-spec
  • and in a related theme: Accounting. I want to see the amount I've spent on each car vs the amount I've earned with that car. Something like:

Chevrolet Camaro SS '15 Purchase: 36,000 Tuning: 174,600 Total: 210,600 Earned: 148,200 Net: +62,400cr
Mercedes-AMG GT S ’15 Gift. Tuning: 37,500 Total: 37,500 Earned: 134,000 Net: 96,500

And possibly a w/l ratio and or podium record for each car.

- access to the data or some kind of list so I can tell what I've done/won and what I haven't, without having to pull up every single track, one at a time to see what I have done there.

- rain physics need to be fixed.

In game rain physics are worse than driving on packed snow. There is no car that is going to lose traction at 20mph and slide for 80 feet. You can barely do that on hard packed snow if you tried. Often, the rain traction is more comparable to wet ice on wet ice. I'm also kind of annoyed that if I select rain tires, the weather clears up. If select sports/soft tires, it starts raining.

- the HUD display on license demos needs some work. If I am studying a turn, I need to see the driving hud, not the replay controls. It is near impossible to pin down exactly what is happening when and where with any more precision than 10 feet or so. Yes I know I can switch between the two, but then I can't control the replay while I'm watching the driving HUD.

Also, I need a GT7 version of John Wicke available every time one of those talking heads comes up.
 
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I think it's time to include my wishlist for the future of GT7 - and likely GT8.

TRACKS

Bring back as many classic GT tracks as possible. Such as Red Rock Valley - much cooler to me than Midfield. I'd also like to see the return of the monster from GT6, Circuito de la Sierra.

Goodies

  • Allow us to install our own music tracks, both as race tunes or menu music. Add as well as replace.
  • Bring back Race Mod, and add along with it, Tuner Mod. Race Mod should allow us to use appropriate sports and supercars to create race cars suitable for various "leagues" and classes.
  • Give us an updated Course Creator with lots of features. Big big big.
  • Give us a comprehensive Event Maker, useful for both offline and online play. I want it to be feature rich, so we can use it to create everything up to an entire racing season, say 20 - 25 events with a championship, and can set up our own points rules. And please, with reasonably good credit prizes. Pick a class and have the game populate the events with appropriate cars and named drivers. Include alternate liveries on duplicate cars, with the option of including cars with custom liveries from our garage. Include something like co-op play, so bots are replaced with players online. Make all tracks available, and include weather where available and time of day for each stage.

RACING

I want to see a GT Sport-like expansion of the events. Kazunori-sensei is all about car and racing history. He should have his team working on modeling a whole bunch of period race cars with a focus on what I consider the glory years of racing, from the 1980s into the 2000s. This period had some fantastic fast paced racing and a number of incredible racing machines which should be a blast to race. A few cars are already in the game, but it needs to be expanded to bring to life these marvelous machines used in GT / Touring Car, DTM, BTCC, WTCC, JGTC and Super GT among others. Period cars made by the various automakers from the three regions should be there to compete with each other. I'd love to see the stables grown with Ferraris, Lamborghinis, Jaguars, Maseratis, Aston Martins, BMWs, Mercedes Benz, Opel and many more from America, Asia and I'd include our friends in Australia with their own racing history.

PD has already created a sort of fantasy league in their WTC. Use this as the platform to provide individual race car classes for these machines. If licensing individual racers is too much of an ordeal, fantasy liveries for fantasy leagues would work for me. They should make suitable separate number plaques for each league and league badges, and provide those in a new racing decal list, as well as sponsor decals.

I would also like to see a new racing class added, Gr.5, to provide racing in lower powered race cars, 180 to 250hp, with PPs around 550 to 600. In rallying, add a further Gr.C for these machines as well, as well as a possible Gr. A for the seriously powerful Rally cars of the past. Race Mod would include options to create race tuned cars built to the requirements of these leagues, for suitable cars, and we should be made aware of which cars would qualify for each league. For those who lack skill or patience creating liveries, templates could be provided enabling anyone to make a good looking paint job for their racer which they can color as they like.

As with previous Gran Turismos, make a range of racing series as short as three events, all the way up to serious ones with ten events or so including a championship race with extra points to help with those wanting an extra opportunity to win first place. Prizes could include race cars for the next step up in performance.

CAREER MODE

This is something I've been proposing since GT4. Give us a career roughly modeled on the early Gran Turismo games, but more along the lines of a real life progression into professional racing. This won't be for collecting cars, save for your personal rides.
  • Start as a beginner with a limited budget buying a used car to race with.
  • Tune it up to meet the requirements of the local racing club, maybe give it some racing stripes with a racing number and your name on the car. Complete a basic license test to participate, unless you have all the licenses already. Practice all the tracks as much as you want to get good.
  • Participate in a short racing season with a championship race for extra points, with small but useful prize purses. Perhaps maintain your car from wear and tear and any damage per race. Include difficulty options and assists.
  • At the completion, you must finish in the top three, which shouldn't be too hard. Go back for another season if you don't make it, or even if you want to, say to win first place. Sponsors will want to sign you, giving you access to a steady income and a hefty discount on their upgrades.
  • Semi-pro racing opens up, something like America's SCCA, my proposed Gr.5. Pick one of a few different classes of racing, including the dreaded Rally. Buy and modify a car allowed within the class, and race mod it. Livery templates should be provided for those with less skill in creating one. The more challenging races will require more expensive cars, but will offer bigger prizes.
  • Participate in another racing season, a longer more challenging one, and race to the top three in the final standings. You may stay with this racing club, try another season in the same car and class, or try another class. But a new league will open up, equivalent to Gr.4 Class racing.
  • Supported with more sponsors, buy a Gr.4 race car and give it a livery. Join the league, and race for a new championship. Return if you want as a young hero, or move on to Gr.3, and from there to Gr.2, and from there to Gr.1 and/or Formula racing.
 
Course creator, don't know how I forgot that one. I really enjoyed the track creation in GT

I would like to see in game track creation, but also an addon that allows me to create my own track on a PC and import it to the game.
 
One thing I forgot to add is for PD to give the cars with adjustable parts a proper tune or three. As Praiano mentioned, a few of the cars are great, but some of them feel downright sabotaged. There could be three preset sheets for each car. One for overall performance, one for top speed and a tune for authoritative turning. There could even be tunes for particularly troublesome locations, i.e. der Nurburgring.
 
2. Now that we can do custom grids and hand-pick our opponents' cars in Custom Races, we should also be able to rename our opponents and assign their nationalities.

Assetto Corsa had the ability to rename your opponents however you like (up to 20 characters). GT7 should do this up to 30 characters, and you should be able to assign their nationalities as well. Be careful on which names you plan to use for the AI, though. First name that comes up in my mind, if this were possible, would be Nezuko.

And yet another game that allows you to do custom grids and hand-pick opponent cars would be either Project Gotham Racing 3 and 4, and I sure had a lot of fun with that.
Just a heads up but you can already do this. When you're picking the cars, the little menu when you select someone on the list lets you change their name and country.

If you're asking about doing this with non-garage picked cars.. I'm not sure if you can do that actually.
 
The smell of a new sub forum is so good. Let's get down to business. This thread will serve as sort of a realistic wish list. Before you type away your hopes and dreams, few things you should consider:

  • PD absolutely read this forum, so keep your points concise, and explain your reasoning.
  • No cars/tracks. We already have this in another part of the forum
  • The PS5 specs and DualSense features are already known, so keep them bound to the machine's capabilities. Here is a refresher
  • Feel free to discuss points, but be civil. Everyone's wishes aren't the same.

Some points I can start with:

New physics engine: With the new processing power and the partnership with Michelin -- it would make sense that a new physics engine, new aero and tire models are a top priority.

Dynamic TOD/Weather: This surely needs to happen with the PS5's big bump in CPU.

Proper damage model: Not likely at all, but a man can dream.

Better sounds: GTSport took a massive leap in the audio department. Having the tempest audio system and 3D Audio should give the audio gurus all the headroom they need.
I'd like to see the Machine Test to return with the 400m, 1000m, top speed.
 
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