The Project CARS Photo Pron Thread

  • Thread starter Wardez
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Yea Outlon Park has some really great textures :)

ibbV7srz53v2qG.jpg

Stunning! But in real life we would say "that track is 🤬 up, it needs renovation" and in a game its mindblowing :D

Looks like SMS is doing everything we ever wanted from GT. A lot of people were hating that clean look from GT.
 
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Stunning! But in real life we would say "that track is 🤬 up, it needs renovation" and in a game its mindblowing :D

Looks like SMS is doing everything we ever wanted from GT. A lot of people were hating that clean look from GT.

I would censor that word if I were you :scared:
 
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Love the Porsc...I mean Ruf! :D

Excuse me if this question is completely random, but has anyone ever done a custom paint job on the Mclaren 12C GT3? I only keep seeing the two defaults...
 
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Yes :D the damage modelling is just What I wanted to see. If there is no detachable body panels it is useless to do visual damage modelling IMO. But this is not the case. Now I hope that the panels breaks realistically, they should go off even in Small collisions when the damage is Full. I remember that in Shift I managed to Crash Zonda R such hard that the engine cover flew off but it was about 250km/h impact required to do that...
 
Interesting, after PD and T10 and all the others were telling us that the car manufacterers dont alow massive damage, that Pagani? looks pretty messed up... Is this Pagani exclusive? Or can you damage other cars to this level too?

And yes, those track texture shots freak me more out than the car shots :D
 
Damage is the same for all cars. There is also some crumpling in slower accidents, not only panels falling off.

That this "manufacturers dont want damage" Turn 10/PD excuse is pure rubbish was already obvious thanks to the fantastic GRID and iracing damage models (I might or might not have deliberately crashed my MX-5 there to oogle over the wheel getting smashed into the body :D ). They just cant model proper damage to their bazillions of cars.
 
That this "manufacturers dont want damage" Turn 10/PD excuse is pure rubbish was already obvious thanks to the fantastic GRID and iracing damage models (I might or might not have deliberately crashed my MX-5 there to oogle over the wheel getting smashed into the body :D ). They just cant model proper damage to their bazillions of cars.
Was the excuse from PD/Turn 10 or from the fans themselves?
 
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