The Project CARS Video Thread

  • Thread starter Ameer67
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I'm happy to watch this guy's videos. he's getting a lot of publicity on this forum. perhaps he's here... right now... he might be one of us...

I actually enjoy his videos, he has taken the time to give us something to watch and he's human, makes mistakes like the average person (Not Everyone is an Expert Driver/Racer) and in some cases it is the AI acting crazy. Everyone is always super critical of others. At least he has the Balls to put himself out there for our enjoyment.
 


I’ll say it Again: Both Real Life and Assetto Corsa have "tire squeal sound” on curves, It is Missing from Project Cars. I know any tire will make noise when pushed hard into corners, I think someone dropped the ball unless you can turn it off, that needs to get fixed before release.
 
I’ll say it Again: Both Real Life and Assetto Corsa have "tire squeal sound” on curves, It is Missing from Project Cars. I know any tire will make noise when pushed hard into corners, I think someone dropped the ball unless you can turn it off, that needs to get fixed before release.

There is no tire squeal sound in the replay. It is a replay limitation.
 
So, the sound is there when you are actually playing/driving??
Are they aware and working on the replay squeal sound??

Yes, the sound is there, but it is a bit inconsistent from cars to cars (atm).

The issue with the replay is well known and as I said, it is a limitation, not a bug. It might need some heavy code changes, so I wouldn't hope for them to "fix" it for the release. Maybe in a future update, who knows...(but I don't think it will happen)
 
I’ll say it Again: Both Real Life and Assetto Corsa have "tire squeal sound” on curves, It is Missing from Project Cars. I know any tire will make noise when pushed hard into corners, I think someone dropped the ball unless you can turn it off, that needs to get fixed before release.

yes lets have another delay for a month or so to fix tire squeal .give the fans what they want .( hope you realise its a game poeple not real life }it will probably be june release as it is .why not extend it more .:crazy:
 
Could I make a video request to all those with access ? I'd like to see a race against Ai in the latest build possible around Spa in Gt3 cars with the user in an Aston and preferably wet start to drying track any time of day or night . AI set to around 90 and as many cars as you can manage , maybe 20 laps or so .

I really would appreciate it .. Many thanks
 
I'm quite liking the little motion blur effect they've put in for the scenery. makes the cars and tarmac stand out a bit more against the background. if the game had come out a couple of months ago we wouldn't have had that.

delays can be good.
Can we turn off that blur effect?! Good blur is hard to realize and it always hits performance!
 
yes lets have another delay for a month or so to fix tire squeal .give the fans what they want .( hope you realise its a game poeple not real life }it will probably be june release as it is .why not extend it more .:crazy:
this amount of tire squeal is enough for me....and if you pay attention to the real life video you just dont hear it at all.....no need to delay anything...
 
Can we turn off that blur effect?! Good blur is hard to realize and it always hits performance!
I think it's quite a subtle effect. sometimes you have to look to see if it's even there. but as always, it's good to know SMS have put it in the options for us.
 
I’ll say it Again: Both Real Life and Assetto Corsa have "tire squeal sound” on curves, It is Missing from Project Cars. I know any tire will make noise when pushed hard into corners, I think someone dropped the ball unless you can turn it off, that needs to get fixed before release.
I dunno', the BMW in AC doesn't seem to being pushed that hard. To me, it sounds like a less annoying version of GT's obnoxious tire squeal in every corner.
 
this is an interesting video. the player watches via spectator mode and then simulates the race on auto-pilot. his AI-controlled car does the business. I'm intrigued to know how it would've done had he started at the back of the field, but regardless, it looks like the player/AI car is programmed to be competitive.

 
FTFY. Remember, sound designers can be hideously wrong with engine sounds (look at forza and gt) so it shouldn't be how they want it to sound ;)
Since you'll never hear a virtual car sounding like its real counterpart due to several limitations (engine, sound equipment form dev/player side, Id rather trust a sounddesigner who should know how to handle the transition between the real and the virtual world...regarding GT, Im still amazed how such sh** sounds could pass QA...really :boggled: Or maybe it was limitations in the sound engine..
 
when Gameriot posted these vids on YouTube a few weeks ago he said he had lots more footage but hasn't posted anything else. I asked if he was going to but had no reply yet. perhaps he's not allowed at this late stage.

Doesn't really matter mate, seeing that he plays the game like a noob!!! There are many videos of people with much more talent that this plonker!
 
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