The little things

  • Thread starter crowhop
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This is going to sound weird I know, but looking at the spectators and the females with different size breasts :-) On one track I actually stopped and backed up to try and see if I was seeing things because one character was very well endowed.

Just be careful looking because you will crash a lot :-))

That and all the made up sponsors names on cars, quite ingenious :-)
 
This is going to sound weird I know, but looking at the spectators and the females with different size breasts :-) On one track I actually stopped and backed up to try and see if I was seeing things because one character was very well endowed.

Just be careful looking because you will crash a lot :-))

That and all the made up sponsors names on cars, quite ingenious :-)
This absolutely begs for a, "Best Looking Female Spectator" contest:sly:
 
This is going to sound weird I know, but looking at the spectators and the females with different size breasts :-) On one track I actually stopped and backed up to try and see if I was seeing things because one character was very well endowed.

Just be careful looking because you will crash a lot :-))

That and all the made up sponsors names on cars, quite ingenious :-)


Pahahaha.....so is this what the 'bloom' option on the display menu is?! I was wondering what it was..
 
Well, this might be a little thing, but I love how coming third and getting a podium feels like a victory. See, I qualified seventh on Laguna Seca (AI set to 85 or 90 or thereabouts), managed to get fourth by having a great start and being lucky on the first corner; spend the remaining 15 laps battling the guy in third. Was a bit of a back and forth, but I eventually managed to take him. Coming in third felt incredibly rewarding - 'twas a glorious victory.

Would've felt like a crushing defeat in Forza or Gran Turismo. Makes you realise how little these games have to do with racing, really.
 
I agree with wowbaggerBR. The T300 completely changed how driving games feel for me (or it could just be PCARS). The smoothness just makes it feel so much more real. I've used the G27 for like 5 years, and it's never felt this good. Although I can't try the G27 on PCARS (PS4), I don't think it could come close to the T300 in terms of feel. Before I got the T300 I was pretty convinced that it couldn't be that much better than the G27, but it is. If I could still use the G27, I'd probably think it was fine, and I'd still enjoy the game, but it wouldn't be the same level of immersion. The T300 being belt driven really feels like you can feel the tires scrubbing on the track surface; it is most pronounced when driving the karts.

But then again, other than the wheel base itself, everything else about the T300 is inferior to the G27. The wheel is rubbery plastic instead of leather, the pedals aren't quite as good (but not as bad as everyone makes them out to be), and it doesn't come with a shifter. All of those could be rectified, but I'd have to spend another ~$500 on top of an already ~$500 wheel, whereas the G27 cost ~$300 in total. Reliability on the T300 is also suspect although I personally haven't had any issues yet (I've only had it for like a week). The G27 is pretty bulletproof; I've never had any issues with mine whatsoever over the years.
Actually my CSR has never felt as good as it does on PCARS neither, so you might praise the T300 a bit too much there. :)

I was wondering if there is a big difference between 80/90 and 100% AI?
Haven't tried myself yet and currently i'm on 85.
 
Actually my CSR has never felt as good as it does on PCARS neither, so you might praise the T300 a bit too much there. :)

I was wondering if there is a big difference between 80/90 and 100% AI?
Haven't tried myself yet and currently i'm on 85.

Possibly, but the Fanatec wheels are belt driven too right? Maybe one of these days I'll give the T300 a try on GT6, if I ever feel like playing that game again.

I think I've only ever tried the AI on less than 100% for a few minutes in a kart race before realizing that it's too easy. The AI seem to be slower in the karts though. Even on 100% I was something ridiculous like 4 or 5 seconds faster per lap on the Dubai Autodrome kart track (which is a fantastically fun kart track btw, you must try it if you haven't, Glencairn sucks). In the couple of car races I've done, 100% seems to be about right for me. During races I can be faster than the 100% AI in the same car if I push, but they are at a reasonable sustainable pace. Any faster and I would find it really difficult to sustain that kind of pace consistently without making mistakes. Aliens out there would probably find 100% too easy.
 
Haven't herd much about tire degradation. Anybody ever catch a flat?

It is definitely there, but unless you are in an endurance race you are unlikely to notice too much. You can set your tyre wear to xn but it ruins your own heat cycle, as well as the AI's ability to finish a session.

If you want easy victories set tyre wear to x7, and the AI will only manage a few laps in any session before they end up with their nose in the wall hopelessly spinning their flat tyres on the grass. You could probably manage a 100% victory rate in SP (if the statistics weren't also completely borked). I have only tried this at brands and Azure though. They may fare better at other tracks.

There is much to love and much to patch!
 
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