The March 2010 Release date may be the best thing that has happened to GT

  • Thread starter Leadfoot53
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I think you're barking up the wrong tree. The question is not whether Polyphony developed the game for too long. It's their freedom to develop it for as long as they want.

The real question is how do they communicate to the fans.

I want to see the guy who claims that it's a top notch brilliant case of PR excellence.
 
I totally agree that putting back the release date can only mean better thing for GT5 fans, as an matured gt fan (gettin old lol) i think theres alot they still want to add to the game, extra curciuts and maybe a few more cars...this has aways been the way with the gt series never released on time but the final game and the wait has aways proved the right choice to make for the benefits of game playand gamers alike. I hope they will sort ot the car collision because on the prologue it looks like two freezer magnets pushing each other away? ( VERY POOR INDEED >:( ) also i hope they can have scraping noise when you are rubbing cars? All in all true gt fans wont be moaning about another few months will we.
 
One thing I just thought of... What if it is PORSCHE keeping them from the 09 release date? Possibly (if the contract with EA expires end of 09, cuz i think it is a year to year basis) Porsche went to PD and said, "If you release the game in '10, you can have us..." Hey, it could happen!
 
Porsche went to PD and said, "If you release the game in '10, you can have us..." Hey, it could happen!





I met this girl name Porsche at a club once and she said something similar to me. I ended up going home alone, sad and a little angry. Lost my confidence along with a couple hundred dollars.
 
Two things can be guaranteed about a post-March release:

1. Angry fans.

2. One hell of a ****ing game once it's released.
Yeah, graphics wise. But can you tell me one thing except the incredible graphics that makes the game worth waiting for?
 
Nice! Just in time for my retirement!

Seriously though, how can you possibly spin this delay into a positive? All delays allow devs to work more on the game; that's what they're for by definition. The problem is, it wasn't necessary. If they would've done the right thing, they could've had that game close to finished. But since they decided to focus on other stuff, now they have no choice but to delay it.

Exactly...

This delay would be like ordering a steak, the kitched drops the steak on the floor and says "Tell that guy he needs to pay $$$ because we need to cover the cost of the replacement steak" then saying "Being charged again is the best thing to happen to dinner because the extra $$$ will assure me the best steak ever!"
 
I personally think that PD saw what Forza 3 have achieved and it absolutely shocked them to the core and they have had to extend to catch up.

Graphics wise we know GT beats everybody else but features wise the game sucks big time.

PD to his team - "right guys we've spent far to much time concentrating on how nice things look and we have dropped the ball (dropped a b*llock) when it comes to features - how long do we need to catch up?"

Thats what's happened and we all know it.

Microsoft can throw money at a project and more or less guarantee success and this time it has paid off.

The announcement of the GT5 March 2010 release date must of made the Forza and NFS Shift team cream their knickers - they probably think its Christmas right now!!

And for those people on here saying that the delay is the best thing to happen to GT you need to really stop being so desperate and wake up and face reality.

The reality is that PD have been caught sleeping and now they are desperately trying to play catch-up.
 
From Joystiq:

"we overheard two Microsoft exhibitors discussing the reception of the recently released Forza Motorsport 3 demo.

Microsoft Rep #1: "Seems like a lot of people like the demo."
Microsoft Rep #2: "Yeah, well we really like that GT5 release date!"

With Gran Turismo 5 launching in 2010, it looks like Forza Motorsport 3 won't have much traffic to contend with when it launches this October. And boy, is Microsoft happy about it."
 
The reality is that PD have been caught sleeping and now they are desperately trying to play catch-up.

Now that you mention sleeping, if I was a Bear and would be hibernating soon, then could wake up to the release in March this wouldn't be so bad.

Unfortunately, thats not the case and therefore it sucks.

For me it would be much more "bearable" if those spineless wusses at Sony had of just given us the release date at E3, as opposed to leaving us on the edge of our chair for almost 4 mos and then kicking the chair out from under us.

If it wasn't for the respect I have for Kaz, (I don't believe any of this was his idea) and disdain for MS, I would go get F3, become a fanboy and be damned with Sony and GT5. What a miserable choice.
 
I dont mind waiting because i know it will be worth it.

But we need something to keep us going till then!

There's a problem there, though, which I doubt anyone has thought of (even if they have said it as a joke) when they post something similar. If they keep giving us things to play until GT5 is released, that would only make the release date be delayed. Which isn't precisely what we want (my case, however, is the opposite. I want GT5 to be delayed for as long as possible until I can say I can get a PS3).
 
I personally think that PD saw what Forza 3 have achieved and it absolutely shocked them to the core and they have had to extend to catch up.

You know, that's what I've been thinking all along. I think PD was really expecting to release in 2009 when they made all those insinuations. They know they would have gotten very bad press if only a few cars had damage. Pure speculation on my part, but makes sense from a business point of view.

Sam
PS: Bought FC last week from NewEgg for $15. So, I guess I'll enjoy that (and of course GT5P) until June, 2010. Perhaps I can even manage a top 3 finish in S10 on Pro :banghead:
 
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There is one cynical comment not yet mentioned: We know Sony has plans for downloadable PS2 content via software emulation. Maybe they want to sell lots of downloadable upscaled GT4 games via PSN to people longing for GT5? :)
 
march launch could have been great IF IT IS A WORLD WIDE LAUNCH not justs a Japanese launch and an expected Dec 2010 for PAL and USA.
 
I personally think that PD saw what Forza 3 have achieved and it absolutely shocked them to the core and they have had to extend to catch up.

Graphics wise we know GT beats everybody else but features wise the game sucks big time.

PD to his team - "right guys we've spent far to much time concentrating on how nice things look and we have dropped the ball (dropped a b*llock) when it comes to features - how long do we need to catch up?"

Thats what's happened and we all know it.
Well, you all know it, anyhow. ;)

I can't think of any big bombshells that Turn 10 dropped, unless it's that cars understeer now. Oh, and the awesome rewind button. Well, maybe the sandbox career mode that tailors itself to your choices for the most part, but I'm not seeing that as a big deal either. I mean, it picks races you would likely chose anyway? Eh, big woop to anyone?

Same old 8 car races? What you wanted?

Something obviously did happen, and my take on it is similar to what a few others have said.
  • SONY's forcing Polyphony to release GTPSP before GT5 seems to be backfiring to an extent. Unflattering reviews and lots of hard feelings from GT fans like me.
  • It does look like Squeenix is wanting the biggest blockbuster PS3 title moved up to keep FF XIII from being overshadowed. And the same for GTPSP.
  • The work on GTPSP hurt the GT5 content efforts, possibly with fewer tracks than Kaz would have liked, not to mention us, as well as a damage build which apparently very few were happy with.
  • Clamoring from fans for even more content that wasn't quite finished, such as weather, time of day changes, livery editor and race mod, etc.
And there are undoubtedly more issues as well. They may want to tweak the engine for higher PS3 performance for more cars on track for weather races, online, as well as dry asphalt offline, breaking the 16 car barrier. Maybe damage is coming for all cars, if basic, and more for race cars and tuners.

The true story is shrouded in mystery, but Kaz is giving an interview tomorrow - or perhaps tonight here in the west. In addition, a video interview with a tour of PD Studios is coming monday which will apparently offer even more revelations, so we'll have to see.
 
Assuming GT5's worldwide release date is also in March or close to March, this may actually benefit the online racing community. For at least a few months, we'll get to race against mostly die-hards, with the Holiday season being over and any gift card money being spent by the time March rolls around. It'll just be enthusiasts.
 
Forza 3 will fill the gap during those 5 months and then only God knows what we'll become of it once GT5 hit the stores ...

You have succeded in finally giving me a reason for an optimistic post.

GT5 will seem like a Super Game after 5 mos of F3.

On 2nd thought, I doubt I could playit that long. Well I'll find something else. :indiff:
 
Just thinking out loud but could it be anything to do with F1, Sony lost the licence to codemasters but there was the Ferrari F2007 in gt5p, what's to stop the other manufacturers allowing their cars to be used, only you'd have to wait for the cars to be unveiled, F1 in a PS3 only game just without the official FIA licence. Probably not as I can't see that being a big enough draw unless it had all the teams and tracks which it won't and the cars could be dlc.

Anyone heard anything about F1 cars in the game at all?
 
After the initial shock of seeing such a late release date, for me its not all bad.
It gives them more time to polish the game off and put in features they may have seen in SCC, NFSS etc that they'd like to include.
Its released in Autumn in the southern hemisphere, so that means I get to spend time outside in summer while my winter nights will be taken up with exploring the GT5 world.
The "65% finished" quote worries me though. So they are completing the remaining 35% in 6 months? Why couldn't they have this workrate over the last 4 years ? we'd be up to GT7 by now.
Regardless. the release date is two days closer now than when it was originally announced, thats not all bad.
 
It's ******** honestly.....all BS. GT psp failed badly, wasted time, so they're re-doing **** in GT5.


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Yeah, great news.

Polyphony must stop trying catch up with Forza because it hopeless, they will never succeed. GT series has its own strong points, which never included physics, AI, racing experience, damage, upgrades and tuning.

So stop trying compete with Forza and release freaking game
 
I don't want a masterpiece, i just want a racing game!!! As you can tell, i don't like the release date!!!👎👎
 
Troll alert!!!

Fanboy alert!!!

Take for example damage. It takes probably months to complete and what we have seen so far?

Displaced bumper with no sign of deformation or scratches. Brand new shiny bumper is just tilted by some angle and that's it. How realistic is that, zero? Minus five?

What about bouncing doors? Does anybody seen any accident where doors FELL OFF or bouncing freely around the car? Nobody. In reality doors JAMMED inside the frame due to deformation, you will be lucky if you can open it after an accident. That's why all this heavy metal cutters come in place to any accident scene. Try to open car's door driving 150 km/h. Can't open? Ever heard of air flow which hold door tight even if lock is not closed?

I don't care about damage at all, but in such state it's just waste of time and release shifted again. Maybe it worth to skip damage at all?
 
I'm willing to wait some more because in the end I know its worth the wait. I wasnt all that impressed with the gamescom damage footage, maybe they'll improve on that a bit and ill be happy.
 
Yeah, great news.

Polyphony must stop trying catch up with Forza because it hopeless, they will never succeed. GT series has its own strong points, which never included physics, AI, racing experience, damage, upgrades and tuning.

So stop trying compete with Forza and release freaking game
Why would you even post here if you obviously despise the game. You do know what GT in GTPlanet stands for, dont you?
 
Why would you even post here if you obviously despise the game.

Didn't get it. GT5 Prologue is a great game, but it doesn't mean it has for example best AI I ever seen in games.

No, I always overtook Prologue AI like rocket and never seen it again. When you are crossing start line first AI car sometimes already half of mile ahead and you have 14 cars in between to overtake - that's the only one thing which save gameplay. With still start AI will be uncompetitive, unless Polyphony will finally introduce AI difficulty levels

Game is fun to drive, has a great presentation and interesting events. Enough for me to buy it day one and consider GT5 as one of the biggest games of the year

Consider the damage - it' s pretty poor in all simulators, especially in Race Pro, where to produce some effect you need to smash your car against concrete wall at 100 km/h or something like this. I can't see big deal having damage like this especially if it consumes a lot of developers' time
 
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