ok are you serious now mate??
want to explain how about the physics??
you believe there is one guy here in GT who can explain something from a game physics engine?
I would assume that the person who keeps asserting with complete certainty that every car in this game is unique would actually be able to defend such a statement rather than a pathetic "prove me wrong" argument.
But since you didn't get what I was saying what I said, I'll reword:
How can PD hope to accurately represent minor differences you're asserting exist between cars sold in different markets when
the cars weren't actually sold in other markets?
i tell you only that every car is unique...
And I'm telling you that that is false. It's not true. It is incorrect. There are cars in this game that are nothing more than special paint options of other cars in this game. There are cars in this game that are so not unique that PD
made up performance differences to pretend they were different. There are cars in this game that are so not unique that PD didn't even bother changing the exterior badging on them to be accurate. There are cars in this game that are so not unique that PD didn't even bother to change the steering wheel to the correct side for the region the car was sold in. There are cars in this game that are so not unique that they completely copied performance data from JDM versions that aren't even close to accurate. They are cars in this game that are so not unique that they didn't even exist in real life. PD cares so little about performance accuracy for some of these cars you claim are unique that they don't even have the proper drivetrain, or engine, or transmission. I
have researched all of this extensively. I
have made threads about it, and contributed to threads made by others. I've bought actual, physical books about some of the cars most widely copied in this game, mostly to try to learn more about the exact things you're claiming applies to every car. And I can say that claiming every car in this game is unique is a load of crap, even just dealing with the specific example you quoted. In the S2000's alone there are cars PD made up and cars that PD didn't come close to accurately modeling specs for.
So how do you think that simply throwing a better physics engine is all that's needed to feel performance differences between regional variations that at best are theoretical in real life, never mind a game full of literally hundreds half assed cars copied around a bunch of times to increase the car count?
In my heart I want to believe these S2000's have different performance characteristics even to the ultimate finest degree, but it has to be so subtle that only Kaz can detect it.
Can't say anything about the S2000, but for example I'm not convinced there's any difference between the '97 and '99 NSX models. I've tried and tried to convince myself there's some sort of performance difference, but unless it's aero I'll never figure out the answer to the riddle.
I'm pretty sure that most of the changes done in 1999 to the NSX were simply to strengthen the somewhat fragile transmission the NSX had. I'd have to look when I get home.